mirror of
https://github.com/ENSL/ensl_gathers.git
synced 2024-11-28 15:13:26 +00:00
763 lines
18 KiB
JavaScript
763 lines
18 KiB
JavaScript
"use strict";
|
|
|
|
var SelectPlayerButton = React.createClass({
|
|
selectPlayer(e) {
|
|
e.preventDefault();
|
|
socket.emit("gather:select", {
|
|
player: parseInt(e.target.value, 10)
|
|
})
|
|
},
|
|
|
|
render() {
|
|
if (this.props.gatherer.leader) {
|
|
return (<button
|
|
className="btn btn-xs btn-default"
|
|
data-disabled="true">Leader</button>);
|
|
} else if (this.props.gatherer.team !== "lobby") {
|
|
return (<button
|
|
onClick={this.selectPlayer}
|
|
value={this.props.gatherer.id}
|
|
className="btn btn-xs btn-default"> Reselect
|
|
</button>
|
|
);
|
|
} else {
|
|
return (<button
|
|
onClick={this.selectPlayer}
|
|
value={this.props.gatherer.id}
|
|
className="btn btn-xs btn-primary"> Select
|
|
</button>
|
|
);
|
|
}
|
|
}
|
|
});
|
|
|
|
var GathererList = React.createClass({
|
|
memberList() {
|
|
var self = this;
|
|
return this.props.gather.gatherers
|
|
.filter(gatherer => gatherer.team === self.props.team )
|
|
.sort(gatherer => gatherer.leader ? 1 : -1);
|
|
},
|
|
|
|
render() {
|
|
var extractGatherer = gatherer => {
|
|
var image;
|
|
if (gatherer.leader) {
|
|
image = (<img src="/images/commander.png"
|
|
alt="Commander"
|
|
height="20"
|
|
width="20" />);
|
|
}
|
|
return (
|
|
<tr key={gatherer.id}>
|
|
<td className="col-md-1">{image}</td>
|
|
<td className="col-md-11">{gatherer.user.username}</td>
|
|
</tr>
|
|
);
|
|
}
|
|
var members = this.memberList().map(extractGatherer);
|
|
return (
|
|
<table className="table">
|
|
<tbody>
|
|
{members}
|
|
</tbody>
|
|
</table>
|
|
);
|
|
}
|
|
});
|
|
|
|
var GatherTeams = React.createClass({
|
|
render() {
|
|
return (
|
|
<div className="panel-body">
|
|
<div className="row">
|
|
<div className="col-md-6">
|
|
<div className="panel panel-default">
|
|
<div className="panel-heading">
|
|
Aliens
|
|
</div>
|
|
<GathererList gather={this.props.gather} team="alien" />
|
|
</div>
|
|
</div>
|
|
<div className="col-md-6">
|
|
<div className="panel panel-default">
|
|
<div className="panel-heading">
|
|
Marines
|
|
</div>
|
|
<GathererList gather={this.props.gather} team="marine" />
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
);
|
|
}
|
|
});
|
|
|
|
var ElectionProgressBar = React.createClass({
|
|
componentDidMount() {
|
|
var self = this;
|
|
this.timer = setInterval(() => {
|
|
self.forceUpdate();
|
|
}, 900);
|
|
},
|
|
|
|
progress() {
|
|
var interval = this.props.gather.election.interval;
|
|
var startTime = (new Date(this.props.gather.election.startTime)).getTime();
|
|
var msTranspired = Math.floor((new Date()).getTime() - startTime);
|
|
|
|
return {
|
|
num: msTranspired,
|
|
den: interval,
|
|
barMessage: Math.floor((interval - msTranspired) / 1000) + "s remaining"
|
|
}
|
|
},
|
|
|
|
componentWillUnmount() {
|
|
clearInterval(this.timer);
|
|
},
|
|
|
|
render() {
|
|
return (<ProgressBar progress={this.progress()} />);
|
|
}
|
|
});
|
|
|
|
var ProgressBar = React.createClass({
|
|
render() {
|
|
var style = {
|
|
width: Math.round((this.props.progress.num / this.props.progress.den * 100)) + "%"
