mirror of
https://github.com/ENSL/NS.git
synced 2024-12-02 17:21:52 +00:00
69 lines
2.7 KiB
HTML
69 lines
2.7 KiB
HTML
<HTML>
|
|
<HEAD>
|
|
<META NAME="GENERATOR" Content="SOURCEDOC.EXE">
|
|
<META HTTP-EQUIV="Content-Type" content="text/html; charset=iso-8859-1">
|
|
<TITLE>FSOUND_Stream_SetMode</TITLE>
|
|
<STYLE>
|
|
#flush {margin-left: -10p; margin-right: -0p}
|
|
#buttonbar {color: white}
|
|
</STYLE>
|
|
</HEAD>
|
|
<BODY TOPMARGIN=0 BGPROPERTIES="FIXED" BGCOLOR="white">
|
|
<FONT FACE="ARIAL">
|
|
<SPAN ID="flush">
|
|
<A NAME="SEE ALSO">
|
|
<TABLE WIDTH="100%" COLS=2 BORDER=0 BGCOLOR="#000000">
|
|
<TR ALIGN=RIGHT>
|
|
<TD ALIGN=LEFT>
|
|
<IMG SRC="banner03.gif" WIDTH="88" HEIGHT="31" BORDER=0>
|
|
</TD>
|
|
<TD ALIGN=RIGHT VALIGN=TOP>
|
|
<FONT FACE="ARIAL" SIZE="2">
|
|
<A ID=buttonbar HREF="FSOUND_Stream_SetLoopPoints.html">
|
|
<IMG SRC="u_prev.gif" WIDTH="71" HEIGHT="16" BORDER=0 ALT="Previous Topic">
|
|
</A>
|
|
<A ID=buttonbar HREF="FSOUND.html">
|
|
<IMG SRC="u_index.gif" WIDTH="47" HEIGHT="16" BORDER=0 ALT="Index">
|
|
</A>
|
|
<A ID=buttonbar HREF="FSOUND_Stream_SetPosition.html">
|
|
<IMG SRC="u_next.gif" WIDTH="48" HEIGHT="16" BORDER=0 ALT="Next Topic">
|
|
</A>
|
|
</FONT></TD><TD WIDTH=15></TD>
|
|
</TR>
|
|
</TABLE>
|
|
</A>
|
|
</SPAN>
|
|
<A HREF="FSOUND.html#Functions"><H5>[API function]</A></H5>
|
|
<H2><A NAME="FSOUND_Stream_SetMode">FSOUND_Stream_SetMode</A></H2>
|
|
Set a streams mode.<BR>
|
|
<P>
|
|
<B>signed char F_API </B><B> </B><B>FSOUND_Stream_SetMode</B><B>(</B><BR>
|
|
<B>FSOUND_STREAM *</B><I>stream</I><B>,</B><BR>
|
|
<B>unsigned int </B><B> </B><I>mode</I><BR>
|
|
<B>);</B><BR>
|
|
<H3>Parameters</H3>
|
|
<TABLE>
|
|
<TR VALIGN=top><TD><I>stream</I></TD>
|
|
<TD>Pointer to the stream to have the mode set.<BR>
|
|
</TD><TR VALIGN=top><TD><I>mode</I></TD>
|
|
<TD>The mode bits to set from FSOUND_MODES.<BR>
|
|
</TD></TABLE>
|
|
<H3>Return Value</H3>
|
|
On success, TRUE is returned.<BR>
|
|
On failure, FALSE is returned.<BR>
|
|
<H3>Remarks</H3>
|
|
If the stream has been opened with FSOUND_NONBLOCKING, this function will not succeed until the stream is ready.<BR>
|
|
Only the following modes are accepted, others will be filtered out.<BR>
|
|
FSOUND_LOOP_BIDI, FSOUND_LOOP_NORMAL, FSOUND_LOOP_OFF, FSOUND_2D. FSOUND_LOOP_BIDI is treated as FSOUND_LOOP_NORMAL. FSOUND_2D is accepted only if the sound is not hardware.<BR>
|
|
On Playstation 2, XBox and GameCube, FSOUND_HW2D and FSOUND_HW3D are supported, so you can change between them at runtime.<BR>
|
|
___________________<BR>
|
|
Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube<BR>
|
|
<H3>See Also</H3>
|
|
<A HREF="FSOUND_MODES.html">FSOUND_MODES</A>
|
|
,
|
|
<A HREF="FSOUND_Stream_GetMode.html">FSOUND_Stream_GetMode</A>
|
|
<HR><BR><FONT SIZE="-2">This document copyright ©Firelight Technologies, Pty, Ltd, 1999-2002. All rights reserved.</FONT><BR>
|
|
<FONT SIZE="-2">Generated Thu Dec 15 17:31:36 2005
|
|
by SourceDoc v0.10, the automated source code documenter.</FONT><BR>
|
|
</BODY>
|
|
</HTML>
|