NS/releases/3.03/source/lua/lua.dsp
tankefugl 54a4ac5469 o Branched from 3.02
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@85 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-26 15:38:32 +00:00

280 lines
5.8 KiB
Text

# Microsoft Developer Studio Project File - Name="lua" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=lua - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "lua.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "lua.mak" CFG="lua - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "lua - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "lua - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "lua"
# PROP Scc_LocalPath "."
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "lua - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /Ob2 /I ".." /I "include" /I "..lua/src" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lua.lib"
!ELSEIF "$(CFG)" == "lua - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /G5 /MTd /W3 /Gm /GX /ZI /Od /I ".." /I "include" /I "..lua/src" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lua.lib"
!ENDIF
# Begin Target
# Name "lua - Win32 Release"
# Name "lua - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\src\lapi.c
# End Source File
# Begin Source File
SOURCE=.\src\lib\lauxlib.c
# End Source File
# Begin Source File
SOURCE=.\src\lib\lbaselib.c
# End Source File
# Begin Source File
SOURCE=.\src\lcode.c
# End Source File
# Begin Source File
SOURCE=.\src\lib\ldblib.c
# End Source File
# Begin Source File
SOURCE=.\src\ldebug.c
# End Source File
# Begin Source File
SOURCE=.\src\ldo.c
# End Source File
# Begin Source File
SOURCE=.\src\ldump.c
# End Source File
# Begin Source File
SOURCE=.\src\lfunc.c
# End Source File
# Begin Source File
SOURCE=.\src\lgc.c
# End Source File
# Begin Source File
SOURCE=.\src\lib\liolib.c
# End Source File
# Begin Source File
SOURCE=.\src\llex.c
# End Source File
# Begin Source File
SOURCE=.\src\lib\lmathlib.c
# End Source File
# Begin Source File
SOURCE=.\src\lmem.c
# End Source File
# Begin Source File
SOURCE=.\src\lib\loadlib.c
# End Source File
# Begin Source File
SOURCE=.\src\lobject.c
# End Source File
# Begin Source File
SOURCE=.\src\lopcodes.c
# End Source File
# Begin Source File
SOURCE=.\src\lparser.c
# End Source File
# Begin Source File
SOURCE=.\src\lstate.c
# End Source File
# Begin Source File
SOURCE=.\src\lstring.c
# End Source File
# Begin Source File
SOURCE=.\src\lib\lstrlib.c
# End Source File
# Begin Source File
SOURCE=.\src\ltable.c
# End Source File
# Begin Source File
SOURCE=.\src\lib\ltablib.c
# End Source File
# Begin Source File
SOURCE=.\src\ltests.c
# End Source File
# Begin Source File
SOURCE=.\src\ltm.c
# End Source File
# Begin Source File
SOURCE=.\src\lundump.c
# End Source File
# Begin Source File
SOURCE=.\src\lvm.c
# End Source File
# Begin Source File
SOURCE=.\src\lzio.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\src\lapi.h
# End Source File
# Begin Source File
SOURCE=.\src\lcode.h
# End Source File
# Begin Source File
SOURCE=.\src\ldebug.h
# End Source File
# Begin Source File
SOURCE=.\src\ldo.h
# End Source File
# Begin Source File
SOURCE=.\src\lfunc.h
# End Source File
# Begin Source File
SOURCE=.\src\lgc.h
# End Source File
# Begin Source File
SOURCE=.\src\llex.h
# End Source File
# Begin Source File
SOURCE=.\src\llimits.h
# End Source File
# Begin Source File
SOURCE=.\src\lmem.h
# End Source File
# Begin Source File
SOURCE=.\src\lobject.h
# End Source File
# Begin Source File
SOURCE=.\src\lopcodes.h
# End Source File
# Begin Source File
SOURCE=.\src\lparser.h
# End Source File
# Begin Source File
SOURCE=.\src\lstate.h
# End Source File
# Begin Source File
SOURCE=.\src\lstring.h
# End Source File
# Begin Source File
SOURCE=.\src\ltable.h
# End Source File
# Begin Source File
SOURCE=.\src\ltm.h
# End Source File
# Begin Source File
SOURCE=.\src\lundump.h
# End Source File
# Begin Source File
SOURCE=.\src\lvm.h
# End Source File
# Begin Source File
SOURCE=.\src\lzio.h
# End Source File
# End Group
# End Target
# End Project