|
|
};
|
|
var barMessage = this.props.progress.barMessage || "";
|
|
return (
|
|
<div className="progress">
|
|
<div className="progress-bar progress-bar-striped active"
|
|
data-role="progressbar"
|
|
data-aria-valuenow={this.props.progress.num}
|
|
data-aria-valuemin="0"
|
|
data-aria-valuemax={this.props.progress.den}
|
|
style={style}>{barMessage}
|
|
</div>
|
|
</div>
|
|
);
|
|
}
|
|
});
|
|
|
|
var GatherProgress = React.createClass({
|
|
stateDescription() {
|
|
switch(this.props.gather.state) {
|
|
case "gathering":
|
|
return "Waiting for more gatherers.";
|
|
case "election":
|
|
return "Currently voting for team leaders.";
|
|
case "selection":
|
|
return "Waiting for leaders to pick teams.";
|
|
case "done":
|
|
return "Gather completed.";
|
|
default:
|
|
return "Initialising gather.";
|
|
}
|
|
},
|
|
|
|
gatheringProgress() {
|
|
var num = this.props.gather.gatherers.length;
|
|
var den = 12;
|
|
var remaining = den - num;
|
|
var message = (remaining === 1) ? "Waiting for last player" : "Waiting for " + remaining + " more players";
|
|
return {
|
|
num: num,
|
|
den: den,
|
|
message: message
|
|
};
|
|
},
|
|
|
|
electionProgress() {
|
|
var num = this.props.gather.gatherers.reduce((acc, gatherer) => {
|
|
if (gatherer.leaderVote) acc++;
|
|
return acc;
|
|
}, 0);
|
|
var den = 12;
|
|
return {
|
|
num: num,
|
|
den: den,
|
|
message: den - num + " more votes required"
|
|
};
|
|
},
|
|
|
|
selectionProgress() {
|
|
var num = this.props.gather.gatherers.reduce((acc, gatherer) => {
|
|
if (gatherer.team !== "lobby") acc++;
|
|
return acc;
|
|
}, 0);
|
|
var den = 12;
|
|
|
|
return {
|
|
num: num,
|
|
den: den,
|
|
message: num + " out of " + den + " players assigned"
|
|
};
|
|
},
|
|
|
|
render() {
|
|
var progress, progressBar;
|
|
var gatherState = this.props.gather.state;
|
|
if (gatherState === 'gathering' && this.props.gather.gatherers.length) {
|
|
progress = this.gatheringProgress();
|
|
progressBar = (<ProgressBar progress={progress} />);
|
|
} else if (gatherState === 'election') {
|
|
progress = this.electionProgress();
|
|
progressBar = (<ElectionProgressBar {...this.props} progress={progress} />);
|
|
} else if (gatherState === 'selection') {
|
|
progress = this.selectionProgress();
|
|
progressBar = (<ProgressBar progress={progress} />);
|
|
}
|
|
|
|
if (!progress) return false;
|
|
|
|
return (
|
|
<div className="panel-body no-bottom">
|
|
<p><strong>{this.stateDescription()}</strong> {progress.message}</p>
|
|
{progressBar}
|
|
</div>
|
|
);
|
|
}
|
|
});
|
|
|
|
var TeamSpeakButton = React.createClass({
|
|
getDefaultProps() {
|
|
let password = "ns2gather";
|
|
return {
|
|
url: "ts3server://ensl.org/",
|
|
password: password,
|
|
alien: {
|
|
channel: "NS2 Gather/Gather #1/Alien (Team Y)",
|
|
password: password
|
|
},
|
|
marine: {
|
|
channel: "NS2 Gather/Gather #1/Marine (Team X)",
|
|
password: password
|
|
}
|
|
};
|
|
},
|
|
marineUrl() {
|
|
return this.teamSpeakUrl(this.props.marine);
|
|
},
|
|
alienUrl() {
|
|
return this.teamSpeakUrl(this.props.alien);
|
|
},
|
|
teamSpeakUrl(conn) {
|
|
