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<A HREF="FSOUND.html#Functions"><H5>[API function]</A></H5>
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<H2><A NAME="FSOUND_GetNumHardwareChannels">FSOUND_GetNumHardwareChannels</A></H2>
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Returns the number of available hardware mixed 3d channels.<BR>
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<P>
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<B>int F_API </B><B> </B><B>FSOUND_GetNumHardwareChannels</B><B>(</B><BR>
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<B>);</B><BR>
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<H3>Return Value</H3>
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The number of available hardware mixed 3d channels.<BR>
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<H3>Remarks</H3>
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___________________<BR>
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Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube<BR>
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<H3>See Also</H3>
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<A HREF="FSOUND_PlaySound.html">FSOUND_PlaySound</A>
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,
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<A HREF="FSOUND_PlaySoundEx.html">FSOUND_PlaySoundEx</A>
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,
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<A HREF="FSOUND_SetFrequency.html">FSOUND_SetFrequency</A>
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<HR><BR><FONT SIZE="-2">This document copyright ©Firelight Technologies, Pty, Ltd, 1999-2002. All rights reserved.</FONT><BR>
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<FONT SIZE="-2">Generated Fri Nov 14 18:04:55 2003
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by SourceDoc v0.10, the automated source code documenter.</FONT><BR>
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