NS/main/source/cl_dll/hl
pierow 99c40ae09e v3.2.3 features and fixes.
- Shotgun rework. Previously inconsistent shooting during reloads and desynced animations with server.
-- Shotgun reload can now be interrupted with a pump animation
-- Changed pellets 10 -> 17 and damage 17-> 10 to reduce inconsistency
- Networked ammo
- Client and server dll consistency checks added
- Backwards compatibility check for v3.2 servers to prevent prediction errors (popular demand)
- Players can change lifeform and use popupmenu in pregame warmup
- Fixed guns getting stuck in the air
- Reverted max speed to not be client cvar adjustable, fixing walk speed issues
- Added cl_mutemenu for players accidentally clicking on the scoreboard and going into squelch mode
- Removed default_fov as it did nothing but change sensitivty
- Fixed commander view scrolling keybinds
- cl_showspeed now works in readyroom and spectate
2021-02-05 16:18:16 -05:00
..
hl_baseentity.cpp Update line endings 2018-04-22 18:55:55 +03:00
hl_events.cpp Update line endings 2018-04-22 18:55:55 +03:00
hl_objects.cpp Update line endings 2018-04-22 18:55:55 +03:00
hl_weapons.cpp v3.2.3 features and fixes. 2021-02-05 16:18:16 -05:00