NS/main/source/HPB_bot/dlls/h_export.cpp
Ari Timonen 4f13237895 Update line endings
Change CRLF to LF in repo.
2018-04-22 18:55:55 +03:00

290 lines
10 KiB
C++

//
// HPB bot - botman's High Ping Bastard bot
//
// (http://planethalflife.com/botman/)
//
// h_export.cpp
//
#include "dlls/extdll.h"
#include "dlls/enginecallback.h"
#include "dlls/util.h"
#include "dlls/cbase.h"
#include "mod/AvHConstants.h"
#include "bot.h"
#include "HPB_bot/engine/engine.h"
#include "../types.h"
#ifndef __linux__
HINSTANCE h_Library = NULL;
HGLOBAL h_global_argv = NULL;
#else
void *h_Library = NULL;
char h_global_argv[1024];
#endif
enginefuncs_t g_engfuncs;
globalvars_t *gpGlobals;
char *g_argv;
static FILE *fp;
GETENTITYAPI other_GetEntityAPI = NULL;
GETNEWDLLFUNCTIONS other_GetNewDLLFunctions = NULL;
GIVEFNPTRSTODLL other_GiveFnptrsToDll = NULL;
extern int mod_id;
#ifndef __linux__
// Required DLL entry point
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
if (fdwReason == DLL_PROCESS_ATTACH)
{
}
else if (fdwReason == DLL_PROCESS_DETACH)
{
if (h_Library)
FreeLibrary(h_Library);
if (h_global_argv)
{
GlobalUnlock(h_global_argv);
GlobalFree(h_global_argv);
}
}
return TRUE;
}
#endif
#ifndef __linux__
#ifdef __BORLANDC__
extern "C" DLLEXPORT void EXPORT GiveFnptrsToDll(enginefuncs_t* pengfuncsFromEngine, globalvars_t *pGlobals)
#else
void DLLEXPORT GiveFnptrsToDll( enginefuncs_t* pengfuncsFromEngine, globalvars_t *pGlobals )
#endif
#else
extern "C" DLLEXPORT GiveFnptrsToDll( enginefuncs_t* pengfuncsFromEngine, globalvars_t *pGlobals )
#endif
{
int pos;
char game_dir[256];
char mod_name[32];
//#ifdef AVH_MAPPER_BUILD
//strcpy(mod_name, kModDirectory);
//#endif
// get the engine functions from the engine...
memcpy(&g_engfuncs, pengfuncsFromEngine, sizeof(enginefuncs_t));
gpGlobals = pGlobals;
// find the directory name of the currently running MOD...
(*g_engfuncs.pfnGetGameDir)(game_dir);
pos = strlen(game_dir) - 1;
// scan backwards till first directory separator...
while ((pos) && (game_dir[pos] != '/'))
pos--;
if (pos == 0)
{
// Error getting directory name!
ALERT( at_error, "HPB_bot - Error determining MOD directory name!" );
}
pos++;
strcpy(mod_name, &game_dir[pos]);
mod_id = AVH_DLL;
#ifdef WIN32
string theTempName = string(getModDirectory()) + "\\dlls\\ns.dll";
h_Library = LoadLibrary(theTempName.c_str());
// TODO: Add this in when supporting linux again
#else
printf("DLopening ns/dlls/HPB_bot_i386.so...");
h_Library = dlopen("ns/dlls/HPB_bot_i386.so", RTLD_NOW);
#endif
if (h_Library == NULL)
{
// Directory error or Unsupported MOD!
ALERT( at_error, "HPB_bot - MOD dll not found (or unsupported MOD)!" );
}
#ifndef __linux__
h_global_argv = GlobalAlloc(GMEM_SHARE, 1024);
g_argv = (char *)GlobalLock(h_global_argv);
#else
g_argv = (char *)h_global_argv;
#endif
other_GetEntityAPI = (GETENTITYAPI)GetProcAddress(h_Library, "GetEntityAPI");
if (other_GetEntityAPI == NULL)
{
// Can't find GetEntityAPI!
ALERT( at_error, "HPB_bot - Can't get MOD's GetEntityAPI!" );
}
other_GetNewDLLFunctions = (GETNEWDLLFUNCTIONS)GetProcAddress(h_Library, "GetNewDLLFunctions");
// if (other_GetNewDLLFunctions == NULL)
// {
// // Can't find GetNewDLLFunctions!
//
// ALERT( at_error, "HPB_bot - Can't get MOD's GetNewDLLFunctions!" );
// }
other_GiveFnptrsToDll = (GIVEFNPTRSTODLL)GetProcAddress(h_Library, "GiveFnptrsToDll");
if (other_GiveFnptrsToDll == NULL)
{
// Can't find GiveFnptrsToDll!
