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100 lines
4.6 KiB
C++
100 lines
4.6 KiB
C++
///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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#ifndef IMFTILEDINPUTPART_H_
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#define IMFTILEDINPUTPART_H_
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#include "ImfMultiPartInputFile.h"
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#include "ImfTiledInputFile.h"
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#include "ImfNamespace.h"
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#include "ImfForward.h"
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#include "ImfExport.h"
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OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
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//-----------------------------------------------------------------------------
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// class TiledInputPart:
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//
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// Same interface as TiledInputFile. Please have a reference to TiledInputFile.
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//-----------------------------------------------------------------------------
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class IMF_EXPORT TiledInputPart
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{
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public:
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TiledInputPart(MultiPartInputFile& multiPartFile, int partNumber);
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const char * fileName () const;
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const Header & header () const;
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int version () const;
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void setFrameBuffer (const FrameBuffer &frameBuffer);
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const FrameBuffer & frameBuffer () const;
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bool isComplete () const;
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unsigned int tileXSize () const;
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unsigned int tileYSize () const;
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LevelMode levelMode () const;
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LevelRoundingMode levelRoundingMode () const;
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int numLevels () const;
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int numXLevels () const;
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int numYLevels () const;
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bool isValidLevel (int lx, int ly) const;
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int levelWidth (int lx) const;
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int levelHeight (int ly) const;
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int numXTiles (int lx = 0) const;
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int numYTiles (int ly = 0) const;
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IMATH_NAMESPACE::Box2i dataWindowForLevel (int l = 0) const;
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IMATH_NAMESPACE::Box2i dataWindowForLevel (int lx, int ly) const;
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IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy, int l = 0) const;
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IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy,
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int lx, int ly) const;
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void readTile (int dx, int dy, int l = 0);
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void readTile (int dx, int dy, int lx, int ly);
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void readTiles (int dx1, int dx2, int dy1, int dy2,
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int lx, int ly);
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void readTiles (int dx1, int dx2, int dy1, int dy2,
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int l = 0);
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void rawTileData (int &dx, int &dy,
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int &lx, int &ly,
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const char *&pixelData,
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int &pixelDataSize);
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private:
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TiledInputFile* file;
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// for internal use - allow TiledOutputFile access to file for copyPixels
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friend class TiledOutputFile;
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};
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OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
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#endif /* IMFTILEDINPUTPART_H_ */
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