let params = `channel=${encodeURIComponent(conn.channel)}&channelpassword=${encodeURIComponent(conn.password)}`;
|
|
return (`${this.props.url}?${params}`);
|
|
},
|
|
render() {
|
|
return (
|
|
<div className="btn-group dropup">
|
|
<button type="button" className="btn btn-primary dropdown-toggle" data-toggle="dropdown" aria-haspopup="true" aria-expanded="false">
|
|
Teamspeak <span className="caret"></span>
|
|
</button>
|
|
<ul className="dropdown-menu">
|
|
<li><a href={this.props.url}>Join Teamspeak Lobby</a></li>
|
|
<li><a href={this.marineUrl()}>Join Marine Teamspeak</a></li>
|
|
<li><a href={this.alienUrl()}>Join Alien Teamspeak</a></li>
|
|
<li role="separator" className="divider"></li>
|
|
<li><a href="#" data-toggle="modal" data-target="#teamspeakmodal">Teamspeak Details</a></li>
|
|
</ul>
|
|
<div className="modal fade text-left" id="teamspeakmodal">
|
|
<div className="modal-dialog">
|
|
<div className="modal-content">
|
|
<div className="modal-header">
|
|
<button type="button" className="close" data-dismiss="modal" aria-label="Close"><span aria-hidden="true">×</span></button>
|
|
<h4 className="modal-title">Teamspeak Server Information</h4>
|
|
</div>
|
|
<div className="modal-body">
|
|
<dl className="dl-horizontal">
|
|
<dt>Server</dt>
|
|
<dd>{this.props.url}</dd>
|
|
<dt>Password</dt>
|
|
<dd>{this.props.password}</dd>
|
|
<dt>Marine Channel</dt>
|
|
<dd>{this.props.marine.channel}</dd>
|
|
<dt>Alien Channel</dt>
|
|
<dd>{this.props.alien.channel}</dd>
|
|
</dl>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
);
|
|
}
|
|
});
|
|
|
|
var GatherActions = React.createClass({
|
|
joinGather(e) {
|
|
e.preventDefault();
|
|
socket.emit("gather:join");
|
|
},
|
|
|
|
leaveGather(e) {
|
|
e.preventDefault();
|
|
socket.emit("gather:leave");
|
|
},
|
|
|
|
confirmTeam(e) {
|
|
e.preventDefault();
|
|
socket.emit("gather:select:confirm");
|
|
},
|
|
|
|
inviteToGather(e) {
|
|
e.preventDefault();
|
|
alert("Boop!");
|
|
},
|
|
|
|
render() {
|
|
var joinButton;
|
|
if (this.props.currentGatherer) {
|
|
joinButton = (<li><button
|
|
onClick={this.leaveGather}
|
|
className="btn btn-danger">Leave Gather</button></li>);
|
|
} else if (this.props.gather.state === 'gathering') {
|
|
joinButton = (
|
|
<button
|
|
onClick={this.joinGather}
|
|
className="btn btn-success">Join Gather</button>
|
|
);
|
|
}
|
|
|
|
var confirmTeam;
|
|
if (this.props.currentGatherer &&
|
|
this.props.currentGatherer.leader &&
|
|
this.props.gather.state === 'selection' &&
|
|
this.props.gather.gatherers.every(gatherer => gatherer.team !== 'lobby')) {
|
|
if (this.props.currentGatherer.confirm) {
|
|
confirmTeam = (
|
|
<li>
|
|
<button
|
|
className="btn btn-default"
|
|
data-disabled="true"
|
|
>
|
|
Confirmed
|
|
</button>
|
|
</li>
|
|
);
|
|
} else {
|
|
confirmTeam = (
|
|
<li>
|
|
<button
|
|
className="btn btn-success"
|
|
onClick={this.confirmTeam}
|
|
>
|
|
Confirm Team
|
|
</button>
|
|
</li>
|
|
);
|
|
}
|
|
}
|
|
|
|
var inviteButton;
|
|
if (this.props.gather.state === 'gathering') {
|
|
inviteButton = (<li><button
|
|
onClick={this.inviteToGather}
|
|
className="btn btn-primary">Invite to Gather</button></li>);
|
|
}
|
|
|
|
return (
|
|
<div className="panel-footer text-right">
