mirror of
https://github.com/ENSL/NS.git
synced 2024-11-24 05:21:16 +00:00
5dcc163bd5
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@379 67975925-1194-0748-b3d5-c16f83f1a3a1
262 lines
7.6 KiB
C++
262 lines
7.6 KiB
C++
//======== (C) Copyright 2001 Charles G. Cleveland All rights reserved. =========
|
|
//
|
|
// The copyright to the contents herein is the property of Charles G. Cleveland.
|
|
// The contents may be used and/or copied only with the written permission of
|
|
// Charles G. Cleveland, or in accordance with the terms and conditions stipulated in
|
|
// the agreement/contract under which the contents have been supplied.
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $Workfile: AvHVisibleBlipList.cpp $
|
|
// $Date: 2002/09/25 20:52:34 $
|
|
//
|
|
//-------------------------------------------------------------------------------
|
|
// $Log: AvHVisibleBlipList.cpp,v $
|
|
// Revision 1.11 2002/09/25 20:52:34 Flayra
|
|
// - Refactoring
|
|
//
|
|
// Revision 1.10 2002/08/31 18:01:03 Flayra
|
|
// - Work at VALVe
|
|
//
|
|
// Revision 1.9 2002/07/23 17:34:59 Flayra
|
|
// - Updates for new hive sight info
|
|
//
|
|
// Revision 1.8 2002/07/08 17:21:57 Flayra
|
|
// - Allow up to 64 blips, don't ASSERT if we exceed them (trying to draw all physents from shared code on client and server)
|
|
//
|
|
// Revision 1.7 2002/07/01 21:22:09 Flayra
|
|
// - Reworked sprites to be simpler and to allow more types
|
|
//
|
|
// Revision 1.6 2002/06/10 20:04:39 Flayra
|
|
// - Blip list wasn't being cleared properly (?)
|
|
//
|
|
// Revision 1.5 2002/05/28 18:13:02 Flayra
|
|
// - New hive sight (different states for different targets)
|
|
//
|
|
// Revision 1.4 2002/05/23 02:32:57 Flayra
|
|
// - Post-crash checkin. Restored @Backup from around 4/16. Contains changes for last four weeks of development.
|
|
//
|
|
//===============================================================================
|
|
#include "mod/AvHVisibleBlipList.h"
|
|
|
|
#ifdef AVH_CLIENT
|
|
#include "common/triangleapi.h"
|
|
#include "cl_dll/wrect.h"
|
|
#include "cl_dll/cl_dll.h"
|
|
|
|
#include "cl_dll/cl_util.h"
|
|
#include "cl_dll/util_vector.h"
|
|
#include "common/renderingconst.h"
|
|
#include "common/const.h"
|
|
#include "engine/progdefs.h"
|
|
#include "engine/edict.h"
|
|
#include "pm_shared/pm_defs.h"
|
|
#include "engine/cdll_int.h"
|
|
#include "common/event_api.h"
|
|
#include "common/cl_entity.h"
|
|
#include <particledefs.h>
|
|
#include <p_vector.h>
|
|
#include <papi.h>
|
|
#include "common/usercmd.h"
|
|
#include "pm_shared/pm_defs.h"
|
|
#include "pm_shared/pm_shared.h"
|
|
#include "pm_shared/pm_movevars.h"
|
|
#include "pm_shared/pm_debug.h"
|
|
|
|
#include "mod/AvHParticleSystemManager.h"
|
|
#include "mod/AvHHudConstants.h"
|
|
#include "cl_dll/ev_hldm.h"
|
|
#include "cl_dll/hud.h"
|
|
#include "util/STLUtil.h"
|
|
|
|
void AvHVisibleBlipList::Draw(const pVector& inView, int kDefaultStatus)
|
|
{
|
|
//bool theIsEnemy = this->GetType() == BLIP_TYPE_ENEMY;
|
|
|
|
// Now draw the thing!
