mirror of
https://github.com/ENSL/ensl_gathers.git
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a7c9072048
* added icons imgs for minimized drawer * added 1 css class for imgs in minimized drawer * rework minimized drawer a bit * remove some console.log i forgot about * modified sources of icons for when the drawer is minimized and so removed the function to get them * added the icons path to the json representing the gather instance i dont even know what im doing * setup icons path * linked icons from gather_pool.js to the front end ..? i'm kinda lost here
485 lines
No EOL
15 KiB
JavaScript
485 lines
No EOL
15 KiB
JavaScript
"use strict";
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var helper = require("./helpers/index.js");
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var User = helper.User;
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var Gather = helper.Gather;
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var Gatherer = helper.Gatherer;
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var assert = require("chai").assert;
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describe("Gather Model:", function () {
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var user, gather, gatherers;
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beforeEach(function () {
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user = helper.createUser();
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gatherers = [];
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for (var i = 0; i < 12; i++) {
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gatherers.push(helper.createUser());
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}
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gather = Gather();
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});
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describe("addUser", function () {
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it ("adds gatherer to lobby", function () {
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gather.addUser(user);
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assert.equal(gather.gatherers.length, 1);
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assert.equal(gather.gatherers[0].id, user.id);
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});
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it ("does not add duplicate users", function () {
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gather.addUser(user);
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gather.addUser(user);
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assert.equal(gather.gatherers.length, 1);
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});
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});
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describe("membership", () => {
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it ("does not allow user to join if membership criteria not met", () => {
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gather = Gather({
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membershipTest: function (user) { return false }
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});
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gather.addGatherer(user);
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assert.equal(gather.gatherers.length, 0);
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});
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it ("does not allow user to join if membership criteria met", () => {
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gather = Gather({
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membershipTest: function (user) { return true }
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});
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gather.addGatherer(user);
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assert.equal(gather.gatherers.length, 1);
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});
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});
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describe("removeUser", function () {
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it ("removes gatherer altogether", function () {
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gather.addUser(user);
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assert.equal(gather.gatherers.length, 1);
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assert.equal(gather.gatherers[0].id, user.id);
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gather.removeUser(user);
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assert.equal(gather.gatherers.length, 0);
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});
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});
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describe("lobbyFull", () => {
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let teamSize = 3;
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beforeEach(() => {
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gather = Gather({ teamSize: teamSize })
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});
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it ("returns false if lobby isn't full", () => {
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assert.isFalse(gather.lobbyFull());
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gather.addUser(user);
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assert.isFalse(gather.lobbyFull());
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});
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it ("returns true if lobby is full", () => {
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gatherers.forEach((g, i) => {
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if (i < 6) gather.addUser(g);
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});
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assert.isTrue(gather.lobbyFull());
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});
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});
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describe("leaderVotesFull", () => {
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const teamSize = 3;
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const gathererSubset = [];
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let candidate;
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beforeEach(() => {
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gather = Gather({ teamSize: teamSize })
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gatherers.forEach((g, i) => {
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if (i < 6) gathererSubset.push(gather.addUser(g));
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});
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candidate = gatherers[0];
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});
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it ("returns false if leader votes are not all in", () => {
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assert.isFalse(gather.leaderVotesFull());
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gather.voteForLeader(gathererSubset[1], candidate);
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assert.isFalse(gather.leaderVotesFull());
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});
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it ("returns true if leader votes are all in", () => {
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gathererSubset.forEach(g => gather.voteForLeader(g, candidate));
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assert.isTrue(gather.leaderVotesFull());
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});
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});
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describe("moveToMarine", function () {
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it ("moves a player to marine", function () {
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gather.addUser(user);
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gather.moveToMarine(user);
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assert.equal(gather.marines().length, 1);
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assert.equal(gather.marines()[0].id, user.id);
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});
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it ("will not move player if team is full", function () {
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gatherers.forEach(function (gatherer, index) {
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gather.addUser(gatherer);
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gather.moveToMarine(gatherer);
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assert.isTrue(gather.marines().length <= gather.teamSize);
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});
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});
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describe("with mover argument", function () {
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var marineCount, gathererCursor, alienLeader, marineLeader;
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beforeEach(function () {
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helper.populateGatherAndVotes(gather, gatherers);
