NS/dev/3.2-movements/manual/alien_gorge_primary.html
tankefugl 1d385ec5bf o Created branch for movement codes
- added +attack2
- fade blink reworked
- onos charge reworked

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@348 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-11-14 20:18:27 +00:00

212 lines
No EOL
12 KiB
HTML

<HTML>
<HEAD>
<TITLE>Natural Selection Manual</TITLE>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<script language="JavaScript">
<!--
function MM_swapImgRestore() { //v3.0
var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc;
}
function MM_preloadImages() { //v3.0
var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array();
var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++)
if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}}
}
function MM_findObj(n, d) { //v4.0
var p,i,x; if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) {
d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);}
if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n];
for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document);
if(!x && document.getElementById) x=document.getElementById(n); return x;
}
function MM_swapImage() { //v3.0
var i,j=0,x,a=MM_swapImage.arguments; document.MM_sr=new Array; for(i=0;i<(a.length-2);i+=3)
if ((x=MM_findObj(a[i]))!=null){document.MM_sr[j++]=x; if(!x.oSrc) x.oSrc=x.src; x.src=a[i+2];}
}
//-->
</script>
<link rel="stylesheet" href="css/alien.css" type="text/css">
</HEAD>
<BODY BGCOLOR=#000000 leftmargin="0" topmargin="0" marginwidth="0" marginheight="0" onLoad="MM_preloadImages('images/design/buttons_nav_on.gif','images/design/buttons_gen_on.gif','images/design/buttons_front_on.gif','images/design/buttons_alien_on.gif','images/images/alien_bacterium_s.gif','images/images/alien_hive_s.gif','images/images/alien_chambers_s.gif','images/images/alien_species_s.gif')" background="images/design/page_background.gif" text="#FFFFFF" link="#0099FF">
<table border=0 cellpadding=0 cellspacing=0 width="704" height="512" align="center">
<tr>
<td> <img src="images/design/spacer.gif" width=40 height=1></td>
<td> <img src="images/design/spacer.gif" width=33 height=1></td>
<td> <img src="images/design/spacer.gif" width=24 height=1></td>
<td> <img src="images/design/spacer.gif" width=375 height=1></td>
<td> <img src="images/design/spacer.gif" width=82 height=1></td>
<td> <img src="images/design/spacer.gif" width=175 height=1></td>
<td> <img src="images/design/spacer.gif" width=39 height=1></td>
</tr>
<tr>
<td colspan=2> <img src="images/design/surround_ne1.gif" width=73 height=34></td>
<td> <img src="images/design/surround_power.gif" width=24 height=34></td>
<td colspan=4> <img src="images/design/surround_n.gif" width=671 height=34></td>
</tr>
<tr>
<td height="103" valign="top"><img src="images/design/red/surround_title_w.gif" width="40" height="103"></td>
<td colspan=3 height="103" valign="top">
<table border="0" cellspacing="0" cellpadding="0" height="103">
<tr>
<td height="57"><img src="images/design/red/surround_title_animated.gif" width="432" height="57"></td>
</tr>
<tr>
<td valign="top" background="images/design/red/surround_title_s.gif"><span class="sectiontext"><font color="#FF6600"><a href="alien.html" class="sectionlink">Kharaa
Data</a> :: <a href="alien_species.html" class="sectionlink">Species</a>
:: <a href="alien_gorge.html" class="sectionlink">Gorge</a>: Primary
Attacks </font></span></td>
</tr>
</table>
</td>
<td height="103" valign="top"><img src="images/design/red/surround_title_c.gif" width="82" height="103"></td>
<td height="103" valign="top">
<table border="0" cellspacing="0" cellpadding="0" height="103">
<tr>
<td><a href="introduction.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_nav','','images/design/buttons_nav_on.gif',1)"><img name="button_nav" border="0" src="images/design/buttons_nav_off.gif" width="175" height="25"></a></td>
</tr>
<tr>
<td><a href="general.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_general','','images/design/buttons_gen_on.gif',1)"><img name="button_general" border="0" src="images/design/buttons_gen_off.gif" width="175" height="23"></a></td>
</tr>
<tr>
<td><a href="frontiersmen.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_tsa','','images/design/buttons_front_on.gif',1)"><img name="button_tsa" border="0" src="images/design/buttons_front_off.gif" width="175" height="28"></a></td>
</tr>
<tr>
