NS/dev/3.2-LUA/source/mod/AvHAlert.h
tankefugl f0bcdd7a9f Branched for LUA development.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@266 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-13 11:35:45 +00:00

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//======== (C) Copyright 2002 Charles G. Cleveland All rights reserved. =========
//
// The copyright to the contents herein is the property of Charles G. Cleveland.
// The contents may be used and/or copied only with the written permission of
// Charles G. Cleveland, or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
// Purpose:
//
// $Workfile: $
// $Date: $
//
//-------------------------------------------------------------------------------
// $Log: $
//===============================================================================
#ifndef AVH_ALERT_H
#define AVH_ALERT_H
#include "types.h"
#include "mod/AvHConstants.h"
// Lookup: entity index -> time of alert, type of alert
class AvHAlert
{
public:
AvHAlert() : mAlertType(ALERT_NONE), mEntityIndex(-1), mAlertTime(-1), mPlayedAudio(false) {}
AvHAlert(AvHAlertType inAlertType, float inTime) : mAlertType(inAlertType), mAlertTime(inTime)
{
mEntityIndex = -1;
mPlayedAudio = false;
}
AvHAlert(AvHAlertType inAlertType, float inTime, EntityInfo inEntityIndex) : mAlertType(inAlertType), mAlertTime(inTime), mEntityIndex(inEntityIndex)
{
mPlayedAudio = false;
}
AvHAlertType GetAlertType() const { return this->mAlertType; }
EntityInfo GetEntityIndex() const { return this->mEntityIndex; }
float GetTime() const { return this->mAlertTime; }
bool GetPlayedAudio() const { return this->mPlayedAudio; }
void SetPlayedAudio(bool inPlayedAudio) { this->mPlayedAudio = inPlayedAudio; }
private:
AvHAlertType mAlertType;
EntityInfo mEntityIndex;
float mAlertTime;
bool mPlayedAudio;
};
typedef vector<AvHAlert> AlertListType;
#endif