NS/releases/3.2.0
2006-08-26 10:25:31 +00:00
..
cl_dlls o Build 572 2006-08-18 00:35:51 +00:00
dlls build 572 2006-08-18 00:39:06 +00:00
events
gfx o Set "r" to default +movement 2006-05-26 17:22:46 +00:00
install o Updated the installer -- it now checks whether Steam is running or not 2006-05-07 12:39:52 +00:00
logos
manual
maps o Updated veil from ben. 2006-08-16 23:03:33 +00:00
media
models o Updated skulk model replacing the jump animation with the run animation ( WIP ) 2006-07-23 14:20:49 +00:00
music
resource o Added message for gestation on a steep slope. 2006-07-31 02:49:30 +00:00
sound o Reverted debug error as it wasn't fixed after all =( 2006-05-01 14:52:14 +00:00
source o Fixed "Auto Director" button in HLTV. 2006-08-26 10:25:31 +00:00
sprites o Increased the transparency of the melee attack crosshairs (custom set one and two) 2006-06-29 18:53:34 +00:00
320_textscheme.txt
400_textscheme.txt
512_textscheme.txt
640_textscheme.txt
800_textscheme.txt
1024_textscheme.txt
1152_textscheme.txt
1280_textscheme.txt
1600_textscheme.txt
assets-client-source.txt
assets-common.txt
assets-ignore-source.txt
assets-maps.txt
assets-server-source.txt
assets-shared-source.txt
backupserversrc.bat
backupsrc.bat
Balance.txt o More lerk flight changes 2006-06-16 15:47:33 +00:00
build-linux.sh
builddiff.bat
buildfull.bat
buildfullserver.bat
cached.wad
co_ether.wad
co_kestrel.wad
config.cfg o Set "r" to default +movement 2006-05-26 17:22:46 +00:00
custom.hpk
decals.wad
delta.lst
dev.cfg
download.html
english_titles.txt
fmod.dll
french_titles.txt
gamma_tune.exe
german_titles.txt
gfx.wad
hallwall_1.wad
liblist.gam o Build 572 2006-08-18 00:35:51 +00:00
lisences.txt
listenserver.cfg o Added a server variable sv_structurelimit defaulting to 300 2006-04-27 11:54:47 +00:00
mapcycle.txt
motd.txt
ns-hltv.bat
ns-hltv.cfg o Removed the voice- and sound-related signoncommands from ns-hltv.cfg 2006-06-12 18:56:33 +00:00
ns-hltv.tga
ns.fgd
ns.ico
ns.ps
ns.qrk
ns.tga
ns.wad
ns2.wad
ns_ayumi.wad
ns_bast.wad
ns_context.qrk
ns_delta.wad
ns_eclipse.wad
ns_eon.wad
ns_eon_b6.wad
ns_hera.wad
ns_lost.wad
ns_metal.wad
ns_nancy.wad Updated ns_nancy: 2006-05-19 22:55:00 +00:00
ns_nothing.wad
ns_shiva.wad Changes to ns_shiva: 2006-06-13 09:43:58 +00:00
ns_tanith.wad
nshulls.txt
readme.txt
ResetGamma.exe
server.cfg o Added a server variable sv_structurelimit defaulting to 300 2006-04-27 11:54:47 +00:00
settings.scr o removed 'enemy approaches' warning during round warmup 2006-05-07 19:35:45 +00:00
skill.cfg
spanish_titles.txt
spraypaint.wad
SteamifyTitles.pl
tempdecal.wad
titles.txt o Added message for gestation on a steep slope. 2006-07-31 02:49:30 +00:00
turkish_titles.txt
ui.txt
user.scr o added 4th custom crosshair option 2006-05-08 20:28:36 +00:00
userconfig.cfg
v_wad.wad
voice_ban.dt
wall_lab.wad

--------------------------------------------------------------------------
- Natural Selection - http://www.naturalselection.com - v3.1 - 05/14/05 - 
--------------------------------------------------------------------------

The NS Team
-----------

Charlie Cleveland 
[ "Flayra" :: game director ] 

Jon Chapman 
[ "Merkaba" :: level designer, level tech R&D, 2D art - ns_hera ] 

Joel Rubicam
[ "grepdashv" :: qa lead ] 

Florian Schwarzer 
[ "Nemesis Zero" :: project manager ] 

Karl Patrick 
[ "Cagey" :: programmer ] 

David Monks 
[ "MaDMaXX" :: sound effects ] 

Harry Walsh
[ "puzl" :: programmer ] 

Mark Windle
[ "Zunni" :: relations manager ] 

Petter Rønningen
[ "tankefugl" :: programmer ] 

Joseph Stone
[ "Alpha|UK" :: 3D art ] 

Ozgur Yigit
[ "gazOzz" :: 2D art ]


Retired Members
-------------

Cory Strader
[ "Squeal Like A Pig" :: lead artist - level textures, alien concepts, alien skins, marine skins ] 

