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201 lines
7.8 KiB
C
201 lines
7.8 KiB
C
// papi.h
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//
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// Copyright 1997-1998 by David K. McAllister
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// http://www.cs.unc.edu/~davemc/Particle
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//
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// Include this file in all applications that use the Particle System API.
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#ifndef _particle_api_h
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#define _particle_api_h
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#include <stdlib.h>
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// This is the major and minor version number of this release of the API.
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#define P_VERSION 120
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// added <<< cgc >>>
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#include "p_vector.h"
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#include "general.h"
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#include "particledefs.h"
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// State setting calls
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PARTICLEDLL_API void pColor(float red, float green, float blue, float alpha = 1.0f);
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PARTICLEDLL_API void pColorD(float alpha, PDomainEnum dtype,
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float a0 = 0.0f, float a1 = 0.0f, float a2 = 0.0f,
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float a3 = 0.0f, float a4 = 0.0f, float a5 = 0.0f,
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float a6 = 0.0f, float a7 = 0.0f, float a8 = 0.0f);
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PARTICLEDLL_API void pSize(float size_x, float size_y = 1.0f, float size_z = 1.0f);
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PARTICLEDLL_API void pSizeD(PDomainEnum dtype,
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float a0 = 0.0f, float a1 = 0.0f, float a2 = 0.0f,
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float a3 = 0.0f, float a4 = 0.0f, float a5 = 0.0f,
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float a6 = 0.0f, float a7 = 0.0f, float a8 = 0.0f);
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PARTICLEDLL_API void pStartingAge(float age, float sigma = 1.0f);
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PARTICLEDLL_API void pTimeStep(float new_dt);
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PARTICLEDLL_API void pVelocity(float x, float y, float z);
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PARTICLEDLL_API void pVelocityD(PDomainEnum dtype,
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float a0 = 0.0f, float a1 = 0.0f, float a2 = 0.0f,
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float a3 = 0.0f, float a4 = 0.0f, float a5 = 0.0f,
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float a6 = 0.0f, float a7 = 0.0f, float a8 = 0.0f);
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PARTICLEDLL_API void pVertexB(float x, float y, float z);
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PARTICLEDLL_API void pVertexBD(PDomainEnum dtype,
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float a0 = 0.0f, float a1 = 0.0f, float a2 = 0.0f,
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float a3 = 0.0f, float a4 = 0.0f, float a5 = 0.0f,
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float a6 = 0.0f, float a7 = 0.0f, float a8 = 0.0f);
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PARTICLEDLL_API void pVertexBTracks(bool track_vertex = true);
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// Action List Calls
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PARTICLEDLL_API void pCallActionList(int action_list_num);
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PARTICLEDLL_API void pDeleteActionLists(int action_list_num, int action_list_count = 1);
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PARTICLEDLL_API void pEndActionList();
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PARTICLEDLL_API int pGenActionLists(int action_list_count = 1);
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PARTICLEDLL_API void pNewActionList(int action_list_num);
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// Particle Group Calls
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PARTICLEDLL_API ParticleGroup* pGetParticleGroupRef(int p_group_num);
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PARTICLEDLL_API void pCopyGroup(int p_src_group_num, int index = 0, int copy_count = P_MAXINT);
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PARTICLEDLL_API void pCurrentGroup(int p_group_num);
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PARTICLEDLL_API ParticleGroup* pGetCurrentGroup(void);
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PARTICLEDLL_API void pDeleteParticleGroups(int p_group_num, int p_group_count = 1);
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PARTICLEDLL_API void pDrawGroupl(int dlist, bool const_size = false,
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bool const_color = false, bool const_rotation = false);
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PARTICLEDLL_API void pDrawGroupp(int primitive, bool const_size = false,
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bool const_color = false);
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// Added <<< cgc >>>
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PARTICLEDLL_API void DrawGroupTriSplat(const pVector &view, const pVector &up, float size_scale = 1.0f, bool draw_tex=false, bool const_size=false, bool const_color=false);
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// end
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PARTICLEDLL_API int pGenParticleGroups(int p_group_count = 1, int max_particles = 0);
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PARTICLEDLL_API int pGetGroupCount();
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PARTICLEDLL_API int pGetParticles(int index, int count, float *position = NULL, float *color = NULL,
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float *vel = NULL, float *size = NULL, float *age = NULL);
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PARTICLEDLL_API int pSetMaxParticles(int max_count);
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// Actions
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PARTICLEDLL_API void pAvoid(float magnitude, float epsilon, float look_ahead,
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PDomainEnum dtype,
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float a0 = 0.0f, float a1 = 0.0f, float a2 = 0.0f,
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float a3 = 0.0f, float a4 = 0.0f, float a5 = 0.0f,
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float a6 = 0.0f, float a7 = 0.0f, float a8 = 0.0f);
