mirror of
https://github.com/ENSL/NS.git
synced 2024-11-10 15:21:54 +00:00
1d385ec5bf
- added +attack2 - fade blink reworked - onos charge reworked git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@348 67975925-1194-0748-b3d5-c16f83f1a3a1
247 lines
No EOL
14 KiB
HTML
247 lines
No EOL
14 KiB
HTML
<HTML>
|
|
<HEAD>
|
|
<TITLE>Natural Selection Manual</TITLE>
|
|
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
|
|
<link rel="stylesheet" href="css/marine.css" type="text/css">
|
|
<script language="JavaScript">
|
|
<!--
|
|
function MM_swapImgRestore() { //v3.0
|
|
var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc;
|
|
}
|
|
|
|
function MM_preloadImages() { //v3.0
|
|
var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array();
|
|
var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++)
|
|
if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}}
|
|
}
|
|
|
|
function MM_findObj(n, d) { //v4.0
|
|
var p,i,x; if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) {
|
|
d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);}
|
|
if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n];
|
|
for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document);
|
|
if(!x && document.getElementById) x=document.getElementById(n); return x;
|
|
}
|
|
|
|
function MM_swapImage() { //v3.0
|
|
var i,j=0,x,a=MM_swapImage.arguments; document.MM_sr=new Array; for(i=0;i<(a.length-2);i+=3)
|
|
if ((x=MM_findObj(a[i]))!=null){document.MM_sr[j++]=x; if(!x.oSrc) x.oSrc=x.src; x.src=a[i+2];}
|
|
}
|
|
//-->
|
|
</script>
|
|
</HEAD>
|
|
<BODY BGCOLOR=#000000 leftmargin="0" topmargin="0" marginwidth="0" marginheight="0" onLoad="MM_preloadImages('images/design/buttons_nav_on.gif','images/design/buttons_gen_on.gif','images/design/buttons_front_on.gif','images/design/buttons_alien_on.gif')" background="images/design/page_background.gif" text="#FFFFFF" link="#0099FF">
|
|
<table border=0 cellpadding=0 cellspacing=0 width="704" height="512" align="center">
|
|
<tr>
|
|
<td> <img src="images/design/spacer.gif" width=40 height=1></td>
|
|
<td> <img src="images/design/spacer.gif" width=33 height=1></td>
|
|
<td> <img src="images/design/spacer.gif" width=24 height=1></td>
|
|
<td> <img src="images/design/spacer.gif" width=375 height=1></td>
|
|
<td> <img src="images/design/spacer.gif" width=82 height=1></td>
|
|
<td> <img src="images/design/spacer.gif" width=175 height=1></td>
|
|
<td> <img src="images/design/spacer.gif" width=39 height=1></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan=2> <img src="images/design/surround_ne1.gif" width=73 height=34></td>
|
|
<td> <img src="images/design/surround_power.gif" width=24 height=34></td>
|
|
<td colspan=4> <img src="images/design/surround_n.gif" width=671 height=34></td>
|
|
</tr>
|
|
<tr>
|
|
<td height="103" valign="top"><img src="images/design/surround_title_w.gif" width="40" height="103"></td>
|
|
<td colspan=3 height="103" valign="top">
|
|
<table border="0" cellspacing="0" cellpadding="0" height="103">
|
|
<tr>
|
|
<td height="57"><img src="images/design/surround_title_animated.gif" width="432" height="57"></td>
|
|
</tr>
|
|
<tr>
|
|
<td valign="top" background="images/design/surround_title_s.gif"><span class="sectionlink"><a href="frontiersmen.html">...</a></span>
|
|
<span class="sectiontext">::</span> <span class="sectionlink"><a href="front_commander.html">
|
|
Commander</a></span> <span class="sectiontext"> :: </span><span class="sectionlink"><a href="front_comduties.html">Command
|
|
Duties</a></span><span class="sectiontext"> :: </span><span class="sectionlink"><a href="structures.html">Structures</a></span><span class="sectiontext">:
|
|
<font color="#FF6600">Phase Gates</font></span></td>
|
|
</tr>
|
|
</table>
|
|
</td>
|
|
<td height="103" valign="top"><img src="images/design/surround_title_c.gif" width="82" height="103"></td>
|
|
<td height="103" valign="top">
|
|
<table border="0" cellspacing="0" cellpadding="0" height="103">
|
|
<tr>
|
|
<td><a href="introduction.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_nav','','images/design/buttons_nav_on.gif',1)"><img name="button_nav" border="0" src="images/design/buttons_nav_off.gif" width="175" height="25"></a></td>
|
|
</tr>
|
|
<tr>
|
|
<td><a href="general.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_general','','images/design/buttons_gen_on.gif',1)"><img name="button_general" border="0" src="images/design/buttons_gen_off.gif" width="175" height="23"></a></td>
|
|
</tr>
|
|
<tr>
|
|
<td><a href="frontiersmen.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_tsa','','images/design/buttons_front_on.gif',1)"><img name="button_tsa" border="0" src="images/design/buttons_front_off.gif" width="175" height="28"></a></td>
|
|
</tr>
|
|
<tr>
|
|
<td height="2"><a href="alien.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_alien','','images/design/buttons_alien_on.gif',1)"><img name="button_alien" border="0" src="images/design/buttons_alien_off.gif" width="175" height="27"></a></td>
