NS/main/presetcfgs/AV/newdefault.cfg
pierow 90ebbdda23 presets update
- add network rate presets
- add cl_intensityalt for alternative gamma ramp in env_gamma map entities
- separate welder flickering dynamic light setting
- crosshair updates
2024-03-10 16:58:37 -04:00

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// Lighting
brightness "0"
gamma "2.95"
lightgamma "1.81"
cl_dynamiclights "0"
cl_postprocess "1"
cl_intensity "0.55"
cl_intensityalt "1"
// High detail particles
cl_high_detail "1"
// Bobbing
cl_bob "0.006"
cl_bobcycle "0.85"
cl_bobup "0.5"
cl_bobview "0"
// Reduced ambient and music volume
cl_ambientsound "0.6"
cl_musicenabled "1"
cl_musicvolume "0.6"
cl_musicdelay "-1"
// HUD
hud_style "1"
hud_mapstyle "3"
//hud_mapnames "5"
cl_hudmapzoom "2"
// New crosshairs
crosshair "0"
cl_cross "1"
cl_weaponcfgs "2"
echo " "
echo "----------------------------------------------------------------------"
echo "NS 3.3 graphics and audio preset applied"
echo "----------------------------------------------------------------------"
echo "- Brighter shadows. Reduced overbrightening. Flashing dynamic lights disabled."
echo "- Minimal marine HUD and new crosshair system."
echo "- Reduced weapon bobbing and no view bobbing."
echo "- Reduced ambient and music track volumes. Music tracks play only once at the start of the round."
echo " "