<td height="2"><a href="alien.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_alien','','images/design/buttons_alien_on.gif',1)"><img name="button_alien" border="0" src="images/design/buttons_alien_off.gif" width="175" height="27"></a></td>
</tr>
</table>
</td>
<td height="103" valign="top"><img src="images/design/surround_title_e.gif" width="39" height="103"></td>
</tr>
<tr>
<td height="103" valign="top" colspan="7">
<table width="768" border="0" cellspacing="0" cellpadding="0" height="424" align="left">
<tr>
<td background="images/design/red/surround_w.gif"><img src="images/design/red/surround_w.gif" width="40" height="482"></td>
<td width="472" background="images/design/red/background.gif" valign="top">
<p><img src="images/design/red/background_n.gif" width="689" height="16"></p>
<table border="0" cellspacing="0" cellpadding="0" align="center" width="100%" height="63">
<tr>
<td align="center" valign="top">
<table width="100" border="0" cellspacing="0" cellpadding="0">
<tr>
<td><img src="images/titles/alien_gorge.gif" width="628" height="25" hspace="25"></td>
</tr>
<tr>
<td>
<table width="628" border="1" cellspacing="0" cellpadding="3" bgcolor="#330000" align="center" bordercolor="#CC0000">
<tr>
<td>
<p><b>Summary</b>: Belligerent and obese, Gorges
serve as a kind of mobile hive and support unit.
Their most important role is triggering <a href="alien_newhives.html">new
hives</a> and creating <a href="alien_chambers.html">chambers</a>
from lumps of raw matter<br>
they &#133; un-digest. Without them the aliens
cannot keep pace with <a href="front_commander.html">marine
research</a> and <a href="front_upgrades.html">upgrades</a>.
To this end, they receive resources much faster
than other species, and can tap a larger amount.
They can also spray <a href="alien_gorge_primary.html">healing</a>
bacteria from their mouths, restoring chambers
and other aliens to full effectiveness. Though
their role is not as aggressive as the other species,
they consistently find ways to cause mischief
and support attacks on enemy positions. And with
their <a href="alien_gorge_inherent.html">spit</a>,
<a href="alien_gorge_hive.html">web</a> and <a href="alien_gorge_hive.html">babbler</a>
abilities, underestimating them in combat is a
dangerous mistake.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[<a href="alien_gorge_name.html">Name</a>]</p>
</td>
</tr>
</table>
</td>
</tr>
<tr>
<td>
<div align="center"><br>
<img src="images/titles/alien_primaryattacks.gif" width="628" height="25">
<table width="628" border="1" cellspacing="0" cellpadding="3" align="center" bordercolor="#CC0000">
<tr valign="top">
<td colspan="2">
<p class="sectiontext"><a href="alien_skulk.html"><img src="images/tech_10/alien_back.gif" width="15" height="15" border="0"></a>
<a href="alien_gorge.html">Gorge</a></p>
</td>
</tr>
<tr valign="top">
<td>
<table width="406" border="0" cellspacing="0" cellpadding="0" align="left">
<tr>
<td height="23">
<p><b>One Hive (primary) Abilities</b><br>
<span class="sectiontext">Healing Spray<br>
<br>
</span>The Kharaa equivalent of medical
nanites, this appears to be a stream of
the same bacteria used when <a href="alien_gorge_inherent.html">building</a>.
In fact, this spray can heal <a href="alien_chambers.html">chambers</a>.
When directed at a fellow alien, it also
rebuilds that alien much like the <a href="alien_evolutions_regeneration.html">regeneration</a>
evolution. Gorges often hide around the
corner during a conflict, constantly healing
fellow Kharaa, allowing them to sustain
massive amounts of damage (this makes
Gorges primary targets for marines in
any sustained firefight). This spray causes
some damage to marines, though marine
<a href="structures.html">structures</a>
are immune. </p>
</td>
</tr>
</table>
<br>
<p><br>
<br>
<br>
<br>
<br>
<br>
<a href="alien_skulk_observation.html"><br>
</a></p>
</td>
<td><img src="images/images/gorge.gif" width="200" height="200"></td>
</tr>
</table>
</div>
</td>
</tr>
</table>
<table border="0" cellspacing="0" cellpadding="0" align="center" width="100%">
<tr>
<td align="center" valign="top">
<div align="center"> </div>
</td>
</tr>
</table>
</td>
</tr>
</table>
</td>
<td background="images/design/red/surround_e.gif"><img src="images/design/red/surround_e.gif" width="37" height="482"></td>
</tr>
<tr>
<td colspan="3" height="2"><img src="images/design/red/surround_s.gif" width="768" height="81"></td>
</tr>
</table>
</td>
</tr>
</table>
</BODY>
</HTML>