mirror of
https://github.com/ENSL/ensl_gathers.git
synced 2024-11-10 15:21:56 +00:00
220 lines
No EOL
7.4 KiB
JavaScript
220 lines
No EOL
7.4 KiB
JavaScript
"use strict";
|
|
|
|
var helper = require("./helpers/index.js");
|
|
var User = helper.User;
|
|
var Gather = helper.Gather;
|
|
var Gatherer = helper.Gatherer;
|
|
var assert = require("chai").assert;
|
|
|
|
describe("Gather Model:", function () {
|
|
var user, gather, gatherers;
|
|
|
|
beforeEach(function () {
|
|
user = helper.createUser();
|
|
gatherers = [];
|
|
for (var i = 0; i < 12; i++)
|
|
gatherers.push(helper.createUser());
|
|
gather = Gather();
|
|
});
|
|
|
|
describe("Internal State", function () {
|
|
|
|
describe("Gathering", function () {
|
|
it ("has initial state of 'gathering'", function () {
|
|
assert.equal(gather.current, 'gathering');
|
|
});
|
|
describe("#addGatherer", function () {
|
|
it ("adds users to the gather", function () {
|
|
gather.addGatherer(user);
|
|
assert.equal(gather.current, 'gathering');
|
|
assert.equal(gather.gatherers.length, 1);
|
|
});
|
|
it ("doesn't add a player still on cooldown", function () {
|
|
gather.applyCooldown(user);
|
|
gather.addGatherer(user);
|
|
assert.isFalse(gather.gatherers.some(gatherer => user.id === gatherer.id));
|
|
});
|
|
it ("retains 'gathering' state until number of players is 12", function () {
|
|
assert.equal(gather.gatherers.length, 0);
|
|
gatherers.forEach(function (user, index, array) {
|
|
gather.addGatherer(user);
|
|
if (index === 11) {
|
|
assert.equal(gather.current, 'election');
|
|
} else {
|
|
assert.equal(gather.current, 'gathering');
|
|
}
|
|
});
|
|
});
|
|
});
|
|
describe("#removeGatherer", function () {
|
|
it ("removes gatherer", function () {
|
|
gather.addGatherer(user);
|
|
assert.isTrue(gather.gatherers.some(gatherer => user.id === gatherer.id));
|
|
gather.removeGatherer(user);
|
|
assert.isFalse(gather.gatherers.some(gatherer => user.id === gatherer.id));
|
|
});
|
|
it ("does not apply a cooldown", function () {
|
|
gather.addGatherer(user);
|
|
gather.removeGatherer(user);
|
|
assert.isUndefined(gather.cooldown[user.id]);
|
|
});
|
|
})
|
|
});
|
|
it ("removes all gatherers when regathererd", function () {
|
|
gatherers.forEach((user, index) => {
|
|
if (index < 11) gather.addGatherer(user);
|
|
});
|
|
for (let i = 0; i < gather.REGATHER_THRESHOLD - 1; i++) {
|
|
gather.regather(gather.gatherers[i]);
|
|
assert.equal(gather.regatherVotes(), i + 1);
|
|
assert.equal(gather.current, 'gathering');
|
|
}
|
|
gather.regather(gatherers[gather.REGATHER_THRESHOLD]);
|
|
assert.equal(gather.gatherers.length, 0);
|
|
assert.equal(gather.regatherVotes(), 0);
|
|
assert.equal(gather.current, 'gathering');
|
|
});
|
|
describe("Election Timeout", function () {
|
|
it ("starts a timer and transitions to next state when timer runs out", function (done) {
|
|
gather = new Gather({
|
|
onEvent: function () {
|
|
if (gather.current === "selection") {
|
|
assert.isNull(gather.election.startTime);
|
|
done();
|
|
}
|
|
}
|
|
});
|
|
gather.election.INTERVAL = 100; // 10ms
|
|
assert.isNull(gather.election.startTime);
|
|
assert.isNull(gather.election.timer);
|
|
gatherers.forEach(function (gatherer) {
|
|
gather.addGatherer(gatherer);
|
|
});
|
|
assert.equal(gather.current, "election");
|
|
assert.isNotNull(gather.election.startTime);
|
|
});
|
|
});
|
|
|
|
describe("Election", function () {
|
|
beforeEach(function () {
|
|
gatherers.forEach(function (gatherer) {
|
|
gather.addGatherer(gatherer);
|
|
});
|
|
});
|
|
describe("selectLeader", function () {
|
|
it ("adds vote for a leader", function () {
|
|
var voter = gather.gatherers[helper.random(12)];
|
|
var candidate = gather.gatherers[helper.random(12)];
|
|
gather.selectLeader(voter, candidate);
|
|
assert.equal(gather.current, "election");
|
|
assert.equal(gather.leaderVotes().length, 1);
|
|