|
|
<ul className="list-inline no-bottom">
|
|
<TeamSpeakButton />
|
|
{confirmTeam}
|
|
{inviteButton}
|
|
{joinButton}
|
|
</ul>
|
|
</div>
|
|
);
|
|
}
|
|
});
|
|
|
|
var VoteButton = React.createClass({
|
|
cancelVote(e) {
|
|
socket.emit("gather:vote", {
|
|
leader: {
|
|
candidate: null
|
|
}
|
|
});
|
|
},
|
|
|
|
vote(e) {
|
|
e.preventDefault();
|
|
socket.emit("gather:vote", {
|
|
leader: {
|
|
candidate: parseInt(e.target.value, 10)
|
|
}
|
|
});
|
|
},
|
|
|
|
render() {
|
|
if (this.props.currentGatherer === null) {
|
|
return false;
|
|
}
|
|
if (this.props.currentGatherer.leaderVote === this.props.candidate.id) {
|
|
return (
|
|
<button
|
|
onClick={this.cancelVote}
|
|
className="btn btn-xs btn-success">Voted
|
|
</button>
|
|
);
|
|
} else {
|
|
return (
|
|
<button
|
|
onClick={this.vote}
|
|
className="btn btn-xs btn-default"
|
|
value={this.props.candidate.id}>Vote
|
|
</button>
|
|
);
|
|
}
|
|
}
|
|
});
|
|
|
|
var ServerVoting = React.createClass({
|
|
voteHandler(serverId) {
|
|
return function (e) {
|
|
e.preventDefault();
|
|
socket.emit("gather:vote", {
|
|
server: {
|
|
id: serverId
|
|
}
|
|
});
|
|
}
|
|
},
|
|
|
|
votesForServer(server) {
|
|
return this.props.gather.gatherers.reduce((acc, gatherer) => {
|
|
if (server.id === gatherer.serverVote) acc++;
|
|
return acc;
|
|
}, 0);
|
|
},
|
|
|
|
render() {
|
|
var self = this;
|
|
let servers = self.props.servers.map(server => {
|
|
let votes = self.votesForServer(server);
|
|
if (self.props.currentGatherer.serverVote === server.id) {
|
|
return (
|
|
<a href="#"
|
|
className="list-group-item list-group-item-success"
|
|
onClick={ e => e.preventDefault() }
|
|
key={server.id}>
|
|
<span className="badge">{votes}</span>
|
|
{server.description || server.dns}
|
|
</a>
|
|
);
|
|
} else {
|
|
return (
|
|
<a href="#" className="list-group-item"
|
|
onClick={self.voteHandler(server.id)}
|
|
key={server.id}>
|
|
<span className="badge">{votes}</span>
|
|
{server.description || server.dns}
|
|
</a>
|
|
);
|
|
}
|
|
});
|
|
|
|
let voted = self.props.currentGatherer.serverVote !== null;
|
|
|
|
return (
|
|
<div className="panel panel-default">
|
|
<div className="panel-heading">
|
|
{voted ? "Server Votes" : "Please Vote for a Server" }
|
|
</div>
|
|
<div className="list-group gather-voting">
|
|
{servers}
|
|
</div>
|
|
</div>
|
|
);
|
|
}
|
|
})
|
|
|
|
var MapVoting = React.createClass({
|
|
voteHandler(mapId) {
|
|
return function (e) {
|
|
e.preventDefault();
|
|
socket.emit("gather:vote", {
|
|
map: {
|
|
id: mapId
|
|
}
|
|
});
|
|
}
|
|
},
|
|
|
|
votesForMap(map) {
|
|
return this.props.gather.gatherers.reduce((acc, gatherer) => {
|
|
if (map.id === gatherer.mapVote) acc++;
|
|
return acc;
|
|
}, 0);
|
|
},
|
|
|
|
render() {
|
|
var self = this;
|
|
let maps = self.props.maps.map(map => {
|
|
let votes = self.votesForMap(map);
|
|
if (self.props.currentGatherer.mapVote === map.id) {
|
|
return (
|
|
<a href="#"
|
|
key={map.id}
|
|
onClick={ e => e.preventDefault() }
|
|
className="list-group-item list-group-item-success">
|
|
<span className="badge">{votes}</span>
|
|
{map.name}
|
|
</a>
|
|
);
|
|
} else {
