Commit graph

5 commits

Author SHA1 Message Date
puzl
50b2f03297 o added blip variation for comm minimap
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@399 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-18 18:13:40 +00:00
puzl
efca6a6db4 git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@397 67975925-1194-0748-b3d5-c16f83f1a3a1 2006-04-17 21:11:16 +00:00
puzl
d8d132bf1e o added back in -mlook but made it do nothing. Use of the console toggles mlook
o Added colouring of icons to the minimap
- local player is white
- squad members are blue/green
- friendlies are green
- enemies are red
- mines are orange
- entities under attack flash yellow
o Added small optomisation to 'Entity under attack' processing.
o Added 'under attack' bit to enthier flags


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@396 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-17 19:15:39 +00:00
tankefugl
959b74445d o Removed an animation debug setting from Balance.txt
o Made map view and enthier propagated before game start so that the map is fully viewable
o PGs and IPs now apply a pushback instead of telefragging
o Ghost structures: Placing a structure will flag it as ghosted till it's been starting building. Untill then, aliens can destroy it by touching it.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@387 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-14 22:12:54 +00:00
puzl
5dcc163bd5 made a copy
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@379 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-02 10:49:08 +00:00