|
|
</tr>
|
|
</table>
|
|
</td>
|
|
<td height="103" valign="top"><img src="images/design/surround_title_e.gif" width="39" height="103"></td>
|
|
</tr>
|
|
<tr>
|
|
<td height="103" valign="top" colspan="7">
|
|
<table width="768" border="0" cellspacing="0" cellpadding="0" height="424" align="left">
|
|
<tr>
|
|
<td background="images/design/surround_w.gif"><img src="images/design/surround_w.gif" width="40" height="482"></td>
|
|
<td width="472" background="images/design/background.gif" valign="top">
|
|
<p><img src="images/design/background_n.gif" width="689" height="16"></p>
|
|
<table border="0" cellspacing="0" cellpadding="0" align="center" width="100%" height="63">
|
|
<tr>
|
|
<td align="center" valign="top">
|
|
<table width="100" border="0" cellspacing="0" cellpadding="0">
|
|
<tr>
|
|
<td><img src="images/titles/front_structures.gif" width="628" height="25" hspace="25"></td>
|
|
</tr>
|
|
<tr>
|
|
<td>
|
|
<table width="628" border="1" cellspacing="0" cellpadding="5" bgcolor="#000033" align="center" bordercolor="#0B7BEE">
|
|
<tr>
|
|
<td>
|
|
<p><b>Summary:</b> all equipment, resources,
|
|
and most marine activities, depend upon structures,
|
|
selected and placed by the commander. Placed
|
|
structures must be built by marines.</p>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td>
|
|
|
|
<table width="628" border="0" cellspacing="5" cellpadding="5" align="center">
|
|
<tr>
|
|
|
|
<td>
|
|
<p><img src="images/images/10_data.gif" width="13" height="10">
|
|
To get an overall picture, see the <a href="techtree.html">tech
|
|
tree</a>.</p>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
<table border="0" cellspacing="0" cellpadding="0" align="center" width="100%">
|
|
<tr>
|
|
<td align="center" valign="top">
|
|
|
|
<div align="center">
|
|
<table width="100" border="0" cellspacing="0" cellpadding="0">
|
|
<tr>
|
|
<td><img src="images/design/info_bar.gif" width="666" height="15" hspace="12" vspace="6"></td>
|
|
</tr>
|
|
</table>
|
|
<table width="616" border="0" cellspacing="0" cellpadding="0">
|
|
<tr>
|
|
|
|
<td valign="top">
|
|
<p><b>Phase Gates</b><br>
|
|
<br>
|
|
<b>Function:</b> instantaneous travel from one
|
|
map location to another – very effective for
|
|
staging assaults, or linking bases, especially
|
|
on the more sprawling battlefields. At this
|
|
time, if more than two gates are active, a marine
|
|
cannot choose which gate is his destination
|
|
(so may have to try more than once to get to
|
|
the desired gate). Gates have no way (as of
|
|
this manual's writing) of determining friend
|
|
from foe – so be aware that a curious Kharaa
|
|
may step through one, right into your base.
|
|
<br>
|
|
<br>
|
|
<img src="images/images/10_data.gif" width="13" height="10">
|
|
<font color="#0B7BEE">U</font><font color="#0B7BEE">ntil
|
|
now, personal phase gates have been too expensive
|
|
and unstable for general use. The TSA stunned
|
|
the Trans-Govs by revealing they had a working
|
|
prototype – a carefully timed information leak,
|
|
that had much to do with their winning the Frontiersmen
|
|
charter. Since then, it has since seen vigorous
|
|
field testing. There are still some kinks to
|
|
work out – noted above. But they have become
|
|
cheap and reliable enough to enter general use.
|
|
Once in place, they make it much easier for
|
|
Frontiersmen to control an area and muster troops.
|
|
For more information on phase technology, click
|
|
<a href="front_phasetech.html">here</a>.</font></p>
|
|
<table width="406" border="1" cellspacing="0" cellpadding="2" align="center" bordercolor="#0B7BEE">
|
|
<tr bgcolor="#000033">
|
|
<td colspan="3" height="23">
|
|
<p><b class="sectiontext"> Phase
|
|
Gates </b></p>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td width="32%">
|
|
<p><img src="images/images/10_cost.gif" width="10" height="10">
|
|
Cost:</p>
|
|
</td>
|
|
<td colspan="2">
|
|
<p>20 rps</p>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td width="32%">
|
|
<p><img src="images/images/10_time.gif" width="10" height="10">
|
|
Build time</p>
|
|
</td>
|
|
<td colspan="2">
|
|
<p>30</p>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td width="32%">
|
|
<p><img src="images/images/10_armor.gif" width="10" height="10">
|
|
Armor Pts. </p>
|
|
</td>
|
|
<td colspan="2">
|
|
<p>3500</p>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
|
|
</td>
|
|
|
|
<td valign="top">
|
|
<table border="0" cellspacing="5" cellpadding="5">
|
|
<tr>
|
|
<td>
|
|
<p><img src="images/images/phase%20gate.gif" width="200" height="200"></p>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
|
|
|
|
|
|
|
|
</td>
|
|
<td background="images/design/surround_e.gif"><img src="images/design/surround_e.gif" width="37" height="482"></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="3" height="2"><img src="images/design/surround_s.gif" width="768" height="81"></td>
|
|
</tr>
|
|
</table>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
|
|
</BODY>
|
|
</HTML> |