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71 lines
2.3 KiB
C++
71 lines
2.3 KiB
C++
//======== (C) Copyright 2001 Charles G. Cleveland All rights reserved. =========
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//
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// The copyright to the contents herein is the property of Charles G. Cleveland.
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// The contents may be used and/or copied only with the written permission of
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// Charles G. Cleveland, or in accordance with the terms and conditions stipulated in
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// the agreement/contract under which the contents have been supplied.
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//
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// Purpose: Data structure for keeping track of movement that occurs over multiple ticks.
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//
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// $Workfile: $
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// $Date: 2002/07/24 18:45:43 $
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//
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//-------------------------------------------------------------------------------
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// $Log: AvHSharedMovementInfo.cpp,v $
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// Revision 1.2 2002/07/24 18:45:43 Flayra
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// - Linux and scripting changes
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//
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// Revision 1.1 2002/05/23 02:33:20 Flayra
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// - Post-crash checkin. Restored @Backup from around 4/16. Contains changes for last four weeks of development.
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//
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//===============================================================================
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#ifdef AVH_CLIENT
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#include "cl_dll/hud.h"
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#include "cl_dll/cl_util.h"
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#endif
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#ifdef AVH_SERVER
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#include "../dlls/extdll.h"
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#include "../dlls/util.h"
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#include "common/vector_util.h"
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#endif
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#include "AvHSharedMovementInfo.h"
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AvHPlayerMovementInfo::AvHPlayerMovementInfo()
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{
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this->mBlinkStartTime = 0.0f;
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}
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AvHSharedMovementInfo* AvHSharedMovementInfo::sMovementInfo = NULL;
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AvHSharedMovementInfo* AvHSharedMovementInfo::Instance()
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{
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if(!sMovementInfo)
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{
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sMovementInfo = new AvHSharedMovementInfo();
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}
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return sMovementInfo;
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}
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void AvHSharedMovementInfo::GetBlinkStartInfo(int inPlayerIndex, float* inOrigin, float* inDirection, float& inStartTime)
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{
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AvHPlayerMovementInfo& theMovementInfo = this->mPlayerInfoList[inPlayerIndex];
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VectorCopy(theMovementInfo.mBlinkOrigin, inOrigin);
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VectorCopy(theMovementInfo.mBlinkDirection, inDirection);
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inStartTime = theMovementInfo.mBlinkStartTime;
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}
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void AvHSharedMovementInfo::SetBlinkStartInfo(int inPlayerIndex, const float* inOrigin, const float* inDirection, float inStartTime)
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{
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AvHPlayerMovementInfo& theMovementInfo = this->mPlayerInfoList[inPlayerIndex];
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VectorCopy(inOrigin, theMovementInfo.mBlinkOrigin);
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VectorCopy(inDirection, theMovementInfo.mBlinkDirection);
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theMovementInfo.mBlinkStartTime = inStartTime;
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}
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