pierow
3d5cb0bc6d
Fixed func_breakable and func_weldable permanently blocking building placement
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This is a fix for Issue #55 . Changes made:
* Server ignores intangible entities when determining if a building placement is valid (fixes func_breakable issue)
* If a func_weldable has the "welds open" spawnflag set, then upon completing the weld when it plays the break effect, it will become fully intangible. It will reset upon round restart.
Fix by @RGreenlees
2023-09-16 11:36:34 -04:00
pierow
6d75594419
No build radius from structures changed to spherical instead of cylinder. Credit to AlienBird.
2021-02-05 16:18:16 -05:00
Ari Timonen
4f13237895
Update line endings
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Change CRLF to LF in repo.
2018-04-22 18:55:55 +03:00
fmoraw
de27a8149c
Linux Build
2014-12-16 14:36:27 +01:00
Flayra
af3128ec1a
- Updates from Puzl with latest version of the game (my backups were old compared to his working copy).
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- Removed really strict anti exploit detection (that was never used)
- This should be the latest released version of NS!
2014-01-14 11:43:04 -08:00
tankefugl
fae8e99a33
o Merge with ns/dev/tankefugl:
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- Merged source dir
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@97 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-06 14:04:51 +00:00
XP-Cagey
60007652a3
The big merge...
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@21 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-01 03:04:57 +00:00
Karl
8552ac617c
Import from old repository
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@1 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-09 01:31:56 +00:00