ALERT( at_error, "HPB_bot - Can't get MOD's GiveFnptrsToDll!" );
}
pengfuncsFromEngine->pfnCmd_Args = Cmd_Args;
pengfuncsFromEngine->pfnCmd_Argv = Cmd_Argv;
pengfuncsFromEngine->pfnCmd_Argc = Cmd_Argc;
pengfuncsFromEngine->pfnPrecacheModel = pfnPrecacheModel;
pengfuncsFromEngine->pfnPrecacheSound = pfnPrecacheSound;
pengfuncsFromEngine->pfnSetModel = pfnSetModel;
pengfuncsFromEngine->pfnModelIndex = pfnModelIndex;
pengfuncsFromEngine->pfnModelFrames = pfnModelFrames;
pengfuncsFromEngine->pfnSetSize = pfnSetSize;
pengfuncsFromEngine->pfnChangeLevel = pfnChangeLevel;
pengfuncsFromEngine->pfnGetSpawnParms = pfnGetSpawnParms;
pengfuncsFromEngine->pfnSaveSpawnParms = pfnSaveSpawnParms;
pengfuncsFromEngine->pfnVecToYaw = pfnVecToYaw;
pengfuncsFromEngine->pfnVecToAngles = pfnVecToAngles;
pengfuncsFromEngine->pfnMoveToOrigin = pfnMoveToOrigin;
pengfuncsFromEngine->pfnChangeYaw = pfnChangeYaw;
pengfuncsFromEngine->pfnChangePitch = pfnChangePitch;
pengfuncsFromEngine->pfnFindEntityByString = pfnFindEntityByString;
pengfuncsFromEngine->pfnGetEntityIllum = pfnGetEntityIllum;
pengfuncsFromEngine->pfnFindEntityInSphere = pfnFindEntityInSphere;
pengfuncsFromEngine->pfnFindClientInPVS = pfnFindClientInPVS;
pengfuncsFromEngine->pfnEntitiesInPVS = pfnEntitiesInPVS;
pengfuncsFromEngine->pfnMakeVectors = pfnMakeVectors;
pengfuncsFromEngine->pfnAngleVectors = pfnAngleVectors;
pengfuncsFromEngine->pfnCreateEntity = pfnCreateEntity;
pengfuncsFromEngine->pfnRemoveEntity = pfnRemoveEntity;
pengfuncsFromEngine->pfnCreateNamedEntity = pfnCreateNamedEntity;
pengfuncsFromEngine->pfnMakeStatic = pfnMakeStatic;
pengfuncsFromEngine->pfnEntIsOnFloor = pfnEntIsOnFloor;
pengfuncsFromEngine->pfnDropToFloor = pfnDropToFloor;
pengfuncsFromEngine->pfnWalkMove = pfnWalkMove;
pengfuncsFromEngine->pfnSetOrigin = pfnSetOrigin;
pengfuncsFromEngine->pfnEmitSound = pfnEmitSound;
pengfuncsFromEngine->pfnEmitAmbientSound = pfnEmitAmbientSound;
pengfuncsFromEngine->pfnTraceLine = pfnTraceLine;
pengfuncsFromEngine->pfnTraceToss = pfnTraceToss;
pengfuncsFromEngine->pfnTraceMonsterHull = pfnTraceMonsterHull;
pengfuncsFromEngine->pfnTraceHull = pfnTraceHull;
pengfuncsFromEngine->pfnTraceModel = pfnTraceModel;
pengfuncsFromEngine->pfnTraceTexture = pfnTraceTexture;
pengfuncsFromEngine->pfnTraceSphere = pfnTraceSphere;
pengfuncsFromEngine->pfnGetAimVector = pfnGetAimVector;
pengfuncsFromEngine->pfnServerCommand = pfnServerCommand;
pengfuncsFromEngine->pfnServerExecute = pfnServerExecute;
pengfuncsFromEngine->pfnClientCommand = pfnClientCommand;
pengfuncsFromEngine->pfnParticleEffect = pfnParticleEffect;
pengfuncsFromEngine->pfnLightStyle = pfnLightStyle;
pengfuncsFromEngine->pfnDecalIndex = pfnDecalIndex;
pengfuncsFromEngine->pfnPointContents = pfnPointContents;
pengfuncsFromEngine->pfnMessageBegin = pfnMessageBegin;
pengfuncsFromEngine->pfnMessageEnd = pfnMessageEnd;
pengfuncsFromEngine->pfnWriteByte = pfnWriteByte;
pengfuncsFromEngine->pfnWriteChar = pfnWriteChar;
pengfuncsFromEngine->pfnWriteShort = pfnWriteShort;
pengfuncsFromEngine->pfnWriteLong = pfnWriteLong;
pengfuncsFromEngine->pfnWriteAngle = pfnWriteAngle;
pengfuncsFromEngine->pfnWriteCoord = pfnWriteCoord;
pengfuncsFromEngine->pfnWriteString = pfnWriteString;
pengfuncsFromEngine->pfnWriteEntity = pfnWriteEntity;
pengfuncsFromEngine->pfnCVarRegister = pfnCVarRegister;
pengfuncsFromEngine->pfnCVarGetFloat = pfnCVarGetFloat;