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alienLeader = gather.gatherers[0];
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assert.equal(alienLeader.team, "alien");
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marineLeader = gather.gatherers[1];
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assert.equal(marineLeader.team, "marine");
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gathererCursor = 2;
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marineCount = gather.marines().length;
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});
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it ("moves player if mover is captain & is marine & current turn", function () {
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gather.moveToMarine(gather.gatherers[gathererCursor], marineLeader);
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assert.equal(gather.marines().length, marineCount + 1);
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assert.equal(gather.gatherers[gathererCursor].team, "marine");
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});
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it ("does not move player if mover is not in team", function () {
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gather.moveToMarine(gather.gatherers[gathererCursor], alienLeader);
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assert.equal(gather.marines().length, marineCount);
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assert.equal(gather.gatherers[gathererCursor].team, "lobby");
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});
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it ("does not move player if not captain", function () {
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gather.moveToMarine(gather.gatherers[gathererCursor], marineLeader);
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assert.equal(gather.gatherers[gathererCursor].team, "marine");
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gather.moveToAlien(gather.gatherers[gathererCursor + 1], alienLeader);
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gather.moveToAlien(gather.gatherers[gathererCursor + 2], alienLeader);
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assert.equal(gather.marines().length, 2);
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assert.equal(gather.aliens().length, 3);
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gather.moveToMarine(gather.gatherers[gathererCursor + 3],
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gather.gatherers[gathererCursor]);
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assert.equal(gather.marines().length, marineCount + 1);
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assert.equal(gather.gatherers[gathererCursor + 3].team, "lobby");
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});
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it ("does not move player if already assigned to team", function () {
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gather.moveToMarine(alienLeader, marineLeader);
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assert.equal(gather.gatherers[0].team, "alien");
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});
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});
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});
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describe("moveToAlien", function () {
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it ("moves a player to alien", function () {
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gather.addUser(user);
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gather.moveToAlien(user);
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assert.equal(gather.aliens().length, 1);
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assert.equal(gather.aliens()[0].id, user.id);
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});
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it ("will not move player if team is full", function () {
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gatherers.forEach(function (gatherer, index) {
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gather.addUser(gatherer);
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gather.moveToAlien(gatherer);
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assert.isTrue(gather.aliens().length <= gather.teamSize);
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});
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});
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describe("with mover argument", function () {
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var alienCount, gathererCursor, alienLeader, marineLeader;
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beforeEach(function () {
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helper.populateGatherAndVotes(gather, gatherers);
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gather.moveToMarine(gather.gatherers[2]);
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alienLeader = gather.gatherers[0];
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assert.equal(alienLeader.team, "alien");
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marineLeader = gather.gatherers[1];
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assert.equal(marineLeader.team, "marine");
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gathererCursor = 3;
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alienCount = gather.aliens().length;
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});
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it ("moves player if mover is captain & is alien & current turn", function () {
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gather.moveToAlien(gather.gatherers[gathererCursor], alienLeader);
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assert.equal(gather.aliens().length, alienCount + 1);
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assert.equal(gather.gatherers[gathererCursor].team, "alien");
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});
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it ("does not move player if mover is not in team", function () {
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gather.moveToAlien(gather.gatherers[gathererCursor], marineLeader);
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assert.equal(gather.aliens().length, alienCount);
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assert.equal(gather.gatherers[gathererCursor].team, "lobby");
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});
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it ("does not move player if not captain", function () {
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gather.moveToAlien(gather.gatherers[gathererCursor], alienLeader);
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assert.equal(gather.gatherers[gathererCursor].team, "alien");
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alienCount++;
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gather.moveToAlien(gather.gatherers[gathererCursor + 1],
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gather.gatherers[gathererCursor]);
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assert.equal(gather.aliens().length, alienCount);
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assert.equal(gather.gatherers[gathererCursor + 1].team, "lobby");
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});
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it ("does not move player if already assigned to team", function () {
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gather.moveToMarine(alienLeader, marineLeader);
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assert.equal(gather.gatherers[0].team, "alien");
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});
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});
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});
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describe("pickingTurn", function () {
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var marineLeader, alienLeader;
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beforeEach(function () {
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helper.populateGatherAndVotes(gather, gatherers);
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marineLeader = gather.marineLeader();
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alienLeader = gather.alienLeader();
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assert.isNotNull(marineLeader);
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assert.isNotNull(alienLeader);
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assert.equal(gather.current, "selection");
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});
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it ("returns null if current state is not selection", function () {
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gather = Gather();
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assert.isNull(gather.pickingTurn());
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});
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it ("gives first pick to aliens, then 2 for each side after", function () {
