mirror of
https://github.com/ENSL/NS.git
synced 2024-11-15 09:21:54 +00:00
87 lines
2.5 KiB
C
87 lines
2.5 KiB
C
/*
|
|
Simple DirectMedia Layer
|
|
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
claim that you wrote the original software. If you use this software
|
|
in a product, an acknowledgment in the product documentation would be
|
|
appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be
|
|
misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
/**
|
|
* \file SDL_input.h
|
|
*
|
|
* Include file for lowlevel SDL input device handling.
|
|
*
|
|
* This talks about individual devices, and not the system cursor. If you
|
|
* just want to know when the user moves the pointer somewhere in your
|
|
* window, this is NOT the API you want. This one handles things like
|
|
* multi-touch, drawing tablets, and multiple, separate mice.
|
|
*
|
|
* The other API is in SDL_mouse.h
|
|
*/
|
|
|
|
#ifndef _SDL_input_h
|
|
#define _SDL_input_h
|
|
|
|
#include "SDL_stdinc.h"
|
|
#include "SDL_error.h"
|
|
#include "SDL_video.h"
|
|
|
|
#include "begin_code.h"
|
|
/* Set up for C function definitions, even when using C++ */
|
|
#ifdef __cplusplus
|
|
/* *INDENT-OFF* */
|
|
extern "C" {
|
|
/* *INDENT-ON* */
|
|
#endif
|
|
|
|
|
|
/* Function prototypes */
|
|
|
|
/* !!! FIXME: real documentation
|
|
* - Redetect devices
|
|
* - This invalidates all existing device information from previous queries!
|
|
* - There is an implicit (re)detect upon SDL_Init().
|
|
*/
|
|
extern DECLSPEC int SDLCALL SDL_RedetectInputDevices(void);
|
|
|
|
/**
|
|
* \brief Get the number of mouse input devices available.
|
|
*/
|
|
extern DECLSPEC int SDLCALL SDL_GetNumInputDevices(void);
|
|
|
|
/**
|
|
* \brief Gets the name of a device with the given index.
|
|
*
|
|
* \param index is the index of the device, whose name is to be returned.
|
|
*
|
|
* \return the name of the device with the specified index
|
|
*/
|
|
extern DECLSPEC const char *SDLCALL SDL_GetInputDeviceName(int index);
|
|
|
|
|
|
extern DECLSPEC int SDLCALL SDL_IsDeviceDisconnected(int index);
|
|
|
|
/* Ends C function definitions when using C++ */
|
|
#ifdef __cplusplus
|
|
/* *INDENT-OFF* */
|
|
}
|
|
/* *INDENT-ON* */
|
|
#endif
|
|
#include "close_code.h"
|
|
|
|
#endif /* _SDL_mouse_h */
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|