Josh McHugh
[ "Beaner" :: artist - shotgun, turrets (concept + models), alien models ] 

Mike Wislocki
[ "BathroomMonkey" :: artist - lmg, hmg, pistol, gl, knife, old flash website ] 

Jeff Paris
[ "jparis" :: writer, world-builder ] 

Alex Boylan 
[ "Mojo" :: animator - building animations, alien animations ] 

Phil Mayfield
[ "Def one" :: animator - marine and alien view models ] 

Joe Vaughan 
[ "joev" :: development manager, code - and server monkey ] 

Max Mcguire 
[ "maxwell" :: programmer ] 

Kevin Roberts
[ "Relic25" :: level designer, 2D art - ns_bast ] 

Ned Pyle
[ "MonsieurEvil" :: public relations, network engineer, general ] 

Guy Rabiller
[ "smedic" :: player animations ] 

Spencer MacDonald
[ "Voogru" :: programmer ] 

Tom Grim
[ "ElvenThief" :: programmer ]


Level Designers
-------------

Nelson Ferryman
[ "manah" :: ns_caged ] 

Andrew Weldon
[ "KungFuSquirrel" :: ns_eclipse, ns_veil ] 

Marty Rolek
[ "Greedo386" :: ns_lost ] 

Jake Griffith 
[ "Ekaj" :: co_core ] 

Galen Surlak-Ramsey
[ "devildog" :: ns_nancy :: contact ] 

Ken Banks
[ "Ken20Banks" :: ns_nothing ] 

Mike Rosser
[ "Cadaver" :: ns_origin ] 

Tom Dilazaro
[ "tommyd" :: ns_tanith, co_pulse, co_faceoff ] 

Juan José Alfaro 
[ "Mendasp" :: Leader of the ns_bast reconstruction, co_sava ] 

Michael Schouten
[ "Olmy" :: ns_eon ] 

Matthew Rye
[ "ChromeAngel" :: co_angst ] 

Pär Fredriksson
[ "Drunken.Monkey" :: ns_ayumi ] 

Jordi Carazo
[ "blueman" :: co_ulysses ] 

Juha Lipsonen
[ "quazilin" :: ns_metal ] 

Devin Afshin
[ "Lazer" :: Leader of the ns_nancy reconstruction ] 

Ben Ives
[ "MrBen" :: ns_eclipse, ns_nothing, ns_veil (maintainer) ] 

Paul Traylor (edit, unpublish, ) 
[ "KungFuDiscoMonkey" :: ns_altair ] 

Craig Bryson
[ "Drath" :: co_niveus ]


Other Credits
-------------

Jeremy Soule
[ orchestral music ] 

Hugo Silvério 
[ "[Dr]Hugo" :: player animations ] 

Max Mcgill
[ Marine and commander voice acting (all male voices) ] 

Lani Minella 
[ Alien, hive and command console voice acting ] 

Oliver Richter
[ "Hypergrip" :: Ambient music, co_daimos ] 

Emmanuel F. Korahais
[ "BrigadierWolf" :: artist ] 

Matt Vasquez 
[ "Cloud King" :: Gorge Bilebomb model ]

Ydnar
[ Shaderlab textures (ns_bast) ] 

Nick Coombe
[ "Crinity" :: level design consulting ] 

Jason Childress
[ "JayDog" :: artist - marine hands model and rigging, hive model ] 

Josh Buck
[ "Westward" :: artist - marine model, rigging, animation, level 1 model ] 

Todd Calder
[ "Comprox" :: misc 2D art, mirroring, readyroom.org ] 

Daniel Polcari
[ "TyrNemesis" :: map qa ] 

Gareth Eckley
[ "Grendel" :: QA organizing ] 

Nicolas Wincour 
[ "Marik_Steele" :: Community Lead ] 

jarHedz 
[ "Gamers at Heart" :: server support ] 

playZen
[ "Enlightened Gaming" :: server support ]



Natural Selection uses technology from:
---------------------------------------
VALVe software (HL engine)
FMOD (music playback)
http://www.cs.unc.edu/~davemc/Particle (particle engine)
Sound Ideas - The General 6000 (source sound library)


Special thanks to:
------------------
Coffee
Mom & Dad
VALVe software
Chris and Elaine Kakambouras
Dave McAllister
Bitchslap, and Clan F.o.R.
Iron Lore Entertainment
Adrenaline Zone (www.adrenzone.com)
Gamespy and PlanetHalflife
Josh Buck
Steve Ashley
Jason Childress
Russell "Doomaniac" Weed
Maria "Mara" Cruzado
The NS IRC operators
The NS Forum Admins and Moderators
Stainless Steel Studios
Thai Hut
Beran Peters
The NS playtesters (we couldn't have done it without you!)

Natural Selection and all content is Copyright (C) 2003 Charles G. Cleveland
"Natural Selection" is a trademark owned by Charles G. Cleveland


Natural Selection is dedicated to Siobhan Colhoun, RIP