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21 lines
336 B
C++
21 lines
336 B
C++
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// Stored modelname (without quotes): "C:\3DMAX31\Scenes\natural_selection\spike\spike.mdl"
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$modelname "parasite.mdl"
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$cd "."
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$cdtexture "."
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$cliptotextures
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$scale 1.0
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$bodygroup "body"
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{
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studio "spike_ref"
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}
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$flags 0
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$hbox 0 "Cylinder01" -13.13 -11.37 -41.68 13.13 11.37 41.68
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$sequence "idle" {
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"parasite_anims\idle"
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fps 20
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}
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