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499 lines
12 KiB
Ruby
499 lines
12 KiB
Ruby
# encoding: US-ASCII
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require 'socket'
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#
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# RCon is a module to work with Quake 1/2/3, Half-Life, and Half-Life
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# 2 (Source Engine) RCon (Remote Console) protocols.
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#
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# Version:: 0.2.0
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# Author:: Erik Hollensbe <erik@hollensbe.org>
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# License:: BSD
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# Contact:: erik@hollensbe.org
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# Copyright:: Copyright (c) 2005-2006 Erik Hollensbe
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#
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# The relevant modules to query RCon are in the RCon::Query namespace,
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# under RCon::Query::Original (for Quake 1/2/3 and Half-Life), and
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# RCon::Query::Source (for HL2 and CS: Source, and other Source Engine
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# games). The RCon::Packet namespace is used to manage complex packet
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# structures if required. The Original protocol does not require
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# this, but Source does.
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#
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# Usage is fairly simple:
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#
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# # Note: Other classes have different constructors
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#
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# rcon = RCon::Query::Source.new("10.0.0.1", 27015)
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#
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# rcon.auth("foobar") # source only
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#
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# rcon.command("mp_friendlyfire") => "mp_friendlyfire = 1"
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#
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# rcon.cvar("mp_friendlyfire") => 1
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#
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#--
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#
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# The compilation of software known as rcon.rb is distributed under the
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# following terms:
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# Copyright (C) 2005-2006 Erik Hollensbe. All rights reserved.
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#
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# Redistribution and use in source form, with or without
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# modification, are permitted provided that the following conditions
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# are met:
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# 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
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#
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# THIS SOFTWARE IS PROVIDED BY AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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# ARE DISCLAIMED. IN NO EVENT SHALL AUTHOR OR CONTRIBUTORS BE LIABLE
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# FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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# OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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# HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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# OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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# SUCH DAMAGE.
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#
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#++
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class RCon
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class Packet
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# placeholder so ruby doesn't bitch
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end
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class Query
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#
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# Convenience method to scrape input from cvar output and return that data.
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# Returns integers as a numeric type if possible.
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#
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# ex: rcon.cvar("mp_friendlyfire") => 1
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#
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def cvar(cvar_name)
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response = command(cvar_name)
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match = /^.+?\s(?:is|=)\s"([^"]+)".*$/.match response
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match = match[1]
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if /\D/.match match
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return match
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else
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return match.to_i
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end
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end
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end
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end
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#
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# RCon::Packet::Source generates a packet structure useful for
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# RCon::Query::Source protocol queries.
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#
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# This class is primarily used internally, but is available if you
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# want to do something more advanced with the Source RCon
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# protocol.
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#
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# Use at your own risk.
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#
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class RCon::Packet::Source
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# execution command
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COMMAND_EXEC = 2
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# auth command
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COMMAND_AUTH = 3
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# auth response
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RESPONSE_AUTH = 2
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# normal response
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RESPONSE_NORM = 0
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# packet trailer
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TRAILER = "\x00\x00"
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# size of the packet (10 bytes for header + string1 length)
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attr_accessor :packet_size
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# Request Identifier, used in managing multiple requests at once
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attr_accessor :request_id
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# Type of command, normally COMMAND_AUTH or COMMAND_EXEC. In response packets, RESPONSE_AUTH or RESPONSE_NORM
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attr_accessor :command_type
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# First string, the only used one in the protocol, contains
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# commands and responses. Null terminated.
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attr_accessor :string1
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# Second string, unused by the protocol. Null terminated.
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attr_accessor :string2
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#
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# Generate a command packet to be sent to an already
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# authenticated RCon connection. Takes the command as an
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# argument.
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#
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def command(string)
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@request_id = rand(1000)
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@string1 = string
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@string2 = TRAILER
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@command_type = COMMAND_EXEC
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@packet_size = build_packet.length
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return self
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end
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#
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# Generate an authentication packet to be sent to a newly
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# started RCon connection. Takes the RCon password as an
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# argument.
