NS/main/source/includes/fmodapi375linux/documentation/HTML/FSOUND_DSP_PRIORITIES.html
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<A HREF="FSOUND.html#Defines"><H5>[Define]</A></H5>
<H2><A NAME="FSOUND_DSP_PRIORITIES">FSOUND_DSP_PRIORITIES</A></H2>
These default priorities are used by FMOD internal system DSP units. They describe the <BR>
position of the DSP chain, and the order of how audio processing is executed.<BR>
You can actually through the use of FSOUND_DSP_GetxxxUnit (where xxx is the name of the DSP<BR>
unit), disable or even change the priority of a DSP unit.<BR>
<P>
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<TR VALIGN=top><TD><B>FSOUND_DSP_DEFAULTPRIORITY_CLEARUNIT</B></TD>
<TD><I>0 /* DSP CLEAR unit - done first */
</I></TD>
<TR VALIGN=top><TD><B>FSOUND_DSP_DEFAULTPRIORITY_SFXUNIT</B></TD>
<TD><I>100 /* DSP SFX unit - done second */
</I></TD>
<TR VALIGN=top><TD><B>FSOUND_DSP_DEFAULTPRIORITY_MUSICUNIT</B></TD>
<TD><I>200 /* DSP MUSIC unit - done third */
</I></TD>
<TR VALIGN=top><TD><B>FSOUND_DSP_DEFAULTPRIORITY_USER</B></TD>
<TD><I>300 /* User priority, use this as reference for your own DSP units */
</I></TD>
<TR VALIGN=top><TD><B>FSOUND_DSP_DEFAULTPRIORITY_FFTUNIT</B></TD>
<TD><I>900 /* This reads data for FSOUND_DSP_GetSpectrum, so it comes after user units */
</I></TD>
<TR VALIGN=top><TD><B>FSOUND_DSP_DEFAULTPRIORITY_CLIPANDCOPYUNIT</B></TD>
<TD><I>1000 /* DSP CLIP AND COPY unit - last */
</I></TD>
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<H3>See Also</H3>
<A HREF="FSOUND_DSP_Create.html">FSOUND_DSP_Create</A>
,
<A HREF="FSOUND_DSP_GetSpectrum.html">FSOUND_DSP_GetSpectrum</A>
,
<A HREF="FSOUND_DSP_SetPriority.html">FSOUND_DSP_SetPriority</A>
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