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4f13237895
Change CRLF to LF in repo.
42 lines
1.6 KiB
C
42 lines
1.6 KiB
C
//======== (C) Copyright 2002 Charles G. Cleveland All rights reserved. =========
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//
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// The copyright to the contents herein is the property of Charles G. Cleveland.
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// The contents may be used and/or copied only with the written permission of
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// Charles G. Cleveland, or in accordance with the terms and conditions stipulated in
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// the agreement/contract under which the contents have been supplied.
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//
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// Purpose:
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//
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// $Workfile: AvHClientUtil.h $
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// $Date: 2002/07/23 16:59:41 $
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//
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//-------------------------------------------------------------------------------
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// $Log: AvHClientUtil.h,v $
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// Revision 1.3 2002/07/23 16:59:41 Flayra
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// - AvHCUWorldToScreen now returns true if the position is in front of player
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//
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// Revision 1.2 2002/05/23 02:34:00 Flayra
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// - Post-crash checkin. Restored @Backup from around 4/16. Contains changes for last four weeks of development.
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//
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//===============================================================================
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#ifndef AVH_CLIENTUTIL_H
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#define AVH_CLIENTUTIL_H
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#include "cl_dll/wrect.h"
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#include "cl_dll/cl_dll.h"
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#include "cl_dll/ammo.h"
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#include "cl_dll/chudmisc.h"
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#include "../util/nowarnings.h"
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#include "../common/cl_entity.h"
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#include "AvHConstants.h"
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#include "AvHMessage.h"
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#include "AvHSpecials.h"
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int AvHCUGetIconHeightForPlayer(AvHUser3 theUser3);
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void AvHCUGetViewAngles(cl_entity_t* inEntity, float* outViewAngles);
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void AvHCUGetViewOrigin(cl_entity_t* inEntity, float* outViewOrigin);
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bool AvHCUWorldToScreen(float* inWorldCoords, float* outScreenCoords);
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bool AvHCUGetIsEntityInPVSAndVisible(int inEntityIndex);
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void AvHCUTrimExtraneousLocationText(string& ioTranslatedString);
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#endif
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