mirror of
https://github.com/ENSL/NS.git
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109 lines
No EOL
5.2 KiB
XML
109 lines
No EOL
5.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<AdditionalUsingDirectories>$(FrameworkPathOverride)</AdditionalUsingDirectories>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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<ItemGroup>
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<None Include="Overview.txt" />
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<None Include="PS Docs.htm">
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<DeploymentContent>true</DeploymentContent>
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</None>
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<None Include="Readme.txt" />
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<ItemGroup>
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<ClInclude Include="general.h" />
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<ClInclude Include="papi.h" />
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<ClInclude Include="particledefs.h" />
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<ClInclude Include="p_vector.h" />
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<ItemGroup>
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<ClCompile Include="actions.cpp" />
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<ClCompile Include="action_api.cpp" />
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<ClCompile Include="HLRender.cpp" />
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<ClCompile Include="opengl.cpp" />
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<ClCompile Include="system.cpp" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</Project> |