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var gathererCursor = 2; // Picking i=2 gatherer next
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var assertMarineNextMove = function () {
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assert.equal(gather.pickingTurn(), "marine");
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gather.moveToMarine(gather.gatherers[gathererCursor], marineLeader);
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gathererCursor++;
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};
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var assertAlienNextMove = function () {
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assert.equal(gather.pickingTurn(), "alien");
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gather.moveToAlien(gather.gatherers[gathererCursor], alienLeader);
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gathererCursor++;
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};
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assertMarineNextMove();
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assertAlienNextMove();
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assertAlienNextMove();
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assertMarineNextMove();
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assertMarineNextMove();
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assertAlienNextMove();
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assertAlienNextMove();
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assertMarineNextMove();
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assertMarineNextMove();
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assertAlienNextMove();
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});
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});
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describe("moveToLobby", function () {
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it ("moves a player to lobby", function () {
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gather.addUser(user);
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gather.moveToAlien(user);
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assert.equal(gather.aliens().length, 1);
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gather.moveToLobby(user);
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assert.equal(gather.lobby().length, 1);
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assert.equal(gather.lobby()[0].id, user.id);
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});
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});
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describe("aliens", function () {
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it ("returns all gatherers in aliens", function () {
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gather.addUser(user);
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gather.moveToAlien(user);
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assert.equal(gather.aliens().length, 1);
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});
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});
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describe("marines", function () {
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it ("returns all gatherers in marines", function () {
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gather.addUser(user);
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gather.moveToMarine(user);
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assert.equal(gather.marines().length, 1);
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});
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});
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describe("lobby", function () {
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it ("returns all gatherers in lobby", function () {
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gather.addUser(user);
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assert.equal(gather.lobby().length, 1);
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});
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});
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describe("toJson", function () {
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it ("returns a json representation of the gather instance", function () {
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var output = gather.toJson();
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assert.isString(output.name);
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assert.isString(output.icon);
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assert.isString(output.description);
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assert.isArray(output.gatherers);
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assert.isString(output.state);
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assert.isNull(output.election.startTime);
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assert.isObject(output.cooldown);
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assert.equal(output.election.interval, gather.election.INTERVAL);
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});
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});
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describe("leaderVotes", function () {
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beforeEach(function () {
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gatherers.forEach(function (user) {
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gather.addUser(user);
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});
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});
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it ("initialises with an empty array", function () {
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assert.isArray(gather.leaderVotes());
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assert.equal(gather.leaderVotes(), 0);
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});
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it ("returns an array of user ids", function () {
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var candidate = gatherers[0];
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var voter = gatherers[1];
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gather.voteForLeader(voter, candidate);
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assert.isArray(gather.leaderVotes());
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assert.equal(gather.leaderVotes().length, 1);
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assert.equal(gather.leaderVotes()[0], candidate.id);
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});
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it ("ignores candidates who have left the gather", function () {
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var candidate = gatherers[0];
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var voter = gatherers[1];
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gather.voteForLeader(voter, candidate);
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gather.removeUser(candidate);
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assert.equal(gather.leaderVotes().length, 0);
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});
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});
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describe("voteForLeader", function () {
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beforeEach(function () {
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gatherers.forEach(function (user) {
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gather.addUser(user);
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});
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});
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it ("assigns vote for a leader", function () {
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var candidate = gatherers[0];
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var voter = gatherers[1];
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gather.voteForLeader(voter, candidate);
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var votes = gather.leaderVotes();
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assert.equal(votes.length, 1);
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assert.equal(votes[0], candidate.id);
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});
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it ("reassigns vote if already voted", function () {
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var candidate = gatherers[0];
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var secondCandidate = gatherers[2];
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var voter = gatherers[1];
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gather.voteForLeader(voter, candidate);
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var votes = gather.leaderVotes();
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assert.equal(votes.length, 1);
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assert.equal(votes[0], candidate.id);
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gather.voteForLeader(voter, secondCandidate);
