NS/hd/source/models/w_sg/w_sg.qc

25 lines
330 B
C++

// Stored modelname (without quotes): "h:\SDK2\SDK\Weapon~1\ns\p_models\w_sg.mdl"
$modelname "w_sg.mdl"
$cd "."
$cdtexture "."
$cliptotextures
$scale 1.0
$bodygroup "studio"
{
studio "w_sg_ref"
}
$flags 0
$externaltextures
$hbox 0 "Box01" -12.86 -5.75 -0.83 24.26 3.54 2.63
$sequence "idle" {
"w_sg_anims\idle"
fps 30
}