mirror of
https://github.com/ENSL/NS.git
synced 2024-11-25 05:51:11 +00:00
208 lines
4.6 KiB
C++
208 lines
4.6 KiB
C++
//======== (C) Copyright 2002 Charles G. Cleveland All rights reserved. =========
|
|
//
|
|
// The copyright to the contents herein is the property of Charles G. Cleveland.
|
|
// The contents may be used and/or copied only with the written permission of
|
|
// Charles G. Cleveland, or in accordance with the terms and conditions stipulated in
|
|
// the agreement/contract under which the contents have been supplied.
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $Workfile: AvHParticleSystem.h $
|
|
// $Date: 2002/10/16 01:03:04 $
|
|
//
|
|
//-------------------------------------------------------------------------------
|
|
// $Log: AvHParticleSystem.h,v $
|
|
// Revision 1.11 2002/10/16 01:03:04 Flayra
|
|
// - Added new particle flag for particles to lie flat on ground ("faceup"), needed for scanner sweep
|
|
//
|
|
// Revision 1.10 2002/07/10 14:43:40 Flayra
|
|
// - Visibility fixes (too many PSs drawing, now they expire when not visible for awhile), removed cl_particleinfo drawing
|
|
//
|
|
//===============================================================================
|
|
#ifndef AVH_PARTICLESYSTEM_H
|
|
#define AVH_PARTICLESYSTEM_H
|
|
|
|
#include "../util/nowarnings.h"
|
|
#include "../types.h"
|
|
|
|
#ifdef AVH_CLIENT
|
|
#include "../common/triangleapi.h"
|
|
#include "cl_dll/wrect.h"
|
|
#include "cl_dll/cl_dll.h"
|
|
#elif defined AVH_SERVER
|
|
#include "../dlls/extdll.h"
|
|
#endif
|
|
|
|
#include <p_vector.h>
|
|
#include "AvHParticleTemplate.h"
|
|
|
|
typedef uint32 ParticleSystemHandle;
|
|
|
|
class AvHParticleTemplate;
|
|
|
|
// Represents an instantiated, active particle system
|
|
class AvHParticleSystem
|
|
{
|
|
public:
|
|
AvHParticleSystem(AvHParticleTemplate* inTemplate, uint32 inIndex);
|
|
|
|
void Draw(const pVector &inView);
|
|
|
|
ParticleSystemHandle GetHandle() const;
|
|
|
|
bool GetHasGeneratedParticles() const;
|
|
|
|
bool GetIsMarkedForDeletion(void) const;
|
|
|
|
#ifdef AVH_CLIENT
|
|
float GetLastTimeVisibilityLastSetTrue() const;
|
|
|
|
bool GetIsVisible() const;
|
|
#endif
|
|
|
|
int GetNumberOfParticles(void) const;
|
|
|
|
float GetParticleSystemLifetime() const;
|
|
|
|
float GetParticleLifetime() const;
|
|
|
|
uint32 GetTemplateIndex() const;
|
|
|
|
float GetTimeCreated() const;
|
|
|
|
void Kill();
|
|
|
|
void LoadFromTemplate(AvHParticleTemplate* inTemplate);
|
|
|
|
bool GetGenerationEntity(int& outIndex) const;
|
|
//void SetEntity(int inEntity);
|
|
|
|
void SetCustomData(uint16 inCustomData);
|
|
|
|
void SetGenerationEntityExtents(vec3_t& inMin, vec3_t& inMax);
|
|
|
|
void SetHandle(ParticleSystemHandle inHandle);
|
|
|
|
void SetIsMarkedForDeletion(void);
|
|
|
|
#ifdef AVH_CLIENT
|
|
void SetIsVisible(bool inVisibilityState, float inTime);
|
|
#endif
|
|
|
|
void SetNormal(const vec3_t& inOrigin);
|
|
|
|
void SetParticleSystemLifetime(float inLifetime);
|
|
|
|
void SetParticleLifetime(float inLifetime);
|
|
|
|
void SetPosition(vec3_t inOrigin);
|
|
|
|
void SetTimeCreated(float inTime);
|
|
|
|
void Update(float inTime);
|
|
|
|
#ifdef AVH_SERVER
|
|
void UpdatePhysics(entvars_t* inPEV);
|
|
#endif
|
|
|
|
private:
|
|
|
|
void Collide(float inTime);
|
|
|
|
#ifdef AVH_CLIENT
|
|
void DrawGroup(const pVector &inView);
|
|
|
|
void LoadSpriteIfNeeded(AvHParticleTemplate* inTemplate);
|
|
#endif
|
|
|
|
void GenerateParticles(int inNumberParticles);
|
|
|
|
float GetParticleScale() const;
|
|
|
|
void SetStartingVelocity();
|
|
|
|
void UpdateFromWorld();
|
|
|
|
void UpdateFirst();
|
|
|
|
uint32 mGroup;
|
|
|
|
uint32 mTemplateIndex;
|
|
|
|
ParticleSystemHandle mHandle;
|
|
|
|
pVector mBaseEntityPos;
|
|
|
|
#ifdef AVH_CLIENT
|
|
AVHHSPRITE mSprite;
|
|
bool mIsVisible;
|
|
float mLastTimeVisibilitySetTrue;
|
|
#endif
|
|
|
|
#ifdef AVH_SERVER
|
|
float mTimeOfLastPhysicsUpdate;
|
|
float mPhysicsUpdateTime;
|
|
#endif
|
|
|
|
//int mEntity;
|
|
|
|
//vec3_t mOrigin;
|
|
|
|
float mTimeCreated;
|
|
|
|
float mParticleSystemLifetime;
|
|
|
|
float mParticleLifetime;
|
|
|
|
bool mIsMarkedForDeletion;
|
|
|
|
int mNumSpriteFrames;
|
|
|
|
float mAnimationSpeed;
|
|
|
|
float mParticleScaling;
|
|
|
|
int mRenderMode;
|
|
|
|
bool mFadeIn;
|
|
bool mFadeOut;
|
|
bool mUseWorldGravity;
|
|
bool mUseDensity;
|
|
bool mUseTrisNotQuads;
|
|
bool mMinimizeEdges;
|
|
bool mConstrainPitch;
|
|
bool mFaceUp;
|
|
bool mCollide;
|
|
|
|
int mParticleSystemIndexToGenerate;
|
|
|
|
ShapeType mGenerationShape;
|
|
ParticleParams mGenerationParams;
|
|
int mGenerationEntityIndex;
|
|
int mGenerationRate;
|
|
float mGenerationEntityParam;
|
|
float mGenerationEntityVolumeFactor;
|
|
float mParticleSize;
|
|
float mMaxAlpha;
|
|
bool mHasGeneratedParticles;
|
|
PSVector mParticleGravity;
|
|
|
|
int mGroupMaxParticles;
|
|
int mMaxParticles;
|
|
|
|
vec3_t mGenerationEntityAbsMin;
|
|
vec3_t mGenerationEntityAbsMax;
|
|
|
|
ShapeType mStartingVelocityShape;
|
|
ParticleParams mStartingVelocityParams;
|
|
|
|
bool mHasNormal;
|
|
vec3_t mNormal;
|
|
|
|
bool mUpdateFirst;
|
|
|
|
uint16 mCustomData;
|
|
|
|
};
|
|
|
|
#endif
|