assert.equal(gather.leaderVotes()[0], candidate.id);
|
|
});
|
|
|
|
it ("retains state of 'election' until all votes cast", function () {
|
|
var candidate = gatherers[0];
|
|
gatherers.forEach(function (voter, index) {
|
|
gather.selectLeader(voter, candidate);
|
|
if (index !== 11) {
|
|
assert.equal(gather.current, 'election');
|
|
} else {
|
|
assert.equal(gather.current, 'selection');
|
|
}
|
|
});
|
|
});
|
|
it ("produces leaders based on votes on transition", function () {
|
|
var candidateA = gatherers[0];
|
|
var candidateB = gatherers[1];
|
|
assert.isUndefined(gather.alienLeader());
|
|
assert.isUndefined(gather.marineLeader());
|
|
gatherers.forEach(function (voter, index) {
|
|
if (index % 2 === 0) {
|
|
gather.selectLeader(voter, candidateA);
|
|
} else {
|
|
gather.selectLeader(voter, candidateB);
|
|
}
|
|
});
|
|
assert.equal(gather.current, 'selection');
|
|
assert.isTrue(gather.alienLeader().id === candidateA.id
|
|
|| gather.alienLeader().id === candidateB.id);
|
|
assert.isTrue(gather.marineLeader().id === candidateA.id
|
|
|| gather.marineLeader().id === candidateB.id);
|
|
});
|
|
it ("transitions to gathering and removes all gatherers on regather", function () {
|
|
for (let i = 0; i < gather.REGATHER_THRESHOLD - 1; i++) {
|
|
gather.regather(gather.gatherers[i]);
|
|
assert.equal(gather.regatherVotes(), i + 1);
|
|
assert.equal(gather.current, 'election');
|
|
}
|
|
gather.regather(gather.gatherers[gather.REGATHER_THRESHOLD]);
|
|
assert.equal(gather.gatherers.length, 0);
|
|
assert.equal(gather.regatherVotes(), 0);
|
|
assert.equal(gather.current, 'gathering');
|
|
});
|
|
it ("returns to 'gathering' state if player leaves", function () {
|
|
assert.equal(gather.current, 'election');
|
|
var voter = gather.gatherers[helper.random(12)];
|
|
var candidate = gather.gatherers[helper.random(12)];
|
|
gather.selectLeader(voter, candidate);
|
|
gather.removeGatherer(voter);
|
|
assert.isDefined(gather.cooldown[voter.id]);
|
|
assert.equal(gather.current, 'gathering');
|
|
});
|
|
});
|
|
});
|
|
|
|
describe("Selection", function () {
|
|
var leaderA, leaderB;
|
|
beforeEach(function () {
|
|
gatherers.forEach(function (gatherer) {
|
|
gather.addGatherer(gatherer);
|
|
});
|
|
leaderA = gatherers[0];
|
|
leaderB = gatherers[1];
|
|
gatherers.forEach(function (voter, index) {
|
|
if (index % 2 === 0) {
|
|
gather.selectLeader(voter, leaderA);
|
|
} else {
|
|
gather.selectLeader(voter, leaderB);
|
|
}
|
|
});
|
|
|
|
gatherers.forEach(function (gatherer, index) {
|
|
if (gatherer.leader) return;
|
|
if (index % 2 === 0) {
|
|
gather.moveToAlien(gatherer);
|
|
} else {
|
|
gather.moveToMarine(gatherer);
|
|
}
|
|
});
|
|
});
|
|
it ("transitions to 'done' when players selected", function () {
|
|
gather.confirmSelection();
|
|
assert.equal(gather.current, "done");
|
|
});
|
|
it ("does not transition to 'done' unless all players selected", function () {
|
|
var lobbyPlayer = gather.gatherers[11];
|
|
gather.moveToLobby(lobbyPlayer);
|
|
assert.equal(gather.current, "selection");
|
|
});
|
|
it ("transitions to picking if a player leaves", function () {
|
|
var leaver = gather.gatherers[11];
|
|
assert.equal(gather.current, "selection");
|
|
gather.removeGatherer(leaver);
|
|
assert.equal(gather.current, "gathering");
|
|
assert.isDefined(gather.cooldown[leaver.id]);
|
|
});
|
|
it ("transitions to gathering and removes all gatherers on regather", function () {
|
|
for (let i = 0; i < gather.REGATHER_THRESHOLD - 1; i++) {
|
|
gather.regather(gather.gatherers[i]);
|
|
assert.equal(gather.regatherVotes(), i + 1);
|
|
assert.equal(gather.current, 'selection');
|
|
}
|
|
gather.regather(gather.gatherers[gather.REGATHER_THRESHOLD]);
|
|
assert.equal(gather.gatherers.length, 0);
|
|
assert.equal(gather.regatherVotes(), 0);
|
|
assert.equal(gather.current, 'gathering');
|
|
});
|
|
});
|
|
});
|
|
}); |