|
|
return (
|
|
<a href="#"
|
|
key={map.id}
|
|
onClick={self.voteHandler(map.id)}
|
|
className="list-group-item">
|
|
<span className="badge">{votes}</span>
|
|
{map.name}
|
|
</a>
|
|
);
|
|
}
|
|
});
|
|
|
|
let voted = (self.props.currentGatherer.mapVote !== null);
|
|
|
|
return (
|
|
<div className="panel panel-default">
|
|
<div className="panel-heading">
|
|
{ voted ? "Map Votes" : "Please Vote for a Map" }
|
|
</div>
|
|
<div className="list-group gather-voting">
|
|
{maps}
|
|
</div>
|
|
</div>
|
|
);
|
|
}
|
|
})
|
|
|
|
var Gather = React.createClass({
|
|
getDefaultProps() {
|
|
return {
|
|
gather: {
|
|
gatherers: []
|
|
}
|
|
}
|
|
},
|
|
|
|
checkForStateChange: function (data) {
|
|
let previousState = this.props.gather.state;
|
|
let newState = data.gather.state;
|
|
if (newState === previousState) return;
|
|
|
|
// Callbacks for new states
|
|
if (newState === "election"
|
|
&& previousState === "gathering"
|
|
&& data.currentGatherer) {
|
|
soundController.playGatherMusic();
|
|
}
|
|
},
|
|
|
|
componentDidMount() {
|
|
var self = this;
|
|
socket.on("gather:refresh", (data) => {
|
|
self.checkForStateChange(data);
|
|
self.setProps(data)
|
|
});
|
|
},
|
|
|
|
render() {
|
|
if (this.props.gather.state === 'done') {
|
|
return (<CompletedGather {...this.props} />);
|
|
}
|
|
|
|
var voting;
|
|
if (this.props.currentGatherer) {
|
|
voting = (
|
|
<div className="panel-body">
|
|
<div className="row">
|
|
<div className="col-md-6">
|
|
<MapVoting {...this.props} />
|
|
</div>
|
|
<div className="col-md-6">
|
|
<ServerVoting {...this.props} />
|
|
</div>
|
|
</div>
|
|
</div>
|
|
);
|
|
}
|
|
|
|
var gatherTeams;
|
|
if (this.props.gather.state === 'selection') {
|
|
gatherTeams = <GatherTeams gather={this.props.gather} />
|
|
}
|
|
|
|
var previousGather;
|
|
if (this.props.previousGather) {
|
|
previousGather = (<CompletedGather {...this.props} gather={this.props.previousGather} />);
|
|
}
|
|
return (
|
|
<div>
|
|
<div className="panel panel-default">
|
|
<div className="panel-heading">
|
|
<strong>Current Gather</strong>
|
|
<span className="badge add-left">{this.props.gather.gatherers.length}</span>
|
|
</div>
|
|
<GatherProgress {...this.props} />
|
|
<Gatherers {...this.props} />
|
|
{gatherTeams}
|
|
{voting}
|
|
<GatherActions {...this.props} />
|
|
</div>
|
|
{previousGather}
|
|
</div>
|
|
);
|
|
}
|
|
});
|
|
|
|
var Gatherers = React.createClass({
|
|
joinGather(e) {
|
|
e.preventDefault();
|
|
socket.emit("gather:join");
|
|
},
|
|
|
|
render() {
|
|
var self = this;
|
|
var gatherers = this.props.gather.gatherers.map(gatherer => {
|
|
|
|
// Country
|
|
var country;
|
|
|
|
if (gatherer.user.country) {
|
|
country = (<img src="images/blank.gif"
|
|
className={"flag flag-" + gatherer.user.country.toLowerCase()}
|
|
alt={gatherer.user.country} />);
|
|
};
|
|
|
|
if (gatherer.user.profile.division) {
|
|
var division = (<span className="label label-primary">{gatherer.user.profile.division}</span>);
|
|
}
|
|
|
|
var abilities = [];
|
|
for (let attr in gatherer.user.profile.abilities) {
|
|
if (gatherer.user.profile.abilities[attr]) abilities.push(_.capitalize(attr));
|
