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20 lines
490 B
C++
20 lines
490 B
C++
//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#include "vgui.h"
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#include "bitmappng.h"
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#include <memory.h>
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BitmapPNG::BitmapPNG(int width, int height, uchar* data)
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{
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setSize(width,height); //double-check that this allocates the memory we need!
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memcpy(_rgba,data,width*height*4);
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}
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BitmapPNG::~BitmapPNG(void) {}
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