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70 lines
1.3 KiB
C++
70 lines
1.3 KiB
C++
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// Stored modelname (without quotes): "C:\3DMAX31\Scenes\natural_selection\lvl2\v_lvl2.mdl"
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$modelname "v_lvl2.mdl"
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$cd "."
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$cdtexture "."
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$cliptotextures
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$scale 1.0
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$bodygroup "body"
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{
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studio "lvl2_ref"
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}
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$flags 0
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$hbox 0 "Bone01" -226.860001 -238.789993 -67.529999 231.020004 0 202.929993
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$hbox 0 "Bone06" -155.690002 -109.169998 -107.720001 0 75.190002 68.07
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$hbox 0 "Bone07" -74.040001 -178.779999 -49.470001 33.009998 0 50.060001
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$hbox 0 "Bone03" -155.559998 -110.441917 -68.029999 0 75.139999 107.769997
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$hbox 0 "Bone04" -76.389999 -177.220001 -50.02 34.689999 0 49.52
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$sequence "idle1" {
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"v_lvl2_anims\idle1"
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fps 15
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}
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$sequence "idle2" {
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"v_lvl2_anims\idle2"
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fps 10
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}
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$sequence "idle_web" {
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"v_lvl2_anims\idle_web"
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fps 10
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}
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$sequence "spit_attack" {
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"v_lvl2_anims\spit_attack"
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fps 25
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}
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$sequence "spin_web" {
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"v_lvl2_anims\spin_web"
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fps 25
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}
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$sequence "spit->web" {
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"v_lvl2_anims\spit-web"
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fps 25
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}
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$sequence "spit->build" {
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"v_lvl2_anims\spit-build"
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fps 15
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}
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$sequence "web->spit" {
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"v_lvl2_anims\web-spit"
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fps 25
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}
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$sequence "web->build" {
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"v_lvl2_anims\web-build"
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fps 15
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}
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$sequence "build->spit" {
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"v_lvl2_anims\build-spit"
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fps 15
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}
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$sequence "build->web" {
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"v_lvl2_anims\build-web"
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fps 15
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}
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$sequence "draw" {
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"v_lvl2_anims\draw"
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fps 15
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}
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