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577727d9a5
o Fixed bug where the voice comm icon would not be displayed while using a mic The new MemoryInputStream class either contains a bug or doesn't match what the vgui::BitmapTGA class expects. I've inserted the old code to get this working till Karl can take a look at it, as it's a bit painstaking to sort it out when I don't even know what method(s) it fails in. I also fixed a bug in the constructor for the new MemoryInputStream where the length parameter would not be applied to the length member. git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@232 67975925-1194-0748-b3d5-c16f83f1a3a1 |
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bitvec.h | ||
directorconst.h | ||
teamconst.h | ||
vgui_checkbutton2.cpp | ||
vgui_checkbutton2.h | ||
vgui_defaultinputsignal.h | ||
vgui_grid.cpp | ||
vgui_grid.h | ||
vgui_helpers.cpp | ||
vgui_helpers.h | ||
vgui_listbox.cpp | ||
vgui_listbox.h | ||
vgui_loadtga.cpp | ||
vgui_loadtga.h | ||
vgui_scrollbar2.cpp | ||
vgui_scrollbar2.h | ||
vgui_slider2.cpp | ||
vgui_slider2.h | ||
voice_banmgr.cpp | ||
voice_banmgr.h | ||
voice_common.h | ||
voice_gamemgr.cpp | ||
voice_gamemgr.h | ||
voice_status.cpp | ||
voice_status.h | ||
voice_vgui_tweakdlg.cpp | ||
voice_vgui_tweakdlg.h |