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votes = gather.leaderVotes();
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assert.equal(votes.length, 1);
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assert.equal(votes[0], secondCandidate.id);
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});
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});
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describe("alienLeader", function () {
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beforeEach(function () {
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gatherers.forEach(function (gatherer) {
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gather.addGatherer(gatherer);
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});
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});
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it ("returns alien leader", function () {
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gather.gatherers[0].team = "alien";
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gather.gatherers[0].leader = true;
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assert.equal(gather.alienLeader().id, gather.gatherers[0].id);
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});
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it ("returns undefined if no alien leader", function () {
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assert.isUndefined(gather.alienLeader());
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});
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});
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describe("marineLeader", function () {
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beforeEach(function () {
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gatherers.forEach(function (gatherer) {
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gather.addGatherer(gatherer);
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});
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});
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it ("returns marine leader", function () {
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gather.gatherers[0].team = "marine";
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gather.gatherers[0].leader = true;
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assert.equal(gather.marineLeader().id, gather.gatherers[0].id);
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});
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it ("returns undefined if no marine leader", function () {
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assert.isUndefined(gather.marineLeader());
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});
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});
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describe("assignMarineLeader", function () {
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it ("assigns a marine leader", function () {
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gather.addUser(user);
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gather.assignMarineLeader(user.id);
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var leader = gather.marineLeader();
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assert.equal(leader.id, user.id);
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});
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});
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describe("assignAlienLeader", function () {
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it ("assigns an alien leader", function () {
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gather.addUser(user);
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gather.assignAlienLeader(user.id);
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var leader = gather.alienLeader();
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assert.equal(leader.id, user.id);
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});
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});
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describe("modifyGatherer", function () {
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beforeEach(function () {
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gather.addGatherer(user);
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});
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it ("modifies a gatherer", function () {
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assert.isFalse(gather.gatherers[0].confirm);
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gather.modifyGatherer(user, gatherer => {
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gatherer.confirm = true;
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});
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let g = gather.getGatherer(user);
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assert.isTrue(g.confirm);
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});
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});
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describe("getGatherer", function () {
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beforeEach(function () {
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gather.addGatherer(user);
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});
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it ("returns a gatherer given a user", function () {
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var gatherer = gather.getGatherer(user);
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assert.equal(gatherer.id, user.id);
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});
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it ("returns null if user is not a gatherer", function () {
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var gatherer = gather.getGatherer(gatherers[0]);
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assert.isNull(gatherer);
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});
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});
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describe("toggleMapVote", function () {
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beforeEach(function() {
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gather.addGatherer(user);
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});
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it ("assigns map vote to gatherer", function () {
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var mapId = 1;
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gather.toggleMapVote(user, mapId);
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var gatherer = gather.getGatherer(user);
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assert.equal(gatherer.mapVote, mapId);
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});
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});
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describe("toggleServerVote", function () {
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beforeEach(function() {
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gather.addGatherer(user);
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});
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it ("assigns map vote to gatherer", function () {
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var serverId = 1;
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gather.toggleServerVote(user, serverId);
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var gatherer = gather.getGatherer(user);
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assert.equal(gatherer.serverVote, serverId);
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});
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});
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describe("applyCooldown", function () {
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it ("applies a cooldown to the gatherer", function () {
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gather.applyCooldown(user);
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assert.isDefined(gather.cooldown[user.id]);
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});
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});
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describe("needsToCoolOff", function () {
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it ("returns false if gatherer is new", function () {
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assert.isFalse(gather.needsToCoolOff(user));
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|
});
|
|
it ("returns false if gatherer has cooled off", function () {
|
|
gather.applyCooldown(user);
|
|
gather.cooldown[user.id] = new Date(0);
|
|
assert.isFalse(gather.needsToCoolOff(user));
|
|
});
|
|
it ("returns true if gatherer needs to cool off", function () {
|
|
gather.applyCooldown(user);
|
|
assert.isTrue(gather.needsToCoolOff(user));
|
|
});
|
|
});
|
|
|
|
describe("regatherVotes", function () {
|
|
beforeEach(function() {
|
|
gather.addGatherer(user);
|
|
});
|
|
it ("counts the number of regather votes", function () {
|
|
assert.equal(gather.regatherVotes(), 0);
|
|
gather.gatherers[0].regatherVote = true;
|
|
assert.equal(gather.regatherVotes(), 1);
|
|
});
|
|
});
|
|
}); |