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PARTICLEDLL_API void pBounce(float friction, float resilience, float cutoff,
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PDomainEnum dtype,
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float a0 = 0.0f, float a1 = 0.0f, float a2 = 0.0f,
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float a3 = 0.0f, float a4 = 0.0f, float a5 = 0.0f,
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float a6 = 0.0f, float a7 = 0.0f, float a8 = 0.0f);
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PARTICLEDLL_API void pCopyVertexB(bool copy_pos = true, bool copy_vel = false);
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PARTICLEDLL_API void pDamping(float damping_x, float damping_y, float damping_z,
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float vlow = 0.0f, float vhigh = P_MAXFLOAT);
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PARTICLEDLL_API void pExplosion(float center_x, float center_y, float center_z, float velocity,
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float magnitude, float stdev, float epsilon = P_EPS, float age = 0.0f);
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PARTICLEDLL_API void pFollow(float magnitude = 1.0f, float epsilon = P_EPS, float max_radius = P_MAXFLOAT);
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PARTICLEDLL_API void pGravitate(float magnitude = 1.0f, float epsilon = P_EPS, float max_radius = P_MAXFLOAT);
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PARTICLEDLL_API void pGravity(float dir_x, float dir_y, float dir_z);
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PARTICLEDLL_API void pJet(float center_x, float center_y, float center_z, float magnitude = 1.0f,
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float epsilon = P_EPS, float max_radius = P_MAXFLOAT);
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PARTICLEDLL_API void pKillOld(float age_limit, bool kill_less_than = false);
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PARTICLEDLL_API void pMatchVelocity(float magnitude = 1.0f, float epsilon = P_EPS,
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float max_radius = P_MAXFLOAT);
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PARTICLEDLL_API void pMove();
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PARTICLEDLL_API void pOrbitLine(float p_x, float p_y, float p_z,
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float axis_x, float axis_y, float axis_z, float magnitude = 1.0f,
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float epsilon = P_EPS, float max_radius = P_MAXFLOAT);
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PARTICLEDLL_API void pOrbitPoint(float center_x, float center_y, float center_z,
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float magnitude = 1.0f, float epsilon = P_EPS,
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float max_radius = P_MAXFLOAT);
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PARTICLEDLL_API void pRandomAccel(PDomainEnum dtype,
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float a0 = 0.0f, float a1 = 0.0f, float a2 = 0.0f,
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float a3 = 0.0f, float a4 = 0.0f, float a5 = 0.0f,
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float a6 = 0.0f, float a7 = 0.0f, float a8 = 0.0f);
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PARTICLEDLL_API void pRandomDisplace(PDomainEnum dtype,
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float a0 = 0.0f, float a1 = 0.0f, float a2 = 0.0f,
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float a3 = 0.0f, float a4 = 0.0f, float a5 = 0.0f,
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float a6 = 0.0f, float a7 = 0.0f, float a8 = 0.0f);
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PARTICLEDLL_API void pRandomVelocity(PDomainEnum dtype,
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float a0 = 0.0f, float a1 = 0.0f, float a2 = 0.0f,
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float a3 = 0.0f, float a4 = 0.0f, float a5 = 0.0f,
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float a6 = 0.0f, float a7 = 0.0f, float a8 = 0.0f);
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PARTICLEDLL_API void pRestore(float time);
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PARTICLEDLL_API void pShade(float color_x, float color_y, float color_z,
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float alpha, float scale);
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PARTICLEDLL_API void pSink(bool kill_inside, PDomainEnum dtype,
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float a0 = 0.0f, float a1 = 0.0f, float a2 = 0.0f,
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float a3 = 0.0f, float a4 = 0.0f, float a5 = 0.0f,
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float a6 = 0.0f, float a7 = 0.0f, float a8 = 0.0f);
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PARTICLEDLL_API void pSinkVelocity(bool kill_inside, PDomainEnum dtype,
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float a0 = 0.0f, float a1 = 0.0f, float a2 = 0.0f,
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float a3 = 0.0f, float a4 = 0.0f, float a5 = 0.0f,
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float a6 = 0.0f, float a7 = 0.0f, float a8 = 0.0f);
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PARTICLEDLL_API void pSource(float particle_rate, PDomainEnum dtype,
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float a0 = 0.0f, float a1 = 0.0f, float a2 = 0.0f,
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float a3 = 0.0f, float a4 = 0.0f, float a5 = 0.0f,
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float a6 = 0.0f, float a7 = 0.0f, float a8 = 0.0f);
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PARTICLEDLL_API void pSpeedLimit(float min_speed, float max_speed = P_MAXFLOAT);
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PARTICLEDLL_API void pTargetColor(float color_x, float color_y, float color_z,
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float alpha, float scale);
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PARTICLEDLL_API void pTargetSize(float size_x, float size_y, float size_z,
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float scale_x = 0.0f, float scale_y = 0.0f, float scale_z = 0.0f);
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PARTICLEDLL_API void pTargetVelocity(float vel_x, float vel_y, float vel_z, float scale);
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PARTICLEDLL_API void pVertex(float x, float y, float z);
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PARTICLEDLL_API void pVortex(float center_x, float center_y, float center_z,
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float axis_x, float axis_y, float axis_z,
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float magnitude = 1.0f, float epsilon = P_EPS,
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float max_radius = P_MAXFLOAT);
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#endif
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