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76 lines
1.9 KiB
C++
76 lines
1.9 KiB
C++
/*===============================================================================================
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SIMPLEST.EXE
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Copyright (c), Firelight Technologies Pty, Ltd, 1999,2000.
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This is the simplest way to play a song through FMOD. It is basically Init, Load, Play!
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===============================================================================================*/
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#include <stdio.h>
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#include <stdlib.h>
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#if defined(WIN32) || defined(__WATCOMC__)
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#include <windows.h>
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#include <conio.h>
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#else
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#include "../../api/inc/wincompat.h"
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#endif
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#include "../../api/inc/fmod.h"
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#include "../../api/inc/fmod_errors.h" /* optional */
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int main()
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{
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FMUSIC_MODULE *mod = NULL;
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if (FSOUND_GetVersion() < FMOD_VERSION)
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{
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printf("Error : You are using the wrong DLL version! You should be using FMOD %.02f\n", FMOD_VERSION);
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exit(1);
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}
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/*
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INITIALIZE
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*/
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if (!FSOUND_Init(32000, 64, 0))
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{
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printf("%s\n", FMOD_ErrorString(FSOUND_GetError()));
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exit(1);
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}
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/*
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LOAD SONG
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*/
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mod = FMUSIC_LoadSong("../../media/invtro94.s3m");
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if (!mod)
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{
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printf("%s\n", FMOD_ErrorString(FSOUND_GetError()));
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exit(1);
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}
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FMUSIC_PlaySong(mod);
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/*
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UPDATE INTERFACE
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*/
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printf("Press any key to quit\n");
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printf("=========================================================================\n");
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printf("Playing %s...\n", FMUSIC_GetName(mod));
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do
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{
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printf("order = %d/%d, row = %d/%d channels playing = %d cpu usage = %.02f%% \r", FMUSIC_GetOrder(mod), FMUSIC_GetNumOrders(mod), FMUSIC_GetRow(mod), FMUSIC_GetPatternLength(mod, FMUSIC_GetOrder(mod)), FSOUND_GetChannelsPlaying(), FSOUND_GetCPUUsage());
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Sleep(10);
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} while (!kbhit());
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getch();
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printf("\n");
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/*
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FREE SONG AND SHUT DOWN
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*/
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FMUSIC_FreeSong(mod);
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FSOUND_Close();
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return 0;
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}
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