|
}
|
|
var lifeform = (
|
|
abilities.map(lifeform => {
|
|
return (<span className="label label-default"
|
|
key={[lifeform, gatherer.id].join("-")}>{lifeform}</span>);
|
|
})
|
|
);
|
|
|
|
var team;
|
|
if (gatherer.user.team) {
|
|
team = (<span className="label label-primary">{gatherer.user.team.name}</span>);
|
|
}
|
|
|
|
var action;
|
|
|
|
if (self.props.gather.state === "election") {
|
|
var votes = self.props.gather.gatherers.reduce((acc, voter) => {
|
|
if (voter.leaderVote === gatherer.id) acc++;
|
|
return acc;
|
|
}, 0)
|
|
action = (
|
|
<span>
|
|
<small>{votes + " votes"} </small>
|
|
<VoteButton currentGatherer={self.props.currentGatherer} candidate={gatherer} />
|
|
</span>
|
|
);
|
|
}
|
|
|
|
if (self.props.gather.state === 'selection') {
|
|
if (self.props.currentGatherer && self.props.currentGatherer.leader) {
|
|
action = (
|
|
<span>
|
|
<SelectPlayerButton gatherer={gatherer} />
|
|
</span>
|
|
);
|
|
} else {
|
|
if (gatherer.team !== "lobby") {
|
|
action = (<span className="label label-success">{gatherer.team}</span>);
|
|
}
|
|
}
|
|
}
|
|
|
|
return (
|
|
<tr key={gatherer.user.id} data-userid={gatherer.user.id}>
|
|
<td className="col-md-5">{country} {gatherer.user.username} </td>
|
|
<td className="col-md-5">
|
|
{lifeform} {division} {team}
|
|
</td>
|
|
<td className="col-md-2 text-right">{action} </td>
|
|
</tr>
|
|
);
|
|
})
|
|
if (this.props.gather.gatherers.length) {
|
|
return (
|
|
<div className="panel-body">
|
|
<div className="panel panel-default">
|
|
<table className="table roster-table">
|
|
<tbody>
|
|
{gatherers}
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
);
|
|
} else {
|
|
return (
|
|
<div className="panel-body text-center join-hero">
|
|
<button
|
|
onClick={this.joinGather}
|
|
className="btn btn-success btn-lg">Start a Gather</button>
|
|
</div>
|
|
);
|
|
}
|
|
}
|
|
});
|
|
|
|
var CompletedGather = React.createClass({
|
|
countVotes(voteType) {
|
|
return this.props.gather.gatherers.reduce((acc, gatherer) => {
|
|
if (gatherer[voteType] !== null) acc.push(gatherer[voteType]);
|
|
return acc;
|
|
}, []);
|
|
},
|
|
|
|
selectedMaps() {
|
|
return rankVotes(this.countVotes('mapVote'), this.props.maps).slice(0, 2)
|
|
},
|
|
|
|
selectedServer() {
|
|
return rankVotes(this.countVotes('serverVote'), this.props.servers).slice(0, 1);
|
|
},
|
|
|
|
render() {
|
|
var maps = this.selectedMaps();
|
|
var server = this.selectedServer().pop();
|
|
return (
|
|
<div className="panel panel-default">
|
|
<div className="panel-heading">
|
|
<strong>Previous Gather</strong>
|
|
</div>
|
|
<GatherTeams gather={this.props.gather} />
|
|
<div className="panel-body">
|
|
<dl className="dl-horizontal">
|
|
<dt>Maps</dt>
|
|
<dd>{maps.map(map => map.name).join(" & ")}</dd>
|
|
<dt>Server</dt>
|
|
<dd>{server.name}</dd>
|
|
<dt>Address</dt>
|
|
<dd>{server.ip}:{server.port}</dd>
|
|
<dt>Password</dt>
|
|
<dd>{server.password}</dd>
|
|
<br />
|
|
<dt> </dt>
|
|
<dd><a href={["steam://run/4920/connect", server.ip +":"+server.port, server.password].join("/")}
|
|
className="btn btn-primary">Click to Join</a></dd>
|
|
</dl>
|
|
</div>
|
|
</div>
|
|
);
|
|
}
|
|
});
|