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<A HREF="FSOUND.html#Functions"><H5>[API function]</A></H5>
<H2><A NAME="FSOUND_FX_SetFlanger">FSOUND_FX_SetFlanger</A></H2>
Sets the parameters for the flanger effect on a particular channel<BR>
<P>
<B>signed char F_API </B><B> </B><B>FSOUND_FX_SetFlanger</B><B>(</B><BR>
<B>int </B><B> </B><I>fxid</I><B>,</B><BR>
<B>float </B><B> </B><I>WetDryMix</I><B>,</B><BR>
<B>float </B><B> </B><I>Depth</I><B>,</B><BR>
<B>float </B><B> </B><I>Feedback</I><B>,</B><BR>
<B>float </B><B> </B><I>Frequency</I><B>,</B><BR>
<B>int </B><B> </B><I>Waveform</I><B>,</B><BR>
<B>float </B><B> </B><I>Delay</I><B>,</B><BR>
<B>int </B><B> </B><I>Phase</I><BR>
<B>);</B><BR>
<H3>Parameters</H3>
<TABLE>
<TR VALIGN=top><TD><I>fxid</I></TD>
<TD>fx handle generated by FSOUND_FX_Enable, to set flanger parameters for.<BR>
</TD><TR VALIGN=top><TD><I>WetDryMix</I></TD>
<TD>Ratio of wet (processed) signal to dry (unprocessed) signal. Must be in the range from 0 through 100 (all wet). <BR>
</TD><TR VALIGN=top><TD><I>Depth</I></TD>
<TD>Percentage by which the delay time is modulated by the low-frequency oscillator (LFO), in hundredths of a percentage point. Must be in the range from 0 through 100. The default value is 25. <BR>
</TD><TR VALIGN=top><TD><I>Feedback</I></TD>
<TD>Percentage of output signal to feed back into the effects input, in the range from -99 to 99. The default value is 0. <BR>
</TD><TR VALIGN=top><TD><I>Frequency</I></TD>
<TD>Frequency of the LFO, in the range from 0 to 10. The default value is 0. <BR>
</TD><TR VALIGN=top><TD><I>Waveform</I></TD>
<TD>Waveform of the LFO. By default, the waveform is a sine. Possible values are defined as follows: <BR>
0 - Triangle. <BR>
1 - Sine. <BR>
</TD><TR VALIGN=top><TD><I>Delay</I></TD>
<TD>Number of milliseconds the input is delayed before it is played back, in the range from 0 to 4. The default value is 0 ms. <BR>
</TD><TR VALIGN=top><TD><I>Phase</I></TD>
<TD>Phase differential between left and right LFOs, in the range from 0 through 4. Possible values are defined as follows: <BR>
0 -180 degrees<BR>
1 - 90 degrees<BR>
2 0 degrees<BR>
3 90 degrees<BR>
4 180 degrees<BR>
</TD></TABLE>
<H3>Return Value</H3>
On success, TRUE is returned.<BR>
On failure, FALSE is returned.<BR>
<H3>Remarks</H3>
Make sure you have enabled this effect with FSOUND_FX_Enable and FSOUND_FX_FLANGER before using this function.<BR>
___________________<BR>
Supported on the following platforms : Win32<BR>
<H3>See Also</H3>
<A HREF="FSOUND_FX_Disable.html">FSOUND_FX_Disable</A>
,
<A HREF="FSOUND_FX_Enable.html">FSOUND_FX_Enable</A>
,
<A HREF="FSOUND_FX_MODES.html">FSOUND_FX_MODES</A>
,
<A HREF="FSOUND_FX_SetChorus.html">FSOUND_FX_SetChorus</A>
,
<A HREF="FSOUND_FX_SetCompressor.html">FSOUND_FX_SetCompressor</A>
,
<A HREF="FSOUND_FX_SetDistortion.html">FSOUND_FX_SetDistortion</A>
,
<A HREF="FSOUND_FX_SetEcho.html">FSOUND_FX_SetEcho</A>
,
<A HREF="FSOUND_FX_SetGargle.html">FSOUND_FX_SetGargle</A>
,
<A HREF="FSOUND_FX_SetI3DL2Reverb.html">FSOUND_FX_SetI3DL2Reverb</A>
,
<A HREF="FSOUND_FX_SetParamEQ.html">FSOUND_FX_SetParamEQ</A>
,
<A HREF="FSOUND_FX_SetWavesReverb.html">FSOUND_FX_SetWavesReverb</A>
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