NS/dev/tankefugl/source/ui/MarqueeComponent.h

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1.3 KiB
C++

//======== (C) Copyright 2002 Charles G. Cleveland All rights reserved. =========
//
// The copyright to the contents herein is the property of Charles G. Cleveland.
// The contents may be used and/or copied only with the written permission of
// Charles G. Cleveland, or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
// Purpose:
//
// $Workfile: MarqueeComponent.h $
// $Date: 2002/08/16 02:28:55 $
//
//-------------------------------------------------------------------------------
// $Log: MarqueeComponent.h,v $
// Revision 1.3 2002/08/16 02:28:55 Flayra
// - Added document headers
//
//===============================================================================
#ifndef MARQUEECOMPONENT_H
#define MARQUEECOMPONENT_H
#include "vgui_Panel.h"
#include "ui/GammaAwareComponent.h"
class MarqueeComponent : public vgui::Panel, public GammaAwareComponent
{
public:
MarqueeComponent();
virtual void NotifyGammaChange(float inGammaSlope);
void SetStartPos(int inX, int inY);
void SetEndPos(int inX, int inY);
protected:
virtual void paint();
virtual void paintBackground();
private:
void ResetDimensions();
int mX0, mY0;
int mX1, mY1;
float mGammaSlope;
};
#endif