|
|
for(int theCurrentBlip = 0; theCurrentBlip < this->mNumBlips; theCurrentBlip++)
|
|
{
|
|
int theStatus = this->mBlipStatus[theCurrentBlip];
|
|
ASSERT(theStatus >= 0);
|
|
ASSERT(theStatus < kNumBlipTypes);
|
|
|
|
// This has to be reloaded too
|
|
if(!this->mSprite[theStatus])
|
|
{
|
|
string theSpriteName = string(kSpriteDirectory) + string("/") + string(kBlipSprite) + MakeStringFromInt(theStatus) + string(".spr");
|
|
this->mSprite[theStatus] = Safe_SPR_Load(theSpriteName.c_str());
|
|
}
|
|
|
|
int theSprite = this->mSprite[theStatus];
|
|
if(!theSprite)
|
|
{
|
|
theSprite = this->mSprite[kDefaultStatus];
|
|
}
|
|
|
|
if(theSprite > 0)
|
|
{
|
|
int theNumFrames = SPR_Frames(theSprite);
|
|
const int kFrameRate = 12;
|
|
const float theCurrentTime = gEngfuncs.GetClientTime();
|
|
int theFrame = (int)((theCurrentTime - this->mTimeBlipsReceived)*kFrameRate) % theNumFrames;
|
|
|
|
if(gEngfuncs.pTriAPI->SpriteTexture((struct model_s *)gEngfuncs.GetSpritePointer(theSprite), theFrame))
|
|
{
|
|
//gEngfuncs.pTriAPI->RenderMode(kRenderTransTexture);
|
|
gEngfuncs.pTriAPI->RenderMode(kRenderTransAdd);
|
|
|
|
pVector up(0, 0, 1);
|
|
pVector right = inView ^ up;
|
|
right.normalize();
|
|
pVector nup = right ^ inView;
|
|
|
|
int theScale = kWorldBlipScale;
|
|
right *= theScale/2.0f;
|
|
nup *= theScale/2.0f;
|
|
|
|
// Quad draws v0, v1, v2, v3
|
|
pVector V0 = -(right + nup);
|
|
pVector V1 = -(right - nup);
|
|
pVector V2 = right + nup;
|
|
pVector V3 = right - nup;
|
|
|
|
pVector sV0 = V0;
|
|
pVector sV1 = V1;
|
|
pVector sV2 = V2;
|
|
pVector sV3 = V3;
|
|
|
|
gEngfuncs.pTriAPI->CullFace( TRI_NONE );
|
|
|
|
gEngfuncs.pTriAPI->Begin( TRI_TRIANGLE_STRIP );
|
|
|
|
gEngfuncs.pTriAPI->Brightness(1.0f);
|
|
|
|
pVector p;
|
|
p.x = this->mBlipPositions[theCurrentBlip][0];
|
|
p.y = this->mBlipPositions[theCurrentBlip][1];
|
|
p.z = this->mBlipPositions[theCurrentBlip][2];
|
|
|
|
gEngfuncs.pTriAPI->TexCoord2f(0, 0);
|
|
pVector ver = p + sV0;
|
|
gEngfuncs.pTriAPI->Vertex3fv((float*)&ver);
|
|
|
|
gEngfuncs.pTriAPI->TexCoord2f(0, 1);
|
|
ver = p + sV1;
|
|
gEngfuncs.pTriAPI->Vertex3fv((float*)&ver);
|
|
|
|
gEngfuncs.pTriAPI->TexCoord2f(1, 0);
|
|
ver = p + sV3;
|
|
gEngfuncs.pTriAPI->Vertex3fv((float*)&ver);
|
|
|
|
gEngfuncs.pTriAPI->TexCoord2f(1, 1);
|
|
ver = p + sV2;
|
|
gEngfuncs.pTriAPI->Vertex3fv((float*)&ver);
|
|
|
|
gEngfuncs.pTriAPI->End();
|
|
|
|
gEngfuncs.pTriAPI->RenderMode( kRenderNormal );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#ifdef AVH_SERVER
|
|
#include "dlls/extdll.h"
|
|
#include "dlls/util.h"
|
|
#endif
|
|
|
|
AvHVisibleBlipList::AvHVisibleBlipList()
|
|
{
|
|
this->Clear();
