NS/main/config.cfg
pierow 90ebbdda23 presets update
- add network rate presets
- add cl_intensityalt for alternative gamma ramp in env_gamma map entities
- separate welder flickering dynamic light setting
- crosshair updates
2024-03-10 16:58:37 -04:00

194 lines
3.9 KiB
INI

// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+showscores"
bind "ENTER" "messagemode"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "," "impulse 123"
bind "." "impulse 124"
bind "/" "impulse 125"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "c" "+showmap"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "impulse 3"
bind "l" "impulse 105"
bind "q" "lastinv"
bind "r" "+movement"
bind "s" "+back"
bind "b" "impulse 11"
bind "t" "+popupmenu"
bind "u" "messagemode2"
bind "v" "impulse 10"
bind "w" "+forward"
bind "x" "impulse 14"
bind "y" "messagemode"
bind "z" "impulse 80"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+voicerecord"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "jointeamone"
bind "F2" "jointeamtwo"
bind "F3" "autoassign"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+movement"
bind "MOUSE3" "+popupmenu"
bind "MOUSE4" "lastinv"
bind "PAUSE" "pause"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "144.889999"
brightness "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "1.0"
cl_buildmessages "1"
cl_centerentityid "0.0"
cl_cmdbackup "2"
cl_cmdrate "100"
cl_cmhotkeys "qwerasdfzxcv"
cl_customcrosshair "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiclights "0"
cl_forcedefaultfov "0"
cl_highdetail "1"
cl_himodels "0"
cl_hudmapzoom "2"
cl_iconb "221"
cl_icong "149"
cl_iconr "0"
cl_idealpitchscale "0.8"
cl_labelhivesight "1"
cl_labelmaps "1"
cl_lc "1"
cl_intensity "0.55"
cl_intensityalt "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_musicdelay "-1"
cl_musicdirectory ""
cl_musicvolume "0.6"
cl_musicenabled "1"
cl_particleinfo "0"
cl_postprocessing "1"
cl_quickselecttime ".15"
cl_timeout "60"
cl_updaterate "100"
cl_vsmoothing "0.05"
con_color "255 180 30"
console "1.000000"
crosshair "0"
fps_max "250"
fps_override "1"
fps_modem "0.0"
gamma "2.95"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_use_shaders "0"
gl_vsync "0"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "barney"
MP3FadeTime "2.0"
MP3Volume "0.45"
mp_decals "300"
name "NSPlayer"
net_graph "0"
net_graphpos "1"
net_scale "5"
rate "100000"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2"
skin ""
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "151.169998"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.500000"
m_rawinput "1"
zoom_sensitivity_ratio "1"
lightgamma "1.81"
ex_interp "0.05"
cl_cross "1"
rate "30000"
cl_bob "0.006"
cl_bobcycle "0.85"
cl_bobup "0.5"
cl_weaponswap "2"
cl_pistoltrigger "1"
+mlook
exec userconfig.cfg