NS/main/user.scr

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// NOTE: THIS FILE IS AUTOMATICALLY REGENERATED,
//DO NOT EDIT THIS HEADER, YOUR COMMENTS WILL BE LOST IF YOU DO
// User options script
//
// Format:
// Version [float]
// Options description followed by
// Options defaults
//
// Option description syntax:
//
// "cvar" { "Prompt" { type [ type info ] } { default } }
//
// type =
// BOOL (a yes/no toggle)
// STRING
// NUMBER
// LIST
//
// type info:
// BOOL no type info
// NUMBER min max range, use -1 -1 for no limits
// STRING no type info
// LIST delimited list of options value pairs
//
//
// default depends on type
// BOOL is "0" or "1"
// NUMBER is "value"
// STRING is "value"
// LIST is "index", where index "0" is the first element of the list
// Half-Life User Info Configuration Layout Script (stores last settings chosen, too)
// File generated: Sun Aug 12 07:21:40 AM
//
//
// Cvar - Setting
VERSION 1.0
DESCRIPTION INFO_OPTIONS
{
"cl_autohelp"
{
"Show hints"
{ BOOL }
{ "0" }
}
"hud_style"
{
"HUD style (requires map reload)"
{
LIST
"Original" "0"
"Minimal" "1"
"Competitive - Nine Legends" "2"
}
{ "1.000000" }
}
"hud_mapstyle"
{
"Map style"
{
LIST
"Opaque Unlabeled" "0"
"Opaque Labeled" "1"
"Semi-transparent Unlabeled" "2"
"Semi-transparent Labeled" "3"
"Transparent Unlabeled" "4"
"Transparent Labeled" "5"
}
{ "3.000000" }
}
"cl_hudmapzoom"
{
"Marine minimap zoom level"
{
LIST
"No map" "0"
"No Zoom (X1)" "1"
"Medium Zoom (2X)" "2"
"Full Zoom (3X) " "3"
}
{ "3.000000" }
}
"cl_cross"
{
"New crosshair system"
{ BOOL }
{ "1" }
}
"cl_cross_color"
{
"Crosshair color (R G B)"
{ STRING }
{ "255 255 255" }
}
"cl_cross_alpha"
{
"Crosshair transparency (0-255)"
{ NUMBER 0.000000 255.000000 }
{ "255.000000" }
}
"cl_cross_size"
{
"Crosshair length"
{ NUMBER -1.000000 -1.000000 }
{ "6.000000" }
}
"cl_cross_gap"
{
"Crosshair gap"
{ NUMBER -1.000000 -1.000000 }
{ "3.000000" }
}
"cl_cross_thickness"
{
"Crosshair thickness"
{ NUMBER -1.000000 -1.000000 }
{ "2.000000" }
}
"cl_cross_outline"
{
"Crosshair outline thickness"
{ NUMBER -1.000000 -1.000000 }
{ "2.000000" }
}
"cl_cross_outline_alpha"
{
"Crosshair outline transparency (0-255)"
{ NUMBER 0.000000 255.000000 }
{ "255.000000" }
}
"cl_cross_outline_inner"
{
"Outline inside of cross"
{ BOOL }
{ "0" }
}
"cl_cross_dot_size"
{
"Crosshair dot size"
{ NUMBER -1.000000 -1.000000 }
{ "0.000000" }
}
"cl_cross_dot_outline"
{
"Crosshair dot outline thickness"
{ NUMBER -1.000000 -1.000000 }
{ "0.000000" }
}
"cl_cross_circle_radius"
{
"Crosshair circle size"
{ NUMBER 0.000000 255.000000 }
{ "0.000000" }
}
"crosshair"
{
"Legacy crosshair system"
{ BOOL }
{ "0" }
}
"cl_customcrosshair"
{
"Legacy crosshair selection"
{
LIST
"Classic Crosshairs" "0"
"Custom 1" "1"
"Custom 2" "2"
"Custom 3" "3"
"Custom 4" "4"
}
{ "0.000000" }
}
"cl_ambientsound"
{
"Ambient sound (requies map reload)"
{
LIST
"None" "0"
"All - Original" "1"
"Selective" "2"
}
{ "2.000000" }
}
"senslock"
{
"Don't scale sensitivity with FOV (Skulk/Gorge)"
{ BOOL }
{ "0" }
}
"zoom_sensitivity_ratio"
{
"Zoom sensitivity ratio (skulk/gorge)"
{ NUMBER 0.000000 5.000000 }
{ "1.000000" }
}
"cl_cmhotkeys"
{
"Commander hotkeys"
{ STRING }
{ "qwerasdfzxcv" }
}
"cl_centerentityid"
{
"Center player names"
{ BOOL }
{ "0" }
}
"cl_highdetail"
{
"High detail particle systems"
{ BOOL }
{ "0" }
}
"cl_buildmessages"
{
"Show team build messages"
{ BOOL }
{ "1" }
}
"cl_labelhivesight"
{
"Show alien hivesight text"
{ BOOL }
{ "1" }
}
"cl_dynamiclights"
{
"Dynamic lights"
{ BOOL }
{ "0" }
}
"hud_fastswitch"
{
"Weapon fast-switch"
{ BOOL }
{ "1" }
}
"cl_musicenabled"
{
"Music enabled"
{ BOOL }
{ "1" }
}
"cl_musicvolume"
{
"Music volume (0-255)"
{ NUMBER 0.000000 255.000000 }
{ "100.000000" }
}
"cl_musicdirectory"
{
"Custom music directory"
{ STRING }
{ "" }
}
"cl_musicdelay"
{
"Random seconds between songs"
{ NUMBER 0.000000 10000.000000 }
{ "90.000000" }
}
"r_decals"
{
"Decal limit"
{ NUMBER 0.000000 4096.000000 }
{ "4096.000000" }
}
}