NS/releases/3.04/source/external/vgui/include/VGUI_ScrollBar.h
tankefugl 19b458f8bc Branched for 3.0.4 balance
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@141 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-29 10:59:29 +00:00

50 lines
No EOL
1.2 KiB
C++

#ifndef VGUI_SCROLLBAR_H
#define VGUI_SCROLLBAR_H
#include<VGUI.h>
#include<VGUI_Panel.h>
#include<VGUI_Dar.h>
namespace vgui
{
class IntChangeSignal;
class Button;
class Slider;
class VGUIAPI ScrollBar : public Panel
{
public:
ScrollBar(int x,int y,int wide,int tall,bool vertical);
public:
virtual void setValue(int value);
virtual int getValue();
virtual void addIntChangeSignal(IntChangeSignal* s);
virtual void setRange(int min,int max);
virtual void setRangeWindow(int rangeWindow);
virtual void setRangeWindowEnabled(bool state);
virtual void setSize(int wide,int tall);
virtual bool isVertical();
virtual bool hasFullRange();
virtual void setButton(Button* button,int index);
virtual Button* getButton(int index);
virtual void setSlider(Slider* slider);
virtual Slider* getSlider();
virtual void doButtonPressed(int buttonIndex);
virtual void setButtonPressedScrollValue(int value);
virtual void validate();
public: //bullshit public
virtual void fireIntChangeSignal();
protected:
virtual void performLayout();
protected:
Button* _button[2];
Slider* _slider;
Dar<IntChangeSignal*> _intChangeSignalDar;
int _buttonPressedScrollValue;
};
}
#endif