|
|
}
|
|
|
|
void AvHVisibleBlipList::AddBlip(float inX, float inY, float inZ, int8 inStatus, int8 inBlipInfo)
|
|
{
|
|
//ASSERT(this->mNumBlips < kMaxBlips);
|
|
if(this->mNumBlips < (kMaxBlips-1))
|
|
{
|
|
int theBlipOffset = this->mNumBlips;
|
|
|
|
this->mBlipPositions[theBlipOffset][0] = inX;
|
|
this->mBlipPositions[theBlipOffset][1] = inY;
|
|
this->mBlipPositions[theBlipOffset][2] = inZ;
|
|
this->mBlipStatus[theBlipOffset] = inStatus;
|
|
this->mBlipInfo[theBlipOffset] = inBlipInfo;
|
|
|
|
this->mNumBlips++;
|
|
}
|
|
else
|
|
{
|
|
#ifdef AVH_SERVER
|
|
UTIL_LogPrintf("AvHVisibleBlipList::AddBlip(%f, %f, %f, status: %d): Can't add blip, max limit %d reached.\n", inX, inY, inZ, inStatus, kMaxBlips);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
void AvHVisibleBlipList::AddBlipList(const AvHVisibleBlipList& other)
|
|
{
|
|
for(int copy_index = 0; copy_index < other.mNumBlips; copy_index++)
|
|
{
|
|
this->AddBlip(
|
|
other.mBlipPositions[copy_index][0],
|
|
other.mBlipPositions[copy_index][1],
|
|
other.mBlipPositions[copy_index][2],
|
|
other.mBlipStatus[copy_index],
|
|
other.mBlipInfo[copy_index]
|
|
);
|
|
}
|
|
}
|
|
|
|
void AvHVisibleBlipList::Clear()
|
|
{
|
|
#ifdef AVH_CLIENT
|
|
//memset(this->mSprite, 0, kNumBlipTypes*sizeof(int));
|
|
this->mTimeBlipsReceived = -1;
|
|
#endif
|
|
|
|
this->mNumBlips = 0;
|
|
|
|
memset(this->mBlipPositions, 0, sizeof(float)*kMaxBlips*3);
|
|
memset(this->mBlipStatus, 0, sizeof(int8)*kMaxBlips);
|
|
memset(this->mBlipInfo, 0, sizeof(int8)*kMaxBlips);
|
|
}
|
|
|
|
#ifdef AVH_CLIENT
|
|
void AvHVisibleBlipList::SetTimeBlipsReceived(float inTime)
|
|
{
|
|
this->mTimeBlipsReceived = inTime;
|
|
}
|
|
|
|
void AvHVisibleBlipList::VidInit()
|
|
{
|
|
memset(this->mSprite, 0, kNumBlipTypes*sizeof(int));
|
|
}
|
|
#endif
|
|
|
|
#define CHECK_EQUAL(x) (this->x == inList.x)
|
|
bool AvHVisibleBlipList::operator==(const AvHVisibleBlipList& inList)
|
|
{
|
|
bool theAreEqual = CHECK_EQUAL(mNumBlips);
|
|
#ifdef AVH_CLIENT
|
|
theAreEqual = theAreEqual && CHECK_EQUAL(mTimeBlipsReceived)
|
|
&& !memcmp(this->mSprite, inList.mSprite, kNumBlipTypes*sizeof(int));
|
|
#endif
|
|
|
|
for( int index = 0; theAreEqual && index < this->mNumBlips; ++index )
|
|
{
|
|
theAreEqual = CHECK_EQUAL(mBlipPositions[index][0])
|
|
&& CHECK_EQUAL(mBlipPositions[index][1])
|
|
&& CHECK_EQUAL(mBlipPositions[index][2])
|
|
&& CHECK_EQUAL(mBlipStatus[index])
|
|
&& CHECK_EQUAL(mBlipInfo[index]);
|
|
}
|
|
|
|
return theAreEqual;
|
|
}
|
|
#undef CHECK_EQUAL
|
|
|
|
bool AvHVisibleBlipList::operator!=(const AvHVisibleBlipList& inList)
|
|
{
|
|
return !this->operator==(inList);
|
|
}
|