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https://github.com/ENSL/NS.git
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90ebbdda23
- add network rate presets - add cl_intensityalt for alternative gamma ramp in env_gamma map entities - separate welder flickering dynamic light setting - crosshair updates
46 lines
No EOL
1 KiB
INI
46 lines
No EOL
1 KiB
INI
// Lighting
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brightness "0"
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gamma "2.95"
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lightgamma "1.81"
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cl_dynamiclights "0"
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cl_postprocess "1"
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cl_intensity "0.55"
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cl_intensityalt "1"
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// High detail particles
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cl_high_detail "1"
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// Bobbing
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cl_bob "0.006"
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cl_bobcycle "0.85"
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cl_bobup "0.5"
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cl_bobview "0"
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// Reduced ambient and music volume
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cl_ambientsound "0.6"
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cl_musicenabled "1"
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cl_musicvolume "0.6"
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cl_musicdelay "-1"
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// HUD
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hud_style "1"
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hud_mapstyle "3"
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//hud_mapnames "5"
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cl_hudmapzoom "2"
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// New crosshairs
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crosshair "0"
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cl_cross "1"
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cl_weaponcfgs "2"
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echo " "
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echo "----------------------------------------------------------------------"
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echo "NS 3.3 graphics and audio preset applied"
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echo "----------------------------------------------------------------------"
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echo "- Brighter shadows. Reduced overbrightening. Flashing dynamic lights disabled."
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echo "- Minimal marine HUD and new crosshair system."
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echo "- Reduced weapon bobbing and no view bobbing."
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echo "- Reduced ambient and music track volumes. Music tracks play only once at the start of the round."
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echo " " |