NS/hd/source/models/p_sg/p_sg.qc
2021-10-30 19:09:10 -04:00

26 lines
427 B
C++

// Stored modelname (without quotes): "h:\SDK2\SDK\Weapon~1\ns\p_models\p_sg.mdl"
$modelname "p_sg.mdl"
$cd "."
$cdtexture "."
$cliptotextures
$scale 1.0
$bodygroup "studio"
{
studio "p_sg_ref"
}
$flags 0
$attachment 0 "Bip01 R Hand" 23.700001 -1.1 6.6
$hbox 0 "Bip01 Neck" -2.869902 0 -4.140396 0 1.399666 0
$hbox 0 "Bip01 R Hand" -4.54 -2.09 -1.04 23.389999 2.37 7.93
$sequence "idle" {
"p_sg_anims\idle"
fps 30
}