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154 lines
2.9 KiB
C++
154 lines
2.9 KiB
C++
#include "../util/nowarnings.h"
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#include "../types.h"
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#include "AvHMapExtents.h"
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#include "AvHConstants.h"
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#ifdef AVH_SERVER
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#include "../dlls/extdll.h"
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#include "../dlls/util.h"
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#include "../dlls/cbase.h"
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#include "engine/shake.h"
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#include "../dlls/decals.h"
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#include "../dlls/gamerules.h"
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#include "AvHServerUtil.h"
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#endif
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AvHMapExtents::AvHMapExtents()
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{
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this->ResetMapExtents();
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}
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#ifdef AVH_SERVER
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void AvHMapExtents::CalculateMapExtents()
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{
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if(!this->mCalculatedMapExtents)
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{
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// Fetch from map extents entity if the map has one
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FOR_ALL_ENTITIES(kwsMapInfoClassName, AvHMapInfo*)
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*this = theEntity->GetMapExtents();
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END_FOR_ALL_ENTITIES(kwsMapInfoClassName)
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this->mCalculatedMapExtents = true;
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}
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}
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#endif
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void AvHMapExtents::ResetMapExtents()
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{
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// Set defaults
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this->mMaxViewHeight = kDefaultViewHeight;
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this->mMinViewHeight = kDefaultMinMapExtent;
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this->mMinMapX = this->mMinMapY = kDefaultMinMapExtent;
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this->mMaxMapX = this->mMaxMapY = kDefaultMaxMapExtent;
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this->mDrawMapBG = true;
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this->mCalculatedMapExtents = false;
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#ifdef AVH_SERVER
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this->mTopDownCullDistance = kMaxRelevantCullDistance;
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#endif
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}
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float AvHMapExtents::GetMinViewHeight() const
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{
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return this->mMinViewHeight;
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}
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float AvHMapExtents::GetMaxViewHeight() const
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{
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return this->mMaxViewHeight;
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}
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void AvHMapExtents::SetMinViewHeight(float inViewHeight)
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{
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this->mMinViewHeight = inViewHeight;
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}
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void AvHMapExtents::SetMaxViewHeight(float inViewHeight)
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{
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this->mMaxViewHeight = inViewHeight;
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}
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float AvHMapExtents::GetMinMapX() const
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{
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return this->mMinMapX;
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}
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float AvHMapExtents::GetMaxMapX() const
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{
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return this->mMaxMapX;
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}
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void AvHMapExtents::SetMinMapX(float inMapX)
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{
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this->mMinMapX = inMapX;
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if(this->mMinMapX < -kMaxMapDimension)
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{
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this->mMinMapX = -kMaxMapDimension;
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}
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}
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void AvHMapExtents::SetMaxMapX(float inMapX)
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{
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this->mMaxMapX = inMapX;
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if(this->mMaxMapX > kMaxMapDimension)
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{
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this->mMaxMapX = kMaxMapDimension;
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}
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}
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float AvHMapExtents::GetMinMapY() const
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{
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return this->mMinMapY;
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}
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float AvHMapExtents::GetMaxMapY() const
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{
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return this->mMaxMapY;
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}
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void AvHMapExtents::SetMinMapY(float inMapY)
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{
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this->mMinMapY = inMapY;
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if(this->mMinMapY < -kMaxMapDimension)
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{
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this->mMinMapY = -kMaxMapDimension;
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}
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}
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void AvHMapExtents::SetMaxMapY(float inMapY)
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{
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this->mMaxMapY = inMapY;
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if(this->mMaxMapY > kMaxMapDimension)
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{
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this->mMaxMapY = kMaxMapDimension;
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}
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}
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bool AvHMapExtents::GetDrawMapBG() const
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{
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return this->mDrawMapBG;
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}
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void AvHMapExtents::SetDrawMapBG(bool inDrawMapBG)
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{
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this->mDrawMapBG = inDrawMapBG;
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}
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#ifdef AVH_SERVER
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float AvHMapExtents::GetTopDownCullDistance() const
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{
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return this->mTopDownCullDistance;
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}
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void AvHMapExtents::SetTopDownCullDistance(float inCullDistance)
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{
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ASSERT(inCullDistance > 0);
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this->mTopDownCullDistance = inCullDistance;
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}
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#endif
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