Commit graph

5 commits

Author SHA1 Message Date
tankefugl
8158cd6fc2 Mantis 0000972:
O Skulk wallwalk has been improved -- the skulk will stick to walls by snapping the skulk to the wall if a wall is found along the surface normal vector within the 5 units. Skulk wallwalk is also disabled when the skulk is walking on the floor (z component of the surface normal > 0.95)
O Skulk can now jump from walls. When attached to a wall, pressing jump will make the skulk jump in the direction the player is facing and slightly up. This hijacks the waterjumptime, which is never used for the skulk anyway, to refuse wallsticking for a brief period after either walljumping or leaping.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@31 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-04 01:15:41 +00:00
tankefugl
6eca2b6cc9 Mantis 0000522:
Forgot a couple of lines for backward lerk flight. Updated.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@29 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-04 00:37:31 +00:00
tankefugl
09e8cfc6f5 Mantis 0000522:
O Lerk can now fly backwards. Press backwards and tap jump to flap back from the way you are looking. Hold down to glide as before.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@28 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-04 00:27:18 +00:00
XP-Cagey
60007652a3 The big merge...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@21 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-01 03:04:57 +00:00
Karl
8552ac617c Import from old repository
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@1 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-09 01:31:56 +00:00