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12 lines
No EOL
283 B
GLSL
12 lines
No EOL
283 B
GLSL
; this template is for building a shader that will work with
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; q3map2.exe, an advanced compiler version programmed by ydnar
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; based upon original q3map.exe source code
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; http://shaderlab.com/q3map2/
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;
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textures/%METASHADER_NAME%.vertex
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{
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{
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map %TEXTURE_0_MAP%
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rgbGen vertex
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}
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} |