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#
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def auth(string)
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@request_id = rand(1000)
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@string1 = string
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@string2 = TRAILER
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@command_type = COMMAND_AUTH
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@packet_size = build_packet.length
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return self
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end
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#
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# Builds a packet ready to deliver, without the size prepended.
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# Used to calculate the packet size, use #to_s to get the packet
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# that srcds actually needs.
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#
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def build_packet
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return [@request_id, @command_type, @string1, @string2].pack("VVa#{@string1.length}a2")
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end
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# Returns a string representation of the packet, useful for
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# sending and debugging. This include the packet size.
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def to_s
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packet = build_packet
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@packet_size = packet.length
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return [@packet_size].pack("V") + packet
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end
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end
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#
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# RCon::Query::Original queries Quake 1/2/3 and Half-Life servers
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# with the rcon protocol. This protocol travels over UDP to the
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# game server port, and requires an initial authentication step,
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# the information of which is provided at construction time.
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#
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# Some of the work here (namely the RCon packet structure) was taken
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# from the KKRcon code, which is written in perl.
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#
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# One query per authentication is allowed.
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#
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class RCon::Query::Original < RCon::Query
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# HLDS-Based Servers
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HLDS = "l"
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# QuakeWorld/Quake 1 Servers
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QUAKEWORLD = "n"
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# Quake 2/3 Servers
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NEWQUAKE = ""
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# Request to be sent to server
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attr_reader :request
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# Response from server
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attr_reader :response
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# Challenge ID (served by server-side of connection)
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attr_reader :challenge_id
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# UDPSocket object
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attr_reader :socket
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# Host of connection
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attr_reader :host
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# Port of connection
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attr_reader :port
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# RCon password
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attr_reader :password
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# type of server
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attr_reader :server_type
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#
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# Creates a RCon::Query::Original object for use.
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#
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# The type (the default of which is HLDS), has multiple possible
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# values:
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#
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# HLDS - Half Life 1 (will not work with older versions of HLDS)
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#
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# QUAKEWORLD - QuakeWorld/Quake 1
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#
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# NEWQUAKE - Quake 2/3 (and many derivatives)
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#
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def initialize(host, port, password, type=HLDS)
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@host = host
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@port = port
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@password = password
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@server_type = type
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end
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#
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# Sends a request given as the argument, and returns the
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# response as a string.
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#
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def command(request)
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@request = request
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@challenge_id = nil
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establish_connection
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@socket.print "\xFF" * 4 + "challenge rcon\n\x00"
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tmp = retrieve_socket_data
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challenge_id = /challenge rcon (\d+)/.match tmp
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if challenge_id
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@challenge_id = challenge_id[1]
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end
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if @challenge_id.nil?
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raise RCon::NetworkException.new("RCon challenge ID never returned: wrong rcon password?")
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end
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@socket.print "\xFF" * 4 + "rcon #{@challenge_id} \"#{@password}\" #{@request}\n\x00"
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@response = retrieve_socket_data
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@response.sub!(/^\xFF\xFF\xFF\xFF#{@server_type}/, "")
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@response.sub!(/\x00+$/, "")
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return @response
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end
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#
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# Disconnects the RCon connection.
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#
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def disconnect
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if @socket
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@socket.close
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@socket = nil
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end
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end
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protected
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#
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# Establishes the connection.
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#
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def establish_connection
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if @socket.nil?
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@socket = UDPSocket.new
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@socket.connect(@host, @port)
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end
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end
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#
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# Generic method to pull data from the socket.
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#
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def retrieve_socket_data
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return "" if @socket.nil?
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retval = ""
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loop do
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break unless IO.select([@socket], nil, nil, 10)
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packet = @socket.recv(8192)
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retval << packet
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break if packet.length < 8192
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end
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return retval
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end
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end
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#
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# RCon::Query::Source sends queries to a "Source" Engine server,
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# such as Half-Life 2: Deathmatch, Counter-Strike: Source, or Day
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# of Defeat: Source.
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#
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# Note that one authentication packet needs to be sent to send
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# multiple commands. Sending multiple authentication packets may
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# damage the current connection and require it to be reset.
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#
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# Note: If the attribute 'return_packets' is set to true, the full
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# RCon::Packet::Source object is returned, instead of just a string
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# with the headers stripped. Useful for debugging.
