ensl_gathers/lib/steam/bot.js

95 lines
2.8 KiB
JavaScript
Raw Normal View History

2015-09-04 21:24:33 +00:00
"use strict";
2015-09-14 17:11:52 +00:00
var _ = require("lodash");
2015-09-04 21:24:33 +00:00
var steam = require("steam");
var winston = require("winston");
var password = process.env.GATHER_STEAM_PASSWORD;
var account_name = process.env.GATHER_STEAM_ACCOUNT;
2016-04-13 21:20:23 +00:00
var GatherPool = require("../gather/gather_pool");
2015-09-04 21:24:33 +00:00
function SteamBot(config) {
let self = this;
self.client = new steam.SteamClient();
self.user = new steam.SteamUser(self.client);
self.friends = new steam.SteamFriends(self.client);
let addToGather = (steamId, message) => {
self.friends.sendMessage(steamId, "Added you to the gather");
};
let removeFromGather = (steamId, message) => {
self.friends.sendMessage(steamId, "Removed your from gather");
};
2015-09-14 17:11:52 +00:00
let returnGatherInfo = (steamId, _) => {
2016-04-13 21:20:23 +00:00
let gather = GatherPool.get("public").current;
2015-09-14 17:11:52 +00:00
let state = gather.current.toUpperCase();
let players = gather.gatherers.length;
let message = "Current Gather: " + state + " (" + players + "/12 Players)";
self.friends.sendMessage(steamId, message);
2015-09-04 21:24:33 +00:00
};
let showHelp = (steamId, message) => {
self.friends.sendMessage(steamId, "Bot Commands:");
self.friends.sendMessage(steamId, "!info - Get information on current gather");
2015-09-14 17:11:52 +00:00
// self.friends.sendMessage(steamId, "!join - Join current gather");
// self.friends.sendMessage(steamId, "!leave - Leave current gather");
2015-09-04 21:24:33 +00:00
};
let confirmFriend = steamId => {
self.friends.addFriend(steamId);
self.friends.sendMessage(steamId, "You're now registered on the ENSL Gather Bot. Type !help to find out how to interact");
};
self.client.on("connected", () => {
self.user.logOn(config);
});
self.client.on("error", error => {
winston.error(error);
winston.info("Reconnecting steam bot in 5 seconds");
setTimeout(() => {
self.client.connect();
}, 5000);
});
self.client.on('logOnResponse', logonResp => {
if (logonResp.eresult == steam.EResult.OK) {
winston.info("Logged onto Steam");
// Go online
self.friends.setPersonaState(steam.EPersonaState.Online);
// Accept backlog of friend request
for (let friend in self.friends.friends) {
if (self.friends.friends[friend] < 3) confirmFriend(friend);
};
}
});
self.friends.on('friend', (steamId, relationship) => {
if (steam.EFriendRelationship.RequestRecipient === relationship) {
confirmFriend(steamId);
}
});
self.friends.on('friendMsg', (steamId, message, EChatEntryType) => {
winston.info(message);
if (message.match(/^!help/i)) return showHelp(steamId, message);
2015-09-14 17:11:52 +00:00
// if (message.match(/^!join/i)) return addToGather(steamId, message);
// if (message.match(/^!leave/i)) return removeFromGather(steamId, message);
2015-09-04 21:24:33 +00:00
if (message.match(/^!info/i)) return returnGatherInfo(steamId, message);
});
self.client.connect();
}
var bot;
module.exports = config => {
if (bot) return bot;
if (!config) throw new Error("No credentials provided for Steam Gather Bot");
2015-09-14 16:50:00 +00:00
bot = new SteamBot(config);
2015-09-04 21:24:33 +00:00
return bot;
};