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<A HREF="FSOUND.html#Defines"><H5>[Define]</A></H5>
<H2><A NAME="FSOUND_MISC_VALUES">FSOUND_MISC_VALUES</A></H2>
Miscellaneous values for FMOD functions.<BR>
<P>
<TABLE>
<TR VALIGN=top><TD><B>FSOUND_FREE</B></TD>
<TD><I>-1 /* value to play on any free channel, or to allocate a sample in a free sample slot. */
</I></TD>
<TR VALIGN=top><TD><B>FSOUND_UNMANAGED</B></TD>
<TD><I>-2 /* value to allocate a sample that is NOT managed by FSOUND or placed in a sample slot. */
</I></TD>
<TR VALIGN=top><TD><B>FSOUND_ALL</B></TD>
<TD><I>-3 /* for a channel index , this flag will affect ALL channels available! Not supported by every function. */
</I></TD>
<TR VALIGN=top><TD><B>FSOUND_STEREOPAN</B></TD>
<TD><I>-1 /* value for FSOUND_SetPan so that stereo sounds are not played at half volume. See FSOUND_SetPan for more on this. */
</I></TD>
<TR VALIGN=top><TD><B>FSOUND_SYSTEMCHANNEL</B></TD>
<TD><I>-1000 /* special 'channel' ID for all channel based functions that want to alter the global FSOUND software mixing output channel */
</I></TD>
<TR VALIGN=top><TD><B>FSOUND_SYSTEMSAMPLE</B></TD>
<TD><I>-1000 /* special 'sample' ID for all sample based functions that want to alter the global FSOUND software mixing output sample */
</I></TD>
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<H3>See Also</H3>
<A HREF="FSOUND_PlaySound.html">FSOUND_PlaySound</A>
,
<A HREF="FSOUND_PlaySoundEx.html">FSOUND_PlaySoundEx</A>
,
<A HREF="FSOUND_Sample_Alloc.html">FSOUND_Sample_Alloc</A>
,
<A HREF="FSOUND_Sample_Load.html">FSOUND_Sample_Load</A>
,
<A HREF="FSOUND_SetPan.html">FSOUND_SetPan</A>
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