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472e2c8d13
Fix for issue #94. Gorge web strands now have hit detection which matches their visible component. This is for both ensnaring marines, and for cutting them with a welder. This has the following impacts: * Webs are easier for marines to avoid since they can safely jump or duck under angled strands, however... * Webs are harder for marines to cut as they can no longer clear a while corridor with a single click but have to actually aim at each strand |
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.. | ||
hl | ||
Balance.cpp | ||
Balance.h | ||
Balance.txt | ||
Checksum.cpp | ||
Checksum.h | ||
CString.h | ||
GammaTable.cpp | ||
GammaTable.h | ||
LinuxSupport.cpp | ||
LinuxSupport.h | ||
Mat3.cpp | ||
Mat3.h | ||
MathUtil.cpp | ||
MathUtil.h | ||
nowarnings.h | ||
Quat.cpp | ||
Quat.h | ||
Stacktrace.cpp | ||
Stacktrace.h | ||
STLUtil.cpp | ||
STLUtil.h | ||
StringVector.h | ||
Tokenizer.cpp | ||
Tokenizer.h | ||
Zassert.cpp | ||
Zassert.h | ||
ZassertTemplate.cpp |