NS/main/source/particles/particles.vcxproj
RGreenlees b9fa136bef Overhauled Visual Studio Project
* Removed superfluous configurations
* Removed superfluous include directories and hard-coded library locations
* There are now only 3 configurations: Debug, Playtest and Release
* Debug and Playtest have the PLAYTEST and BALANCE_ENABLED preprocessor commands, while release doesn't
* Release has maximum optimisations enabled. Debug has none, and playtest has minimal
* Removed hard-coded output directories based on half-life installations, dlls are output in the solution folder (and user can customise as they see fit)
* All projects for all configurations compile without warnings or errors
2023-09-16 11:36:34 -04:00

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<?xml version="1.0" encoding="utf-8"?>
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<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Particles - Release|Win32">
<Configuration>Particles - Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{5AADD469-7488-4B34-A9FD-01CFAC5972FD}</ProjectGuid>
<Keyword>ManagedCProj</Keyword>
<RootNamespace>particles</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Particles - Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v143</PlatformToolset>
<UseDebugLibraries>true</UseDebugLibraries>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Particles - Release|Win32'" Label="Configuration">
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<CLRSupport>true</CLRSupport>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Particles - Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Particles - Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);../common;../public</IncludePath>
<OutDir>$(SolutionDir)\Debug\Particles\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Particles - Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);../common;../public</IncludePath>
<OutDir>$(SolutionDir)\Release\Particles\</OutDir>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Particles - Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ITERATOR_DEBUG_LEVEL=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>
</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Particles - Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalUsingDirectories>$(FrameworkPathOverride)</AdditionalUsingDirectories>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>
</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<None Include="cpp.hint" />
<None Include="Overview.txt" />
<None Include="PS Docs.htm">
<DeploymentContent>true</DeploymentContent>
</None>
<None Include="Readme.txt" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="general.h" />
<ClInclude Include="papi.h" />
<ClInclude Include="particledefs.h" />
<ClInclude Include="p_vector.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="actions.cpp" />
<ClCompile Include="action_api.cpp" />
<ClCompile Include="HLRender.cpp" />
<ClCompile Include="opengl.cpp" />
<ClCompile Include="system.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
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