mirror of
https://github.com/ENSL/NS.git
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72 lines
1.5 KiB
C++
72 lines
1.5 KiB
C++
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// Stored modelname (without quotes): "D:\SDK2\SDK\Weapon Models\NS\turret_factory.mdl"
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$modelname "b_chemlab.mdl"
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$cd "."
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$cdtexture "."
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$cliptotextures
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$scale 1.0
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$bodygroup "studio"
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{
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studio "turret_factory_reference"
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}
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$flags 0
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$externaltextures
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$attachment 0 "Dummy02" 0 -33 25
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$hbox 0 "Dummy01" -33.919998 -43.290001 0 33.880001 48.549999 55.720001
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$hbox 0 "Dummy02" -26.09 -18.748449 -17.197174 25.486324 35.59 8.198435
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$hbox 0 "D_piston06" -3.27 -3 -21.540001 3.29 2.97 23.129999
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$hbox 0 "D_piston02" -3.23 -3 -20.27 3.32 2.97 23.129999
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$hbox 0 "D_smoke_spray01" 0 -4.65 0 6.55 0 4.66
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$hbox 0 "D_smoke_spray03" 0 -4.65 -6.73 4.1 0 0
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$hbox 0 "D_smoke_spray04" -9.6 -4.65 0 0 0 11.2
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$hbox 0 "D_smoke_spray05" 0 -4.65 0 5.49 0 9.65
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$hbox 0 "D_smoke_spray06" -4.09 -4.65 -6.73 0 0 0
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$hbox 0 "D_smoke_spray02" 0 -4.65 0 9.61 0 11.2
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$hbox 0 "Dummy05" -0.84 -8.880445 -12.08 0.8 0 0
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$hbox 0 "Dummy06" -0.84 -9.25 -3.15 0.8 0 0
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$hbox 0 "Dummy03" -17.17 -9.21 -24.219999 16.49 9.29 22.83
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$sequence "idle1" {
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"b_chemlab_anims\idle1"
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fps 1
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}
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$sequence "deploy" {
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"b_chemlab_anims\deploy"
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fps 8
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}
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$sequence "idle2" {
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"b_chemlab_anims\idle2"
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fps 1
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}
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$sequence "idle3" {
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"b_chemlab_anims\idle3"
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fps 8
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}
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$sequence "idle4" {
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"b_chemlab_anims\idle4"
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fps 6
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}
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$sequence "working" {
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"b_chemlab_anims\working"
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fps 8
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loop
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}
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$sequence "working2" {
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"b_chemlab_anims\working2"
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fps 14
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loop
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}
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$sequence "create" {
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"b_chemlab_anims\create"
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fps 8
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}
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$sequence "die" {
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"b_chemlab_anims\die"
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fps 15
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}
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