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#
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class RCon::Query::Source < RCon::Query
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# RCon::Packet::Source object that was sent as a result of the last query
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attr_reader :packet
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# TCPSocket object
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attr_reader :socket
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# Host of connection
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attr_reader :host
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# Port of connection
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attr_reader :port
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# Authentication Status
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attr_reader :authed
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# return full packet, or just data?
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attr_accessor :return_packets
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#
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# Given a host and a port (dotted-quad or hostname OK), creates
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# a RCon::Query::Source object. Note that this will still
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# require an authentication packet (see the auth() method)
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# before commands can be sent.
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#
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def initialize(host, port)
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@host = host
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@port = port
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@socket = nil
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@packet = nil
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@authed = false
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@return_packets = false
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end
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#
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# See RCon::Query#cvar.
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#
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def cvar(cvar_name)
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return_packets = @return_packets
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@return_packets = false
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response = super
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@return_packets = return_packets
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return response
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end
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#
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# Sends a RCon command to the server. May be used multiple times
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# after an authentication is successful.
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#
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# See the class-level documentation on the 'return_packet' attribute
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# for return values. The default is to return a string containing
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# the response.
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#
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def command(command)
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if ! @authed
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raise RCon::NetworkException.new("You must authenticate the connection successfully before sending commands.")
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end
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@packet = RCon::Packet::Source.new
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@packet.command(command)
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@socket.print @packet.to_s
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rpacket = build_response_packet
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if rpacket.command_type != RCon::Packet::Source::RESPONSE_NORM
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raise RCon::NetworkException.new("error sending command: #{rpacket.command_type}")
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end
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if @return_packets
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return rpacket
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else
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return rpacket.string1
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end
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end
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#
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# Requests authentication from the RCon server, given a
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# password. Is only expected to be used once.
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#
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# See the class-level documentation on the 'return_packet' attribute
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# for return values. The default is to return a true value if auth
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# succeeded.
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#
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def auth(password)
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establish_connection
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@packet = RCon::Packet::Source.new
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@packet.auth(password)
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@socket.print @packet.to_s
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# on auth, one junk packet is sent
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rpacket = nil
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2.times { rpacket = build_response_packet }
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if rpacket.command_type != RCon::Packet::Source::RESPONSE_AUTH
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raise RCon::NetworkException.new("error authenticating: #{rpacket.command_type}")
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end
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@authed = true
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if @return_packets
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return rpacket
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else
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return true
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end
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end
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alias_method :authenticate, :auth
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#
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# Disconnects from the Source server.
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#
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def disconnect
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if @socket
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@socket.close
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@socket = nil
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@authed = false
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end
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end
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protected
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#
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# Builds a RCon::Packet::Source packet based on the response
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# given by the server.
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#
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def build_response_packet
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rpacket = RCon::Packet::Source.new
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total_size = 0
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request_id = 0
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type = 0
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response = ""
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message = ""
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loop do
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break unless IO.select([@socket], nil, nil, 10)
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#
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# TODO: clean this up - read everything and then unpack.
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#
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tmp = @socket.recv(14)
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if tmp.nil?
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return nil
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end
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size, request_id, type, message = tmp.unpack("VVVa*")
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total_size += size
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# special case for authentication
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break if message.sub!(/\x00\x00$/, "")
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response << message
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# the 'size - 10' here accounts for the fact that we've snarfed 14 bytes,
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# the size (which is 4 bytes) is not counted, yet represents the rest
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# of the packet (which we have already taken 10 bytes from)
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tmp = @socket.recv(size - 10)
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response << tmp
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response.sub!(/\x00\x00$/, "")
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end
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rpacket.packet_size = total_size
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rpacket.request_id = request_id
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rpacket.command_type = type
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# strip nulls (this is actually the end of string1 and string2)
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rpacket.string1 = response.sub(/\x00\x00$/, "")
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return rpacket
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end
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# establishes a connection to the server.
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def establish_connection
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if @socket.nil?
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@socket = TCPSocket.new(@host, @port)
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end
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end
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end
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# Exception class for network errors
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class RCon::NetworkException < Exception
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end
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