pengfuncsFromEngine->pfnCVarGetString = pfnCVarGetString;
pengfuncsFromEngine->pfnCVarSetFloat = pfnCVarSetFloat;
pengfuncsFromEngine->pfnCVarSetString = pfnCVarSetString;
pengfuncsFromEngine->pfnPvAllocEntPrivateData = pfnPvAllocEntPrivateData;
pengfuncsFromEngine->pfnPvEntPrivateData = pfnPvEntPrivateData;
pengfuncsFromEngine->pfnFreeEntPrivateData = pfnFreeEntPrivateData;
pengfuncsFromEngine->pfnSzFromIndex = pfnSzFromIndex;
pengfuncsFromEngine->pfnAllocString = pfnAllocString;
pengfuncsFromEngine->pfnGetVarsOfEnt = pfnGetVarsOfEnt;
pengfuncsFromEngine->pfnPEntityOfEntOffset = pfnPEntityOfEntOffset;
pengfuncsFromEngine->pfnEntOffsetOfPEntity = pfnEntOffsetOfPEntity;
pengfuncsFromEngine->pfnIndexOfEdict = pfnIndexOfEdict;
pengfuncsFromEngine->pfnPEntityOfEntIndex = pfnPEntityOfEntIndex;
pengfuncsFromEngine->pfnFindEntityByVars = pfnFindEntityByVars;
pengfuncsFromEngine->pfnGetModelPtr = pfnGetModelPtr;
pengfuncsFromEngine->pfnRegUserMsg = pfnRegUserMsg;
pengfuncsFromEngine->pfnAnimationAutomove = pfnAnimationAutomove;
pengfuncsFromEngine->pfnGetBonePosition = pfnGetBonePosition;
pengfuncsFromEngine->pfnFunctionFromName = pfnFunctionFromName;
pengfuncsFromEngine->pfnNameForFunction = pfnNameForFunction;
pengfuncsFromEngine->pfnClientPrintf = pfnClientPrintf;
pengfuncsFromEngine->pfnServerPrint = pfnServerPrint;
pengfuncsFromEngine->pfnGetAttachment = pfnGetAttachment;
pengfuncsFromEngine->pfnCRC32_Init = pfnCRC32_Init;
pengfuncsFromEngine->pfnCRC32_ProcessBuffer = pfnCRC32_ProcessBuffer;
pengfuncsFromEngine->pfnCRC32_ProcessByte = pfnCRC32_ProcessByte;
pengfuncsFromEngine->pfnCRC32_Final = pfnCRC32_Final;
pengfuncsFromEngine->pfnRandomLong = pfnRandomLong;
pengfuncsFromEngine->pfnRandomFloat = pfnRandomFloat;
pengfuncsFromEngine->pfnSetView = pfnSetView;
pengfuncsFromEngine->pfnTime = pfnTime;
pengfuncsFromEngine->pfnCrosshairAngle = pfnCrosshairAngle;
pengfuncsFromEngine->pfnLoadFileForMe = pfnLoadFileForMe;
pengfuncsFromEngine->pfnFreeFile = pfnFreeFile;
pengfuncsFromEngine->pfnEndSection = pfnEndSection;
pengfuncsFromEngine->pfnCompareFileTime = pfnCompareFileTime;
pengfuncsFromEngine->pfnGetGameDir = pfnGetGameDir;
pengfuncsFromEngine->pfnCvar_RegisterVariable = pfnCvar_RegisterVariable;
pengfuncsFromEngine->pfnFadeClientVolume = pfnFadeClientVolume;
pengfuncsFromEngine->pfnSetClientMaxspeed = pfnSetClientMaxspeed;
pengfuncsFromEngine->pfnCreateFakeClient = pfnCreateFakeClient;
pengfuncsFromEngine->pfnRunPlayerMove = pfnRunPlayerMove;
pengfuncsFromEngine->pfnNumberOfEntities = pfnNumberOfEntities;
pengfuncsFromEngine->pfnGetInfoKeyBuffer = pfnGetInfoKeyBuffer;
pengfuncsFromEngine->pfnInfoKeyValue = pfnInfoKeyValue;
pengfuncsFromEngine->pfnSetKeyValue = pfnSetKeyValue;
pengfuncsFromEngine->pfnSetClientKeyValue = pfnSetClientKeyValue;
pengfuncsFromEngine->pfnIsMapValid = pfnIsMapValid;
pengfuncsFromEngine->pfnStaticDecal = pfnStaticDecal;
pengfuncsFromEngine->pfnPrecacheGeneric = pfnPrecacheGeneric;
pengfuncsFromEngine->pfnGetPlayerUserId = pfnGetPlayerUserId;
pengfuncsFromEngine->pfnBuildSoundMsg = pfnBuildSoundMsg;
pengfuncsFromEngine->pfnIsDedicatedServer = pfnIsDedicatedServer;
pengfuncsFromEngine->pfnCVarGetPointer = pfnCVarGetPointer;
pengfuncsFromEngine->pfnGetPlayerWONId = pfnGetPlayerWONId;
// give the engine functions to the other DLL...
(*other_GiveFnptrsToDll)(pengfuncsFromEngine, pGlobals);
}