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<A HREF="FSOUND.html#Functions"><H5>[API function]</A></H5>
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<H2><A NAME="FSOUND_SetMinHardwareChannels">FSOUND_SetMinHardwareChannels</A></H2>
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This sets the minimum allowable hardware channels before FMOD drops back to 100 percent software.<BR>
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This is helpful for minimum spec cards, and not having to guess how many hardware channels<BR>
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they might have. This way you can guarantee and assume a certain number of channels for<BR>
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your application and place them all in FSOUND_HW3D without fear of the playsound failing<BR>
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because it runs out of channels on a low spec card.<BR>
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<P>
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<B>DLL_API signed char F_API </B><B> </B><B>FSOUND_SetMinHardwareChannels</B><B>(</B><BR>
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<B>int </B><B> </B><I>min</I><BR>
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<B>);</B><BR>
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<H3>Parameters</H3>
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<TABLE>
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<TR VALIGN=top><TD><I>min</I></TD>
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<TD>The minimum number of hardware channels allowable on a card before it uses the software engine 1004562604f the time.<BR>
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</TD></TABLE>
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<H3>Return Value</H3>
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On success, TRUE is returned.<BR>
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On failure, FALSE is returned.<BR>
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<H3>Remarks</H3>
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This function cannot be called after FMOD is already activated with FSOUND_Init.<BR>
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It must be called before FSOUND_Init, or after FSOUND_Close.<BR>
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---------<BR>
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As an example, if you set your minimum to 16, you can now safely guarantee that 16 sounds can be played at once that are created with FSOUND_HW3D. <BR>
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This way if you do come across a card that only supports 4 channels, it will just drop back to playing ALL sounds in software mode. <BR>
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It may sound worse, but at least it doesnt fail on the playsound. (which could sound even worse!)<BR>
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___________________<BR>
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Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube<BR>
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<H3>See Also</H3>
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<A HREF="FSOUND_Close.html">FSOUND_Close</A>
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,
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<A HREF="FSOUND_Init.html">FSOUND_Init</A>
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,
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<A HREF="FSOUND_SetMaxHardwareChannels.html">FSOUND_SetMaxHardwareChannels</A>
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<HR><BR><FONT SIZE="-2">This document copyright ©Firelight Technologies, Pty, Ltd, 1999-2002. All rights reserved.</FONT><BR>
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<FONT SIZE="-2">Generated Thu Dec 15 17:31:33 2005
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by SourceDoc v0.10, the automated source code documenter.</FONT><BR>
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