NS/releases/3.05/source/utils/vgui/include/VGUI_SurfaceBase.h
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2005-05-29 11:34:28 +00:00

81 lines
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C++

//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef VGUI_SURFACEBASE_H
#define VGUI_SURFACEBASE_H
#include<VGUI.h>
#include<VGUI_Dar.h>
namespace vgui
{
class Panel;
class Cursor;
class Font;
class App;
class ImagePanel;
class VGUIAPI SurfaceBase
{
public:
SurfaceBase(Panel* embeddedPanel);
protected:
~SurfaceBase();
public:
virtual Panel* getPanel();
virtual void requestSwap();
virtual void resetModeInfo();
virtual int getModeInfoCount();
virtual bool getModeInfo(int mode,int& wide,int& tall,int& bpp);
virtual App* getApp();
virtual void setEmulatedCursorVisible(bool state);
virtual void setEmulatedCursorPos(int x,int y);
public:
virtual void setTitle(const char* title)=0;
virtual bool setFullscreenMode(int wide,int tall,int bpp)=0;
virtual void setWindowedMode()=0;
virtual void setAsTopMost(bool state)=0;
virtual void createPopup(Panel* embeddedPanel)=0;
virtual bool hasFocus()=0;
virtual bool isWithin(int x,int y)=0;
virtual int createNewTextureID(void)=0;
protected:
virtual void addModeInfo(int wide,int tall,int bpp);
protected:
virtual void drawSetColor(int r,int g,int b,int a)=0;
virtual void drawFilledRect(int x0,int y0,int x1,int y1)=0;
virtual void drawOutlinedRect(int x0,int y0,int x1,int y1)=0;
virtual void drawSetTextFont(Font* font)=0;
virtual void drawSetTextColor(int r,int g,int b,int a)=0;
virtual void drawSetTextPos(int x,int y)=0;
virtual void drawPrintText(const char* text,int textLen)=0;
virtual void drawSetTextureRGBA(int id,const char* rgba,int wide,int tall)=0;
virtual void drawSetTexture(int id)=0;
virtual void drawTexturedRect(int x0,int y0,int x1,int y1)=0;
virtual void invalidate(Panel *panel)=0;
virtual void enableMouseCapture(bool state)=0;
virtual void setCursor(Cursor* cursor)=0;
virtual void swapBuffers()=0;
virtual void pushMakeCurrent(Panel* panel,bool useInsets)=0;
virtual void popMakeCurrent(Panel* panel)=0;
virtual void applyChanges()=0;
protected:
bool _needsSwap;
App* _app;
Panel* _embeddedPanel;
Dar<char*> _modeInfoDar;
ImagePanel* _emulatedCursor;
Cursor* _currentCursor;
friend class App;
friend class Panel;
};
}
#endif