NS/hd/source/models/spike/spike.qc
2021-10-30 19:09:10 -04:00

22 lines
325 B
C++

// Stored modelname (without quotes): "C:\3DMAX31\Scenes\natural_selection\spike\spike.mdl"
$modelname "spike.mdl"
$cd "."
$cdtexture "."
$cliptotextures
$scale 1.0
$bodygroup "body"
{
studio "spike_ref"
}
$flags 0
$hbox 0 "Cylinder01" -3.94 -3.41 -12.5 3.94 3.41 12.5
$sequence "idle" {
"spike_anims\idle"
fps 20
}