mirror of
https://github.com/ENSL/NS.git
synced 2024-11-25 14:01:03 +00:00
75 lines
1.4 KiB
C++
75 lines
1.4 KiB
C++
|
|
$modelname "v_hmg.mdl"
|
|
$cd "."
|
|
$cdtexture "."
|
|
$cliptotextures
|
|
$scale 1.0
|
|
|
|
$bodygroup "body"
|
|
{
|
|
studio "hmg_ref"
|
|
}
|
|
|
|
$flags 0
|
|
|
|
$texturegroup "skinfamilies"
|
|
{
|
|
{ "hands.bmp" }
|
|
{ "hands_black.bmp" }
|
|
}
|
|
|
|
|
|
$attachment 0 "Bone27" 0 0 0
|
|
$attachment 1 "Bone29" 0 0 0
|
|
|
|
|
|
$hbox 0 "Bone01" -2.04 -20.15 -6.07 1.32 12.7 10.476808
|
|
$hbox 0 "Bone32" -2.62 -1.34 -2.85 2.02 2.45 3.1695
|
|
$hbox 0 "Bone35" 0 -3.443494 -8.023592 10.426299 0 0
|
|
$hbox 0 "Bone03" -1.55 -2.14 -1 1.82 1.35 1.06
|
|
$hbox 0 "Bone04" -2.33 -1.36 -1.26 0 0.83 0.16
|
|
$hbox 0 "Bone47" -2.2 -0.03 -1.44 2.05 10.52 1.97
|
|
$hbox 0 "Bone30" -2.83 -5.25 -2.01 2.24 0 0
|
|
$hbox 0 "Bone26" -1.33 -15.645182 -0.9 0.48 0.62 0.9
|
|
$hbox 0 "Bone28" -1.33 -15.705208 -0.9 0.48 0.59 0.9
|
|
|
|
$sequence "idle" {
|
|
"v_hmg_anims\idle"
|
|
fps 20
|
|
}
|
|
$sequence "idle2" {
|
|
"v_hmg_anims\idle2"
|
|
fps 14
|
|
}
|
|
$sequence "idle3" {
|
|
"v_hmg_anims\idle3"
|
|
fps 11
|
|
}
|
|
$sequence "reload" {
|
|
"v_hmg_anims\reload"
|
|
{ event 5004 8 "weapons/hmg_open.wav" }
|
|
{ event 5004 56 "weapons/hmg_clipout.wav" }
|
|
{ event 5004 95 "weapons/hmg_clipin.wav" }
|
|
{ event 5004 116 "weapons/hmg_close.wav" }
|
|
{ event 5004 129 "weapons/hmg_slide.wav" }
|
|
fps 22
|
|
}
|
|
$sequence "shoot_top" {
|
|
"v_hmg_anims\shoot_top"
|
|
{ event 5001 0 "20" }
|
|
fps 20
|
|
}
|
|
$sequence "shoot_bottom" {
|
|
"v_hmg_anims\shoot_bottom"
|
|
{ event 5011 0 "20" }
|
|
fps 20
|
|
}
|
|
$sequence "shoot_empty" {
|
|
"v_hmg_anims\shoot_empty"
|
|
fps 20
|
|
}
|
|
$sequence "draw" {
|
|
"v_hmg_anims\draw"
|
|
{ event 5004 4 "weapons/hmg_draw.wav" }
|
|
fps 20
|
|
}
|