mirror of
https://github.com/ENSL/NS.git
synced 2024-11-14 17:01:29 +00:00
4f13237895
Change CRLF to LF in repo.
47 lines
No EOL
1.2 KiB
C
47 lines
No EOL
1.2 KiB
C
/***
|
|
*
|
|
* Copyright (c) 1999, Valve LLC. All rights reserved.
|
|
*
|
|
* This product contains software technology licensed from Id
|
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
|
* All Rights Reserved.
|
|
*
|
|
* Use, distribution, and modification of this source code and/or resulting
|
|
* object code is restricted to non-commercial enhancements to products from
|
|
* Valve LLC. All other use, distribution, or modification is prohibited
|
|
* without written permission from Valve LLC.
|
|
*
|
|
****/
|
|
//
|
|
// cdll_dll.h
|
|
|
|
// this file is included by both the game-dll and the client-dll,
|
|
|
|
#ifndef CDLL_DLL_H
|
|
#define CDLL_DLL_H
|
|
|
|
#define MAX_WEAPONS 32 // ???
|
|
|
|
#define MAX_WEAPON_SLOTS 5 // hud item selection slots
|
|
#define MAX_ITEM_TYPES 6 // hud item selection slots
|
|
|
|
#define MAX_ITEMS 5 // hard coded item types
|
|
|
|
#define HIDEHUD_WEAPONS ( 1<<0 )
|
|
#define HIDEHUD_FLASHLIGHT ( 1<<1 )
|
|
#define HIDEHUD_ALL ( 1<<2 )
|
|
#define HIDEHUD_HEALTH ( 1<<3 )
|
|
#define HIDEHUD_CHAT ( 1<<4 )
|
|
|
|
#define MAX_AMMO_TYPES 32 // ???
|
|
#define MAX_AMMO_SLOTS 32 // not really slots
|
|
|
|
#define HUD_PRINTNOTIFY 1
|
|
#define HUD_PRINTCONSOLE 2
|
|
#define HUD_PRINTTALK 3
|
|
#define HUD_PRINTCENTER 4
|
|
|
|
|
|
#define WEAPON_SUIT 31
|
|
|
|
#endif |